Blast resistance overrides
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kalle 2025-07-01 19:20:50 +02:00
parent e4d92f5ad3
commit 129d754f67
9 changed files with 123 additions and 197 deletions

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@ -18,8 +18,8 @@ jobs:
java-version: '21'
distribution: 'temurin'
- name: Setup Gradle
uses: gradle/actions/setup-gradle@v4
# - name: Setup Gradle
# uses: gradle/actions/setup-gradle@v4
# This is needed to be able to run ./gradlew below
# You can run `git update-index --chmod +x gradlew` then remove this step.

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@ -0,0 +1,60 @@
package nl.kallestruik.riseofblocks;
import com.google.gson.Gson;
import com.google.gson.GsonBuilder;
import com.google.gson.reflect.TypeToken;
import net.minecraft.resources.ResourceLocation;
import java.io.File;
import java.io.FileReader;
import java.lang.reflect.Type;
import java.nio.file.Files;
import java.util.HashMap;
import java.util.Map;
import static nl.kallestruik.riseofblocks.RiseOfBlocks.LOGGER;
public class BlastResistanceOverrideConfig {
private static final File CONFIG_FILE = new File("config/riseofblocks-blastresistance.json");
private static final Gson GSON = new GsonBuilder().setPrettyPrinting().create();
private static final Map<ResourceLocation, Float> BLAST_RESISTANCES = new HashMap<>();
public static void load() {
if (!CONFIG_FILE.exists()) {
writeDefaultConfig();
}
BLAST_RESISTANCES.clear();
try (FileReader reader = new FileReader(CONFIG_FILE)) {
Type type = new TypeToken<Map<String, Float>>() {
}.getType();
Map<String, Float> rawMap = GSON.fromJson(reader, type);
rawMap.forEach((id, value) -> BLAST_RESISTANCES.put(ResourceLocation.parse(id), value));
LOGGER.info("Loaded blast resistance override config for {} blocks", BLAST_RESISTANCES.size());
} catch (Exception e) {
LOGGER.error("Failed to load blast resistance override config", e);
}
}
private static void writeDefaultConfig() {
var defaultValues = new HashMap<String, Float>();
try {
CONFIG_FILE.getParentFile().mkdirs();
String json = GSON.toJson(defaultValues);
Files.write(CONFIG_FILE.toPath(), json.getBytes());
} catch (Exception e) {
LOGGER.error("Failed to write default blast resistance override config", e);
}
}
public static Float getResistance(ResourceLocation id) {
return BLAST_RESISTANCES.get(id);
}
public static boolean hasCustomResistance(ResourceLocation id) {
return BLAST_RESISTANCES.containsKey(id);
}
}

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@ -1,42 +0,0 @@
package nl.kallestruik.riseofblocks;
import java.util.List;
import java.util.Set;
import java.util.stream.Collectors;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.Item;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.fml.event.config.ModConfigEvent;
import net.neoforged.neoforge.common.ModConfigSpec;
// An example config class. This is not required, but it's a good idea to have one to keep your config organized.
// Demonstrates how to use Neo's config APIs
public class Config {
private static final ModConfigSpec.Builder BUILDER = new ModConfigSpec.Builder();
public static final ModConfigSpec.BooleanValue LOG_DIRT_BLOCK = BUILDER
.comment("Whether to log the dirt block on common setup")
.define("logDirtBlock", true);
public static final ModConfigSpec.IntValue MAGIC_NUMBER = BUILDER
.comment("A magic number")
.defineInRange("magicNumber", 42, 0, Integer.MAX_VALUE);
public static final ModConfigSpec.ConfigValue<String> MAGIC_NUMBER_INTRODUCTION = BUILDER
.comment("What you want the introduction message to be for the magic number")
.define("magicNumberIntroduction", "The magic number is... ");
// a list of strings that are treated as resource locations for items
public static final ModConfigSpec.ConfigValue<List<? extends String>> ITEM_STRINGS = BUILDER
.comment("A list of items to log on common setup.")
.defineListAllowEmpty("items", List.of("minecraft:iron_ingot"), () -> "", Config::validateItemName);
static final ModConfigSpec SPEC = BUILDER.build();
private static boolean validateItemName(final Object obj) {
return obj instanceof String itemName && BuiltInRegistries.ITEM.containsKey(ResourceLocation.parse(itemName));
}
}

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@ -0,0 +1,21 @@
package nl.kallestruik.riseofblocks;
import com.mojang.logging.LogUtils;
import net.neoforged.bus.api.IEventBus;
import net.neoforged.fml.ModContainer;
import net.neoforged.fml.common.Mod;
import org.slf4j.Logger;
// The value here should match an entry in the META-INF/neoforge.mods.toml file
@Mod(RiseOfBlocks.MODID)
public class RiseOfBlocks {
// Define mod id in a common place for everything to reference
public static final String MODID = "riseofblocks";
// Directly reference a slf4j logger
public static final Logger LOGGER = LogUtils.getLogger();
public RiseOfBlocks(IEventBus modEventBus, ModContainer modContainer) {
// Load blast resistance override config
BlastResistanceOverrideConfig.load();
}
}

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@ -1,131 +0,0 @@
package nl.kallestruik.riseofblocks;
import org.slf4j.Logger;
import com.mojang.logging.LogUtils;
import net.minecraft.client.Minecraft;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.core.registries.Registries;
import net.minecraft.network.chat.Component;
import net.minecraft.world.food.FoodProperties;
import net.minecraft.world.item.BlockItem;
import net.minecraft.world.item.CreativeModeTab;
import net.minecraft.world.item.CreativeModeTabs;
import net.minecraft.world.item.Item;
import net.minecraft.world.level.block.Block;
import net.minecraft.world.level.block.Blocks;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.material.MapColor;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.bus.api.IEventBus;
import net.neoforged.bus.api.SubscribeEvent;
import net.neoforged.fml.ModContainer;
import net.neoforged.fml.common.EventBusSubscriber;
import net.neoforged.fml.common.Mod;
import net.neoforged.fml.config.ModConfig;
import net.neoforged.fml.event.lifecycle.FMLClientSetupEvent;
import net.neoforged.fml.event.lifecycle.FMLCommonSetupEvent;
import net.neoforged.neoforge.common.NeoForge;
import net.neoforged.neoforge.event.BuildCreativeModeTabContentsEvent;
import net.neoforged.neoforge.event.server.ServerStartingEvent;
import net.neoforged.neoforge.registries.DeferredBlock;
import net.neoforged.neoforge.registries.DeferredHolder;
import net.neoforged.neoforge.registries.DeferredItem;
import net.neoforged.neoforge.registries.DeferredRegister;
// The value here should match an entry in the META-INF/neoforge.mods.toml file
@Mod(RiseofBlocks.MODID)
public class RiseofBlocks {
// Define mod id in a common place for everything to reference
public static final String MODID = "riseofblocks";
// Directly reference a slf4j logger
private static final Logger LOGGER = LogUtils.getLogger();
// Create a Deferred Register to hold Blocks which will all be registered under the "riseofblocks" namespace
public static final DeferredRegister.Blocks BLOCKS = DeferredRegister.createBlocks(MODID);
// Create a Deferred Register to hold Items which will all be registered under the "riseofblocks" namespace
public static final DeferredRegister.Items ITEMS = DeferredRegister.createItems(MODID);
// Create a Deferred Register to hold CreativeModeTabs which will all be registered under the "riseofblocks" namespace
public static final DeferredRegister<CreativeModeTab> CREATIVE_MODE_TABS = DeferredRegister.create(Registries.CREATIVE_MODE_TAB, MODID);
// Creates a new Block with the id "riseofblocks:example_block", combining the namespace and path
public static final DeferredBlock<Block> EXAMPLE_BLOCK = BLOCKS.registerSimpleBlock("example_block", BlockBehaviour.Properties.of().mapColor(MapColor.STONE));
// Creates a new BlockItem with the id "riseofblocks:example_block", combining the namespace and path
public static final DeferredItem<BlockItem> EXAMPLE_BLOCK_ITEM = ITEMS.registerSimpleBlockItem("example_block", EXAMPLE_BLOCK);
// Creates a new food item with the id "riseofblocks:example_id", nutrition 1 and saturation 2
public static final DeferredItem<Item> EXAMPLE_ITEM = ITEMS.registerSimpleItem("example_item", new Item.Properties().food(new FoodProperties.Builder()
.alwaysEdible().nutrition(1).saturationModifier(2f).build()));
// Creates a creative tab with the id "riseofblocks:example_tab" for the example item, that is placed after the combat tab
public static final DeferredHolder<CreativeModeTab, CreativeModeTab> EXAMPLE_TAB = CREATIVE_MODE_TABS.register("example_tab", () -> CreativeModeTab.builder()
.title(Component.translatable("itemGroup.riseofblocks")) //The language key for the title of your CreativeModeTab
.withTabsBefore(CreativeModeTabs.COMBAT)
.icon(() -> EXAMPLE_ITEM.get().getDefaultInstance())
.displayItems((parameters, output) -> {
output.accept(EXAMPLE_ITEM.get()); // Add the example item to the tab. For your own tabs, this method is preferred over the event
}).build());
// The constructor for the mod class is the first code that is run when your mod is loaded.
// FML will recognize some parameter types like IEventBus or ModContainer and pass them in automatically.
public RiseofBlocks(IEventBus modEventBus, ModContainer modContainer) {
// Register the commonSetup method for modloading
modEventBus.addListener(this::commonSetup);
// Register the Deferred Register to the mod event bus so blocks get registered
BLOCKS.register(modEventBus);
// Register the Deferred Register to the mod event bus so items get registered
ITEMS.register(modEventBus);
// Register the Deferred Register to the mod event bus so tabs get registered
CREATIVE_MODE_TABS.register(modEventBus);
// Register ourselves for server and other game events we are interested in.
// Note that this is necessary if and only if we want *this* class (RiseofBlocks) to respond directly to events.
// Do not add this line if there are no @SubscribeEvent-annotated functions in this class, like onServerStarting() below.
NeoForge.EVENT_BUS.register(this);
// Register the item to a creative tab
modEventBus.addListener(this::addCreative);
// Register our mod's ModConfigSpec so that FML can create and load the config file for us
modContainer.registerConfig(ModConfig.Type.COMMON, Config.SPEC);
}
private void commonSetup(FMLCommonSetupEvent event) {
// Some common setup code
LOGGER.info("HELLO FROM COMMON SETUP");
if (Config.LOG_DIRT_BLOCK.getAsBoolean()) {
LOGGER.info("DIRT BLOCK >> {}", BuiltInRegistries.BLOCK.getKey(Blocks.DIRT));
}
LOGGER.info("{}{}", Config.MAGIC_NUMBER_INTRODUCTION.get(), Config.MAGIC_NUMBER.getAsInt());
Config.ITEM_STRINGS.get().forEach((item) -> LOGGER.info("ITEM >> {}", item));
}
// Add the example block item to the building blocks tab
private void addCreative(BuildCreativeModeTabContentsEvent event) {
if (event.getTabKey() == CreativeModeTabs.BUILDING_BLOCKS) {
event.accept(EXAMPLE_BLOCK_ITEM);
}
}
// You can use SubscribeEvent and let the Event Bus discover methods to call
@SubscribeEvent
public void onServerStarting(ServerStartingEvent event) {
// Do something when the server starts
LOGGER.info("HELLO from server starting");
}
// You can use EventBusSubscriber to automatically register all static methods in the class annotated with @SubscribeEvent
@EventBusSubscriber(modid = MODID, bus = EventBusSubscriber.Bus.MOD, value = Dist.CLIENT)
public static class ClientModEvents {
@SubscribeEvent
public static void onClientSetup(FMLClientSetupEvent event) {
// Some client setup code
LOGGER.info("HELLO FROM CLIENT SETUP");
LOGGER.info("MINECRAFT NAME >> {}", Minecraft.getInstance().getUser().getName());
}
}
}

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@ -1,18 +0,0 @@
package nl.kallestruik.riseofblocks;
import net.neoforged.api.distmarker.Dist;
import net.neoforged.fml.ModContainer;
import net.neoforged.fml.common.Mod;
import net.neoforged.neoforge.client.gui.ConfigurationScreen;
import net.neoforged.neoforge.client.gui.IConfigScreenFactory;
// This class will not load on dedicated servers. Accessing client side code from here is safe.
@Mod(value = RiseofBlocks.MODID, dist = Dist.CLIENT)
public class RiseofBlocksClient {
public RiseofBlocksClient(ModContainer container) {
// Allows NeoForge to create a config screen for this mod's configs.
// The config screen is accessed by going to the Mods screen > clicking on your mod > clicking on config.
// Do not forget to add translations for your config options to the en_us.json file.
container.registerExtensionPoint(IConfigScreenFactory.class, ConfigurationScreen::new);
}
}

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@ -0,0 +1,24 @@
package nl.kallestruik.riseofblocks.mixin;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.level.block.Block;
import nl.kallestruik.riseofblocks.BlastResistanceOverrideConfig;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(Block.class)
public class BlockMixin {
@Inject(method = "getExplosionResistance", at = @At("HEAD"), cancellable = true)
private void overrideExplosionResistance(CallbackInfoReturnable<Float> cir) {
Block self = (Block) (Object) this;
ResourceLocation id = BuiltInRegistries.BLOCK.getKey(self);
if (BlastResistanceOverrideConfig.hasCustomResistance(id)) {
Float newResistance = BlastResistanceOverrideConfig.getResistance(id);
cir.setReturnValue(newResistance);
}
}
}

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@ -0,0 +1,12 @@
{
"required": true,
"package": "nl.kallestruik.riseofblocks.mixin",
"compatibilityLevel": "JAVA_21",
"mixins": [
"BlockMixin"
],
"client": [],
"injectors": {
"defaultRequire": 1
}
}

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@ -48,8 +48,8 @@ authors="${mod_authors}" #optional
description='''${mod_description}'''
# The [[mixins]] block allows you to declare your mixin config to FML so that it gets loaded.
#[[mixins]]
#config="${mod_id}.mixins.json"
[[mixins]]
config="${mod_id}.mixins.json"
# The [[accessTransformers]] block allows you to declare where your AT file is.
# If this block is omitted, a fallback attempt will be made to load an AT from META-INF/accesstransformer.cfg
@ -83,7 +83,7 @@ description='''${mod_description}'''
type="required"
# This version range declares a minimum of the current minecraft version up to but not including the next major version
versionRange="${minecraft_version_range}"
ordering="NONE"
ordering="NONE",
side="BOTH"
# Features are specific properties of the game environment, that you may want to declare you require. This example declares