{
  "item_group.superbwarfare.guns": "Superb Warfare Guns",
  "item_group.superbwarfare.perk": "Superb Warfare Perks",
  "item_group.superbwarfare.item": "Superb Warfare Items",
  "item_group.superbwarfare.block": "Superb Warfare Blocks",
  "item_group.superbwarfare.ammo": "Superb Warfare Ammo",
  "item.superbwarfare.ammo.shotgun": "Shotgun Ammo",
  "item.superbwarfare.ammo.handgun": "Handgun Ammo",
  "item.superbwarfare.ammo.rifle": "Rifle Ammo",
  "item.superbwarfare.ammo.sniper": "Sniper Ammo",
  "item.superbwarfare.ammo.heavy": "Heavy Ammo",

  "item.superbwarfare.sentinel": "Sentinel",
  "item.superbwarfare.rpk": "RPK",
  "item.superbwarfare.m_870": "M870",
  "item.superbwarfare.rpg": "RPG-7",
  "item.superbwarfare.m_98b": "M98B",
  "item.superbwarfare.m_60": "M60",
  "item.superbwarfare.mk_14": "MK-14EBR",
  "item.superbwarfare.m_79": "M79",
  "item.superbwarfare.vector": "Vector",
  "item.superbwarfare.bocek": "Bocek",
  "item.superbwarfare.ak_47": "AK-47",
  "item.superbwarfare.ak_12": "AK-12",
  "item.superbwarfare.m_4": "M4A1",
  "item.superbwarfare.aa_12": "AA-12",
  "item.superbwarfare.sks": "SKS",
  "item.superbwarfare.homemade_shotgun": "Homemade Shotgun",
  "item.superbwarfare.trachelium": "\"Trachelium-Caeruleum\"",
  "des.superbwarfare.trachelium_1": "Calm Spirit and Gentle Love",
  "des.superbwarfare.trachelium_2": "\"May the flowers in my hand convey my feelings to you\"",
  "des.superbwarfare.trachelium_3": "From: ",
  "des.superbwarfare.trachelium_4": "Hiiragi Madoka",
  "item.superbwarfare.marlin": "Marlin-1894",
  "item.superbwarfare.devotion": "Devotion",
  "item.superbwarfare.minigun": "M134 Minigun",
  "item.superbwarfare.taser": "Taser",
  "item.superbwarfare.hk_416": "HK-416",
  "item.superbwarfare.hunting_rifle": "Hunting Rifle",
  "item.superbwarfare.svd": "SVD",
  "item.superbwarfare.ntw_20": "NTW-20",
  "item.superbwarfare.glock_17": "GLOCK-17",
  "item.superbwarfare.glock_18": "GLOCK-18",
  "item.superbwarfare.m_1911": "M1911A1",
  "item.superbwarfare.mp_443": "MP-443",
  "item.superbwarfare.qbz_95": "QBZ-95-1",
  "item.superbwarfare.k_98": "KAR-98K",
  "item.superbwarfare.mosin_nagant": "Mosin Nagant",
  "item.superbwarfare.javelin": "FGM-148 Javelin",
  "item.superbwarfare.secondary_cataclysm": "Secondary Cataclysm",
  "item.superbwarfare.insidious": "Insidious",

  "des.superbwarfare.guns.damage": "Damage: ",
  "des.superbwarfare.guns.level": "Level: ",
  "des.superbwarfare.guns.bypass": "Armor Piercing: ",
  "des.superbwarfare.guns.upgrade_point": "Upgrade Points: ",
  "des.superbwarfare.guns.rpm": "Rpm: ",
  "des.superbwarfare.guns.headshot": "Headshot: ",
  "des.superbwarfare.guns.edit": "Press %1$s key to edit this weapon",

  "item.superbwarfare.ammo_box": "Ammo Box",
  "des.superbwarfare.ammo_box.rifle": "Storage Rifle Ammo: ",
  "des.superbwarfare.ammo_box.handgun": "Storage Handgun Ammo: ",
  "des.superbwarfare.ammo_box.shotgun": "Storage Shotgun Ammo: ",
  "des.superbwarfare.ammo_box.sniper": "Storage Sniper Ammo: ",
  "des.superbwarfare.ammo_box.heavy": "Storage Heavy Ammo: ",
  "des.superbwarfare.ammo_box.type.all": "All Ammo Chosen",
  "des.superbwarfare.ammo_box.type.rifle": "Rifle Ammo Chosen",
  "des.superbwarfare.ammo_box.type.handgun": "Handgun Ammo Chosen",
  "des.superbwarfare.ammo_box.type.shotgun": "Shotgun Ammo Chosen",
  "des.superbwarfare.ammo_box.type.sniper": "Sniper Ammo Chosen",
  "des.superbwarfare.ammo_box.type.heavy": "Sniper Heavy Chosen",
  "des.superbwarfare.ammo_box": "When sneaking, left-click to switch ammo types, right-click to store that type of ammo. Right-click with out sneaking to take out the corresponding type of ammo ",

  "item.superbwarfare.vector_blueprint": "VECTOR Blueprint",
  "item.superbwarfare.m_60_blueprint": "M60 Blueprint",
  "item.superbwarfare.hk_416_blueprint": "Hk-416 Blueprint",
  "item.superbwarfare.ntw_20_blueprint": "NTW-20 Blueprint",
  "item.superbwarfare.hunting_rifle_blueprint": "HUNTING RIFLE Blueprint",
  "item.superbwarfare.m_79_blueprint": "M79 Blueprint",
  "item.superbwarfare.m_870_blueprint": "M870 Blueprint",
  "item.superbwarfare.aa_12_blueprint": "AA-12 Blueprint",
  "item.superbwarfare.marlin_blueprint": "MARLIN-1894 Blueprint",
  "item.superbwarfare.bocek_blueprint": "BOCEK Blueprint",
  "item.superbwarfare.trachelium_blueprint": "TRACHELIUM Blueprint",
  "item.superbwarfare.m_98b_blueprint": "M98B Blueprint",
  "item.superbwarfare.ak_47_blueprint": "AK-47 Blueprint",
  "item.superbwarfare.ak_12_blueprint": "AK-12 Blueprint",
  "item.superbwarfare.sentinel_blueprint": "SENTINEL Blueprint",
  "item.superbwarfare.sks_blueprint": "SKS Blueprint",
  "item.superbwarfare.rpg_blueprint": "RPG-7 Blueprint",
  "item.superbwarfare.minigun_blueprint": "M134 Blueprint",
  "item.superbwarfare.rpk_blueprint": "RPK Blueprint",
  "item.superbwarfare.mk_14_blueprint": "MK-14EBR Blueprint",
  "item.superbwarfare.svd_blueprint": "SVD Blueprint",
  "item.superbwarfare.m_4_blueprint": "M4A1 Blueprint",
  "item.superbwarfare.devotion_blueprint": "DEVOTION Blueprint",
  "item.superbwarfare.taser_blueprint": "TASER Blueprint",
  "item.superbwarfare.glock_17_blueprint": "GLOCK-17 Blueprint",
  "item.superbwarfare.glock_18_blueprint": "GLOCK-18 Blueprint",
  "item.superbwarfare.mp_443_blueprint": "Mp-443 Blueprint",
  "item.superbwarfare.m_1911_blueprint": "M1911 Blueprint",
  "item.superbwarfare.qbz_95_blueprint": "QBZ-95-1 Blueprint",
  "item.superbwarfare.k_98_blueprint": "KAR-98K Blueprint",
  "item.superbwarfare.mosin_nagant_blueprint": "Mosin Nagant Blueprint",
  "item.superbwarfare.javelin_blueprint": "Javelin Blueprint",
  "item.superbwarfare.mk_42_blueprint": "5''/54 Mk42 Blueprint",
  "item.superbwarfare.mle_1934_blueprint": "138.6mm50 Mle1934 R1938 Blueprint",
  "item.superbwarfare.annihilator_blueprint": "Annihilator Energy Cannon Blueprint",
  "item.superbwarfare.m2hb_blueprint": "M2HB Blueprint",
  "item.superbwarfare.secondary_cataclysm_blueprint": "Secondary Cataclysm Blueprint",
  "item.superbwarfare.insidious_blueprint": "Insidious Blueprint",
  "item.superbwarfare.hpj_11_blueprint": "H/PJ-11 CIWS Blueprint",

  "item.superbwarfare.common_material_pack": "Common Material Pack",
  "item.superbwarfare.rare_material_pack": "Rare Material Pack",
  "item.superbwarfare.epic_material_pack": "Epic Material Pack",
  "item.superbwarfare.legendary_material_pack": "Legendary Material Pack",
  "item.superbwarfare.special_material_pack": "Special Material Pack",
  "item.superbwarfare.iron_barrel": "Iron Barrel",
  "item.superbwarfare.iron_action": "Iron Action",
  "item.superbwarfare.iron_spring": "Iron Spring",
  "item.superbwarfare.iron_trigger": "Iron Trigger",
  "item.superbwarfare.steel_barrel": "Steel Barrel",
  "item.superbwarfare.steel_action": "Steel Action",
  "item.superbwarfare.steel_spring": "Steel Spring",
  "item.superbwarfare.steel_trigger": "Steel Trigger",
  "item.superbwarfare.cemented_carbide_barrel": "Cemented Carbide Barrel",
  "item.superbwarfare.cemented_carbide_action": "Cemented Carbide Action",
  "item.superbwarfare.cemented_carbide_spring": "Cemented Carbide Spring",
  "item.superbwarfare.cemented_carbide_trigger": "Cemented Carbide Trigger",
  "item.superbwarfare.netherite_barrel": "Netherite Barrel",
  "item.superbwarfare.netherite_action": "Netherite Action",
  "item.superbwarfare.netherite_spring": "Netherite Spring",
  "item.superbwarfare.netherite_trigger": "Netherite Trigger",

  "item.superbwarfare.buckshot": "Buckshot",
  "item.superbwarfare.taser_electrode": "Taser Electrode",
  "item.superbwarfare.mortar_shell": "Mortar Shell",
  "item.superbwarfare.potion_mortar_shell": "Potion Mortar Shell",
  "item.superbwarfare.grenade_40mm": "40mm Grenade",
  "item.superbwarfare.rocket": "RPG Rocket",
  "item.superbwarfare.sniper_ammo": "Sniper Ammo",
  "item.superbwarfare.sniper_ammo_box": "Sniper Ammo Box",
  "des.superbwarfare.sniper_ammo_box": "Sniper Ammo *12",
  "des.superbwarfare.sniper_ammo_box.use": "Sniper Ammo +12",
  "item.superbwarfare.rifle_ammo": "Rifle Ammo",
  "item.superbwarfare.rifle_ammo_box": "Rifle Ammo Box",
  "des.superbwarfare.rifle_ammo_box": "Rifle Ammo *30",
  "item.superbwarfare.shotgun_ammo": "Shotgun Ammo",
  "item.superbwarfare.shotgun_ammo_box": "Shotgun Ammo Box",
  "des.superbwarfare.shotgun_ammo_box": "Shotgun Ammo *12",
  "item.superbwarfare.handgun_ammo": "Handgun Ammo",
  "item.superbwarfare.handgun_ammo_box": "Handgun Ammo Box",
  "des.superbwarfare.handgun_ammo_box": "Handgun Ammo *30",
  "item.superbwarfare.heavy_ammo": "Heavy Ammo",
  "des.superbwarfare.ammo_supplier": "Right Click to Supply Ammo",
  "item.superbwarfare.creative_ammo_box": "Creative Ammo Box",
  "des.superbwarfare.creative_ammo_box": "Provide infinite ammo when placed in inventory",
  "item.superbwarfare.ammo_supplier.supply": "%1$s +%2$s",
  "item.superbwarfare.he_5_inches": "HE Shell",
  "item.superbwarfare.ap_5_inches": "AP Shell",
  "item.superbwarfare.javelin_missile": "Javelin Missile",
  "item.superbwarfare.lunge_mine": "Lunge Mine",
  "item.superbwarfare.rocket_70": "70mm Rocket",
  "item.superbwarfare.small_shell": "Small Caliber Shells",
  "des.superbwarfare.small_shell": "Suitable for 20mm ~ 40mm caliber weapons",
  "item.superbwarfare.wire_guide_missile": "Wire Guide Missile",
  "des.superbwarfare.wire_guide_missile": "Suitable for BMP-2",
  "item.superbwarfare.swarm_drone": "Swarm Drone",
  "item.superbwarfare.medium_aerial_bomb": "Medium Aerial Bomb",
  "des.superbwarfare.medium_aerial_bomb": "Suitable for A-10 Thunderbolt II",
  "item.superbwarfare.agm": "Air-to-ground Missile",
  "des.superbwarfare.agm": "Suitable for A-10 Thunderbolt II",

  "item.superbwarfare.beast": "BEAST",
  "des.superbwarfare.beast": "You are one one one...",
  "item.superbwarfare.firing_parameters": "Firing Parameters",
  "item.superbwarfare.ancient_cpu": "Ancient CPU",
  "item.superbwarfare.target_deployer": "Target",
  "item.superbwarfare.dps_generator_deployer": "DPS Generator",
  "des.superbwarfare.dps_generator_deployer": "\"So what is your DPS?\"",
  "item.superbwarfare.senpai_spawn_egg": "Senpai Spawn Egg",
  "item.superbwarfare.knife": "Knife",
  "item.superbwarfare.hammer": "Hammer",
  "item.superbwarfare.crowbar": "Crowbar",
  "des.superbwarfare.crowbar": "Right-click to open containers. Pick up vehicles when sneaking",
  "item.superbwarfare.defuser": "Defuser",
  "item.superbwarfare.mortar_bipod": "Mortar Bipod",
  "item.superbwarfare.mortar_base_plate": "Mortar Base Plate",
  "item.superbwarfare.mortar_barrel": "Mortar Barrel",
  "item.superbwarfare.mortar_deployer": "Mortar",
  "item.superbwarfare.claymore_mine": "Claymore",
  "item.superbwarfare.c4_bomb": "C4",
  "des.superbwarfare.c4_bomb.time": "Timed Explosive",
  "des.superbwarfare.c4_bomb.control": "Remote Explosive",
  "item.superbwarfare.seeker": "Seeker",
  "item.superbwarfare.missile_engine": "Missile Engine",
  "item.superbwarfare.fusee": "Fuse",
  "item.superbwarfare.primer": "Primer",
  "item.superbwarfare.ap_head": "AP Warhead",
  "item.superbwarfare.he_head": "HE Warhead",
  "item.superbwarfare.cannon_core": "Cannon Core",
  "item.superbwarfare.dog_tag": "Dog Tag",
  "curios.identifier.dog_tag": "Dog Tag",
  "item.superbwarfare.cell": "Cell",
  "item.superbwarfare.battery": "Battery",
  "item.superbwarfare.small_battery_pack": "Small Battery Pack",
  "item.superbwarfare.medium_battery_pack": "Medium Battery Pack",
  "item.superbwarfare.large_battery_pack": "Large Battery Pack",
  "item.superbwarfare.drone": "Drone",
  "item.superbwarfare.monitor": "Monitor",
  "item.superbwarfare.detonator": "Detonator",
  "des.superbwarfare.monitor": "Drone Distance: %1$s",
  "item.superbwarfare.propeller": "Propeller",
  "item.superbwarfare.large_propeller": "Large Propeller",
  "item.superbwarfare.motor": "Motor",
  "item.superbwarfare.large_motor": "Large Motor",
  "item.superbwarfare.wheel": "Wheel",
  "item.superbwarfare.track": "Track",
  "item.superbwarfare.hand_grenade": "Hand Grenade",
  "item.superbwarfare.rgo_grenade": "RGO Grenade",
  "item.superbwarfare.transcript": "Transcript",
  "des.superbwarfare.transcript": "Recent 10 shooting records:",
  "des.superbwarfare.transcript.score": "Score: ",
  "des.superbwarfare.transcript.distance": "Distance: ",
  "des.superbwarfare.transcript.total": "Total: ",
  "item.superbwarfare.beam_test": "[ZzzzBoom!]",
  "item.superbwarfare.light_armament_module": "Light Armament Module",
  "item.superbwarfare.medium_armament_module": "Medium Armament Module",
  "item.superbwarfare.heavy_armament_module": "Heavy Armament Module",

  "attribute.superbwarfare.bullet_resistance": "Bullet Resistance",

  "block.superbwarfare.jump_pad": "Jump Pad",
  "block.superbwarfare.sandbag": "Sandbag",
  "block.superbwarfare.barbed_wire": "Barbed Wire",
  "block.superbwarfare.galena_ore": "Galena Ore",
  "block.superbwarfare.scheelite_ore": "Scheelite Ore",
  "block.superbwarfare.deepslate_scheelite_ore": "Deepslate Scheelite Ore",
  "block.superbwarfare.deepslate_galena_ore": "Deepslate Galena Ore",
  "block.superbwarfare.silver_ore": "Silver Ore",
  "block.superbwarfare.deepslate_silver_ore": "Deepslate Silver Ore",
  "block.superbwarfare.dragon_teeth": "Dragon Teeth",
  "block.superbwarfare.reforging_table": "Gun Reforge Table",
  "block.superbwarfare.lead_block": "Lead Block",
  "block.superbwarfare.tungsten_block": "Tungsten Block",
  "block.superbwarfare.steel_block": "Steel Block",
  "block.superbwarfare.silver_block": "Silver Block",
  "block.superbwarfare.cemented_carbide_block": "Cemented Carbide Block",
  "block.superbwarfare.charging_station": "Charging Station",
  "des.superbwarfare.charging_station": "Charge nearby entities and adjacent blocks",
  "des.superbwarfare.charging_station.energy": "Energy: %1$s / %2$s FE",
  "block.superbwarfare.creative_charging_station": "Creative Charging Station",
  "des.superbwarfare.creative_charging_station": "Charge nearby entities and adjacent blocks, can also be used as a power source item",
  "des.superbwarfare.creative_charging_station.charge.success": "Successfully charged this item!",
  "des.superbwarfare.creative_charging_station.extract.success": "Successfully cleared energy from this item!",
  "des.superbwarfare.creative_charging_station.fail": "Unable to operate this item!",
  "block.superbwarfare.fumo_25": "FuMO25 Fire Control Radar",
  "des.superbwarfare.fumo_25.current_pos": "Current Pos: %1$s",
  "des.superbwarfare.fumo_25.current_target": "Target: %1$s",
  "des.superbwarfare.fumo_25.type_0": "Normal Mode",
  "des.superbwarfare.fumo_25.type_1": "Wider Mode",
  "des.superbwarfare.fumo_25.type_2": "Alert Mode",
  "des.superbwarfare.fumo_25.type_3": "Guidance Mode",
  "block.superbwarfare.container": "Container",
  "des.superbwarfare.container.empty": "Empty",
  "des.superbwarfare.container.fail.empty": "This container is empty",
  "des.superbwarfare.container.fail.open": "No enough space",
  "des.superbwarfare.container.fail.crowbar": "Maybe try another tool",
  "block.superbwarfare.small_container": "Small Container",
  "des.superbwarfare.small_container": "Empty",
  "des.superbwarfare.small_container.random": "Random Supplies",
  "des.superbwarfare.small_container.special": "Random SUI-pplies",
  "des.superbwarfare.small_container.loot.blueprints": "Gun Blueprints",
  "des.superbwarfare.small_container.loot.common": "Common Supplies",
  "block.superbwarfare.vehicle_deployer": "Vehicle Deployer",
  "des.superbwarfare.vehicle_deployer": "Right click with a container to set vehicle info. Summon a vehicle when triggered",
  "des.superbwarfare.vehicle_deployer.success": "Vehicle info set successfully!",
  "des.superbwarfare.vehicle_deployer.fail": "Please click with a container!",
  "block.superbwarfare.aircraft_catapult": "Aircraft Catapult",

  "item.superbwarfare.high_energy_explosives": "High Energy Explosives",
  "item.superbwarfare.grain": "Grain",
  "item.superbwarfare.tungsten_rod": "Tungsten Rod",
  "item.superbwarfare.coal_powder": "Coal Powder",
  "item.superbwarfare.iron_powder": "Iron Powder",
  "item.superbwarfare.coal_iron_powder": "Coal-Iron Powder",
  "item.superbwarfare.tungsten_powder": "Tungsten Powder",
  "item.superbwarfare.raw_cemented_carbide_powder": "Raw Cemented Carbide Powder",
  "item.superbwarfare.copper_plate": "Copper Plate",
  "item.superbwarfare.lead_ingot": "Lead Ingot",
  "item.superbwarfare.steel_ingot": "Steel Ingot",
  "item.superbwarfare.tungsten_ingot": "Tungsten Ingot",
  "item.superbwarfare.silver_ingot": "Silver Ingot",
  "item.superbwarfare.cemented_carbide_ingot": "Cemented Carbide Ingot",
  "item.superbwarfare.galena": "Raw Galena",
  "item.superbwarfare.scheelite": "Raw Scheelite",
  "item.superbwarfare.raw_silver": "Raw Silver",

  "item.superbwarfare.armor_plate": "Armor Plate",
  "des.superbwarfare.armor_plate.infinite": "Infinite",

  "item.superbwarfare.ru_helmet_6b47": "Russia 6b47 Helmet",
  "item.superbwarfare.ru_chest_6b43": "Russia 6b43 Chest",
  "item.superbwarfare.us_helmet_pastg": "US PASTG Helmet",
  "item.superbwarfare.us_chest_iotv": "US IOTV Chest",
  "item.superbwarfare.ge_helmet_m_35": "Germany M35 Helmet",

  "item.superbwarfare.ap_bullet": "Ap Bullet",
  "des.superbwarfare.ap_bullet": "Increased the armor-piercing ratio of bullets.",
  "item.superbwarfare.silver_bullet": "Silver Bullet",
  "des.superbwarfare.silver_bullet": "Deals extra damage to undead entities.",
  "item.superbwarfare.beast_bullet": "BEAST Bullet",
  "des.superbwarfare.beast_bullet": "Ignore obstacles, Increase criteria area, Kill every living entity.",
  "item.superbwarfare.poisonous_bullet": "Poisonous Bullet",
  "des.superbwarfare.poisonous_bullet": "Makes the target poison after landing a hit.",
  "item.superbwarfare.blade_bullet": "Blade Bullet",
  "des.superbwarfare.blade_bullet": "Causes a target to start bleeding after being hit.",
  "item.superbwarfare.curse_flame_bullet": "Curse Flame Bullet",
  "des.superbwarfare.curse_flame_bullet": "Adds a curse flame affect on the target after hitting.",
  "item.superbwarfare.longer_wire": "Longer Wire",
  "des.superbwarfare.longer_wire": "Increases the range of the Taser's projectiles.",
  "item.superbwarfare.jhp_bullet": "JHP Bullet",
  "des.superbwarfare.jhp_bullet": "Increases damage against unarmored targets, but the damage decreases rapidly as the armor value rises.",
  "item.superbwarfare.he_bullet": "Explosive Bullet",
  "des.superbwarfare.he_bullet": "Bullets will explode after landing.",
  "item.superbwarfare.incendiary_bullet": "Incendiary Bullet",
  "des.superbwarfare.incendiary_bullet": "Bullets light targets ablaze.",
  "item.superbwarfare.butterfly_bullet": "Butterfly Bullet",
  "des.superbwarfare.butterfly_bullet": "Replace fired bullets with Rain Shower Butterflies.",
  "item.superbwarfare.bread_bullet": "Bread Bullet",
  "des.superbwarfare.bread_bullet": "Deals extreme knockback and slowness to stuck mobs.",
  "item.superbwarfare.micro_missile": "Micro Missile",
  "des.superbwarfare.micro_missile": "Fires a high-speed projectile without gravity.",
  "item.superbwarfare.cupid_arrow": "Cupid's Arrow",
  "des.superbwarfare.cupid_arrow": "Make the target fall in love after being hit. Deals no damage to living entities.",

  "item.superbwarfare.heal_clip": "Heal Clip",
  "des.superbwarfare.heal_clip": "Reloading after defeating a mob will heal you and your nearby allies.",
  "item.superbwarfare.fourth_times_charm": "Fourth Time's The Charm",
  "des.superbwarfare.fourth_times_charm": "Rapidly landing precision hits will return two rounds to the magazine.",
  "item.superbwarfare.subsistence": "Subsistence",
  "des.superbwarfare.subsistence": "Defeating mobs will partially reload your weapon's magazine.",
  "item.superbwarfare.field_doctor": "Field Doctor",
  "des.superbwarfare.field_doctor": "Bullets will heal allies whilst firing from the hip.",
  "item.superbwarfare.regeneration": "Regeneration",
  "des.superbwarfare.regeneration": "Energy weapons will restore energy automatically.",
  "item.superbwarfare.turbo_charger": "Turbocharger",
  "des.superbwarfare.turbo_charger": "Reduces wind-up time for compatible weapons",
  "item.superbwarfare.powerful_attraction": "Powerful Attraction",
  "des.superbwarfare.powerful_attraction": "Experience and items dropped by slain mods will instantly be transferred to your inventory.",
  "item.superbwarfare.intelligent_chip": "Intelligent Chip",
  "des.superbwarfare.intelligent_chip": "Aims at enemies automatically (Do not use this in PVP mode)",

  "item.superbwarfare.kill_clip": "Kill Clip",
  "des.superbwarfare.kill_clip": "Increases the damage of weapon after dealing a final blow.",
  "item.superbwarfare.killing_tally": "Killing Tally",
  "des.superbwarfare.killing_tally": "Kills increase the weapon's damage until it is stowed or reloaded.",
  "item.superbwarfare.gutshot_straight": "Gutshot Straight",
  "des.superbwarfare.gutshot_straight": "Aiming increases body shot damage.",
  "item.superbwarfare.head_seeker": "Head Seeker",
  "des.superbwarfare.head_seeker": "Body shots landed with this weapon increase headshot damage for a short time.",
  "item.superbwarfare.monster_hunter": "Monster Hunter",
  "des.superbwarfare.monster_hunter": "Increases damage against monsters.",
  "item.superbwarfare.volt_overload": "Volt Overload",
  "des.superbwarfare.volt_overload": "Increases shock damage of Taser Gun",
  "item.superbwarfare.desperado": "Desperado",
  "des.superbwarfare.desperado": "Reload after a headshot-kill will increase rate of fire.",
  "item.superbwarfare.vorpal_weapon": "Vorpal Weapon",
  "des.superbwarfare.vorpal_weapon": "Increases damage against bosses.",
  "item.superbwarfare.magnificent_howl": "Magnificent Howl",
  "des.superbwarfare.magnificent_howl": "The number of precision final blows before reloading affects the total rounds granted with increased damage.",
  "item.superbwarfare.firefly": "Firefly",
  "des.superbwarfare.firefly": "Precision kills cause the target to explode with fire.",

  "item.superbwarfare.empty_perk": "Empty Perk",
  "item.superbwarfare.shortcut_pack": "Shortcut Pack",
  "des.superbwarfare.tips.shortcut_pack": "Really?",
  "des.superbwarfare.use_tip.shortcut_pack": "Synthesize firearms and shortcut kits at the anvil for one upgrade point",

  "perk.superbwarfare.tips": "[Perks]",
  "perk.superbwarfare.slot": "Type: ",
  "perk.superbwarfare.slot_Ammo": "Bullet Perk",
  "perk.superbwarfare.slot_Functional": "Functional Perk",
  "perk.superbwarfare.slot_Damage": "Damage Perk",

  "death.attack.gunfire": "%1$s was gunned down by %2$s",
  "death.attack.gunfire.entity": "%1$s was gunned down by %2$s",
  "death.attack.gunfire.item": "%1$s was gunned by %2$s using %3$s",
  "death.attack.gunfire_headshot": "%1$s was assassinated by %2$s",
  "death.attack.gunfire_headshot.entity": "%1$s was assassinated by %2$s",
  "death.attack.gunfire_headshot.item": "%1$s was assassinated by %2$s using %3$s",
  "death.attack.beast_gun": "%1$s was killed by %2$s using BEAST",
  "death.attack.mine": "%1$s didn't watch their step",
  "death.attack.mine.entity": "%1$s step on %2$s's Claymore",
  "death.attack.mine.item": "%1$s stepped into %2$s's Claymore",
  "death.attack.shock": "%1$s was given electric-stimulation",
  "death.attack.shock.entity": "%1$s was given electric-stimulation by %2$s",
  "death.attack.shock.item": "%1$s was given electric-stimulation by %2$s",
  "death.attack.projectile_boom": "%1$s was reduced to bits",
  "death.attack.projectile_boom.entity": "%2$s used %1$s as paint",
  "death.attack.projectile_boom.item": "%2$s used %1$s as paint using %3$s",
  "death.attack.cannon_fire": "%1$s was obliterated by a shell",
  "death.attack.cannon_fire.entity": "%1$s was obliterated by %2$s",
  "death.attack.cannon_fire.item": "%1$s was obliterated by %2$s using %3$s",
  "death.attack.burn": "%1$s was cooked alive",
  "death.attack.burn.entity": "%1$s was cooked alive %2$s",
  "death.attack.burn.item": "%1$s was cooked alive %2$s",
  "death.attack.drone_hit": "%1$s was diced up by drone",
  "death.attack.drone_hit.entity": "%1$s was diced up by %2$s's drone",
  "death.attack.drone_hit.item": "%1$s was diced up by %2$s's drone",
  "death.attack.laser": "%1$s was lasered",
  "death.attack.laser.entity": "%1$s was microwaved by %2$s's laser",
  "death.attack.laser.item": "%1$s was microwaved by %2$s's laser using %3$s",
  "death.attack.laser_headshot": "%1$s was lobotomized via laser",
  "death.attack.laser_headshot.entity": "%1$s's head was shot through by %2$s's laser",
  "death.attack.laser_headshot.item": "%1$s was lobotomized by %2$s's laser using %3$s",
  "death.attack.vehicle_strike": "%1$s can't be trusted behind the wheel",
  "death.attack.vehicle_strike.entity": "%1$s was roadkill to %2$s's vehicle",
  "death.attack.vehicle_strike.item": "%1$s was roadkill to %2$s's %3$s",
  "death.attack.air_crash": "%1$s can't be trusted to fly",
  "death.attack.air_crash.entity": "%1$s was killed in the air by %2$s",
  "death.attack.air_crash.item": "%1$s was killed in the air by %2$s",
  "death.attack.lunge_mine": "%1$s was blown up by lunge mine",
  "death.attack.lunge_mine.entity": "%1$s was blown up by %2$s's lunge mine",
  "death.attack.lunge_mine.item": "%1$s was blown up by %2$s's lunge mine using %3$s",
  "death.attack.vehicle_explosion": "%1$s's vehicle was destroyed",
  "death.attack.vehicle_explosion.entity": "%1$s's vehicle was destroyed by %2$s",
  "death.attack.vehicle_explosion.item": "%1$s's vehicle was destroyed by %2$s using %3$s",

  "entity.superbwarfare.projectile": "Bullet",
  "entity.superbwarfare.mortar_shell": "Mortar Shell",
  "entity.superbwarfare.gun_grenade": "Gun Grenade",
  "entity.superbwarfare.rpg_rocket": "RPG Rocket",
  "entity.superbwarfare.taser_bullet": "Taser Electrode",
  "entity.superbwarfare.hand_grenade": "Exploding M67 Grenade",
  "entity.superbwarfare.rgo_grenade": "Exploding RGO Grenade",
  "entity.superbwarfare.cannon_shell": "Cannon Shell",
  "entity.superbwarfare.javelin_missile": "Javelin Missile",
  "entity.superbwarfare.small_cannon_shell": "Small Cannon Shell",
  "entity.superbwarfare.heli_rocket": "Heli Rocket",
  "entity.superbwarfare.flare_decoy": "Flare Decoy",
  "entity.superbwarfare.mortar": "Mortar",
  "entity.superbwarfare.target": "Target",
  "entity.superbwarfare.claymore": "Claymore",
  "entity.superbwarfare.c4": "C4",
  "entity.superbwarfare.senpai": "Beast Senpai",
  "entity.superbwarfare.mk_42": "5''/54 Mk42",
  "entity.superbwarfare.mle_1934": "138.6mm50 Mle1934 R1938",
  "entity.superbwarfare.drone": "Drone",
  "entity.superbwarfare.annihilator": "Annihilator Energy Cannon",
  "entity.superbwarfare.speedboat": "Speedboat",
  "entity.superbwarfare.wheel_chair": "WheelChair",
  "entity.superbwarfare.ah_6": "AH-6 Little Bird",
  "entity.superbwarfare.lav_150": "LAV-150 Commando",
  "entity.minecraft.villager.superbwarfare.armory": "Armory",
  "entity.superbwarfare.tom_6": "Tom F6F",
  "entity.superbwarfare.melon_bomb": "Melon Bomb",
  "entity.superbwarfare.bmp_2": "BMP-2",
  "entity.superbwarfare.yx_100": "YX-100 MBT",
  "entity.superbwarfare.wg_missile": "Wire Guide Missile",
  "entity.superbwarfare.laser_tower": "Laser Defense Tower",
  "entity.superbwarfare.prism_tank": "Prism Tank",
  "entity.superbwarfare.swarm_drone": "Swarm Drone",
  "entity.superbwarfare.smoke_decoy": "Smoke",
  "entity.superbwarfare.hpj_11": "H/PJ-11 CIWS",
  "entity.superbwarfare.a_10a": "A-10 Thunderbolt II",
  "entity.superbwarfare.mk_82": "MK-82 Aerial Bomb",
  "entity.superbwarfare.agm_65": "AGM-65 Maverick",
  "entity.superbwarfare.dps_generator": "DPS Generator",

  "key.categories.superbwarfare": "Superb Warfare",
  "key.superbwarfare.hold_zoom": "Zoom (Hold)",
  "key.superbwarfare.switch_zoom": "Zoom (Switch)",
  "key.superbwarfare.fire": "Fire",
  "key.superbwarfare.reload": "Reload",
  "key.superbwarfare.fire_mode": "Fire Mode",
  "key.superbwarfare.sensitivity_increase": "Increase Sensitivity",
  "key.superbwarfare.sensitivity_reduce": "Reduce Sensitivity",
  "key.superbwarfare.interact": "Interact",
  "key.superbwarfare.dismount": "Dismount",
  "key.superbwarfare.breath": "Breathe",
  "key.superbwarfare.config": "Open Config Screen",
  "key.superbwarfare.edit_mode": "Edit Weapon",
  "key.superbwarfare.edit_scope": "Switch Scope",
  "key.superbwarfare.edit_barrel": "Switch Barrel",
  "key.superbwarfare.edit_magazine": "Switch Magazine",
  "key.superbwarfare.edit_stock": "Switch Stock",
  "key.superbwarfare.edit_grip": "Switch Grip",
  "key.superbwarfare.release_decoy": "Release Flares",
  "key.superbwarfare.melee": "Melee",
  "key.superbwarfare.free_camera": "Vehicle Free-Cam",
  "key.superbwarfare.launch": "Launch",

  "effect.superbwarfare.shock": "Shock",
  "effect.superbwarfare.burn": "Burn",
  "item.minecraft.potion.effect.superbwarfare_shock": "Potion of Shock",
  "item.minecraft.splash_potion.effect.superbwarfare_shock": "Splash Potion of Shock",
  "item.minecraft.lingering_potion.effect.superbwarfare_shock": "Lingering Potion of Shock",
  "item.minecraft.potion.effect.superbwarfare_strong_shock": "Potion of Shock",
  "item.minecraft.splash_potion.effect.superbwarfare_strong_shock": "Splash Potion of Shock",
  "item.minecraft.lingering_potion.effect.superbwarfare_strong_shock": "Lingering Potion of Shock",
  "item.minecraft.potion.effect.superbwarfare_long_shock": "Potion of Shock",
  "item.minecraft.splash_potion.effect.superbwarfare_long_shock": "Splash Potion of Shock",
  "item.minecraft.lingering_potion.effect.superbwarfare_long_shock": "Lingering Potion of Shock",
  "item.minecraft.tipped_arrow.effect.superbwarfare_shock": "Arrow of Shock",
  "item.minecraft.tipped_arrow.effect.superbwarfare_strong_shock": "Arrow of Shock",
  "item.minecraft.tipped_arrow.effect.superbwarfare_long_shock": "Arrow of Shock",
  "commands.ammo.get": "Current %1$s: %2$s",
  "commands.ammo.set": "Set %s to %s for %s players",
  "commands.ammo.add": "Added %s of amount %s for %s players",
  "commands.ammo.no_permission": "Permission denied",
  "commands.config.explosion_destroy.enabled": "Enabled explosion destruction",
  "commands.config.explosion_destroy.disabled": "Disabled explosion destruction",
  "commands.config.collision_destroy.none": "Disabled vehicle collision destroy blocks",
  "commands.config.collision_destroy.soft": "Enabled vehicle collision destroy blocks (Soft Mode)",
  "commands.config.collision_destroy.hard": "Enabled vehicle collision destroy blocks (Hard Mode)",
  "commands.config.collision_destroy.beastly": "Enabled vehicle collision destroy blocks (Beastly Mode)",
  "commands.config.tactical_sprint.enabled": "Enabled tactical sprint",
  "commands.config.tactical_sprint.disabled": "Disabled tactical sprint",

  "tips.superbwarfare.sensitivity": "Current Sensitivity of This Gun: %1$s",
  "tips.superbwarfare.monitor.linked": "Connect!",
  "tips.superbwarfare.monitor.already_linked": "This monitor has been connected!",
  "tips.superbwarfare.drone.already_linked": "This device has been connected!",
  "tips.superbwarfare.monitor.unlinked": "Disconnect!",
  "tips.superbwarfare.no_cloth_config": "You have not installed Cloth Config API, cannot open the config interface",
  "tips.superbwarfare.drone.distance": "DISTANCE:",
  "tips.superbwarfare.drone.health": "HEALTH:",
  "tips.superbwarfare.drone.ammo": "AMMO:",
  "tips.superbwarfare.drone.range": "RANGE:",
  "tips.superbwarfare.drone.kamikaze": "KAMIKAZE",
  "tips.superbwarfare.drone.warning": "WARNING!",
  "tips.superbwarfare.shoot.rings": "Rings",
  "tips.superbwarfare.annihilator.energy_not_enough": "Insufficient Power!",
  "tips.superbwarfare.target.down": "Target Down %1$s",
  "tips.superbwarfare.target.damage": "Damage: %1$s Distance: %2$s",
  "tips.superbwarfare.dps_generator.dps": "DPS: %1$s",
  "tips.superbwarfare.mortar.range": "Range: ",
  "tips.superbwarfare.mortar.yaw": "Yaw: ",
  "tips.superbwarfare.mortar.pitch": "Pitch: ",
  "tips.superbwarfare.mortar.target_pos": "Target Position: ",
  "tips.superbwarfare.mortar.target_pos.depressed_trajectory": "Depressed Trajectory",
  "tips.superbwarfare.mortar.target_pos.lofted_trajectory": "Lofted Trajectory",
  "tips.superbwarfare.mortar.warn": "This mortar cannot aim at this position",

  "container.superbwarfare.reforging_table": "Gun Reforge Table",
  "container.superbwarfare.charging_station": "Charging Station",
  "container.superbwarfare.charging_station.show_range": "Show Range",
  "container.superbwarfare.charging_station.hide_range": "Hide Range",

  "config.superbwarfare.title": "SuperbWarfare: Config",
  "config.superbwarfare.client.reload": "Reload Config",
  "config.superbwarfare.client.reload.left_click_reload": "Rapid Reload",
  "config.superbwarfare.client.reload.left_click_reload.des": "Tap the fire button to reload when the current clip is empty",
  "config.superbwarfare.client.kill_message": "Kill Message Config",
  "config.superbwarfare.client.kill_message.show_kill_message": "Killing information ",
  "config.superbwarfare.client.kill_message.show_kill_message.des": "Display killing message in the upper right corner when turned on",
  "config.superbwarfare.client.kill_message.kill_message_count": "Killing message number",
  "config.superbwarfare.client.kill_message.kill_message_count.des": "The kill indicator will appear around the collimator after a creature is killed when turned on",
  "config.superbwarfare.client.kill_message.kill_message_position": "Kill Message Position",
  "config.superbwarfare.client.kill_message.kill_message_position.left_bottom": "Left Bottom",
  "config.superbwarfare.client.kill_message.kill_message_position.left_top": "Left Top",
  "config.superbwarfare.client.kill_message.kill_message_position.right_bottom": "Right Bottom",
  "config.superbwarfare.client.kill_message.kill_message_position.right_top": "Right Top",
  "config.superbwarfare.client.kill_message.kill_message_position.des": "The base position of kill message",
  "config.superbwarfare.client.kill_message.kill_message_margin_x": "Horizontal Offset",
  "config.superbwarfare.client.kill_message.kill_message_margin_x.des": "The horizontal offset of kill message",
  "config.superbwarfare.client.kill_message.kill_message_margin_y": "Vertical Offset",
  "config.superbwarfare.client.kill_message.kill_message_margin_y.des": "The vertical offset of kill message",
  "config.superbwarfare.client.display": "Display Config",
  "config.superbwarfare.client.display.kill_indication": "Kill Indication",
  "config.superbwarfare.client.display.kill_indication.des": "The kill indicator will appear around the cross hair after a creature is killed when turned on",
  "config.superbwarfare.client.display.ammo_hud": "Ammo HUD",
  "config.superbwarfare.client.display.ammo_hud.des": "Display firearm and ammo information in the lower right corner when turned on",
  "config.superbwarfare.client.display.float_cross_hair": "Dynamic Cross Hair",
  "config.superbwarfare.client.display.float_cross_hair.des": "The cross hair will follow the viewpoint to a certain extent when turned on",
  "config.superbwarfare.client.display.camera_rotate": "View Shake",
  "config.superbwarfare.client.display.camera_rotate.des": "Slightly shaky view when holding a firearm in your hand",
  "config.superbwarfare.client.display.armor_plate_hud": "Armor Plate HUD",
  "config.superbwarfare.client.display.armor_plate_hud.des": "Display the durability of the bulletproof insert currently equipped on the chest armor in the lower left corner when turned on",
  "config.superbwarfare.client.display.stamina_hud": "Stamina HUD",
  "config.superbwarfare.client.display.stamina_hud.des": "Display Stamina HUD when tactical sprinting or holding breath",
  "config.superbwarfare.client.display.weapon_screen_shake": "Weapon Screen Shake Strength",
  "config.superbwarfare.client.display.weapon_screen_shake.des": "The strength of the screen shake caused by weapons",
  "config.superbwarfare.client.display.explosion_screen_shake": "Explosion Screen Shake Strength",
  "config.superbwarfare.client.display.explosion_screen_shake.des": "The strength of the screen shake caused by explosions",
  "config.superbwarfare.client.display.shock_screen_shake": "Shock Screen Shake Strength",
  "config.superbwarfare.client.display.shock_screen_shake.des": "The strength of the screen shake caused by shock effect",
  "config.superbwarfare.client.vehicle": "Control Vehicle",
  "config.superbwarfare.client.vehicle.invert_aircraft_control": "Invert Aircraft Control",
  "config.superbwarfare.client.vehicle.left_click_reload.des": "Set TRUE to invert aircraft control",

  "config.superbwarfare.common.gameplay": "Gameplay Config",
  "config.superbwarfare.common.gameplay.respawn_reload": "Respawn Reload",
  "config.superbwarfare.common.gameplay.respawn_reload.des": "Whether to reload all weapons in the inventory after respawning automatically",
  "config.superbwarfare.common.gameplay.global_indication": "Global damage indicator",
  "config.superbwarfare.common.gameplay.global_indication.des": "Whether to show a kill indication around the cross hair when killing a creature with only the damage type of this module",
  "config.superbwarfare.common.gameplay.respawn_auto_armor": "Respawn Auto Armor Plate",
  "config.superbwarfare.common.gameplay.respawn_auto_armor.des": "Whether to refill your armor plate after respawning automatically",

  "des.superbwarfare.perk_damage_reduce": "Damage -",
  "des.superbwarfare.perk_damage_plus": "Damage +",
  "des.superbwarfare.perk_speed_reduce": "Velocity -",
  "des.superbwarfare.perk_speed_plus": "Velocity +",
  "des.superbwarfare.perk_slug": "Slug",

  "des.superbwarfare.revolver.da": "DA",
  "des.superbwarfare.revolver.sa": "SA",

  "des.superbwarfare.developing": "This item is still under development",

  "jei.superbwarfare.ancient_cpu": "Mysterious ancient technology, can be found at ancient cities.",
  "jei.superbwarfare.charging_station": "Generates power by consuming fuel or food, and can also accept FE energy input. This block supplies FE energy to adjacent blocks, and can also charge rechargeable vehicles within range.",
  "jei.superbwarfare.gun_perks": "Available Perks",

  "config.jade.plugin_superbwarfare.vehicle_energy": "Vehicle Energy",
  "config.jade.plugin_superbwarfare.vehicle_health": "Vehicle Health",
  "config.jade.plugin_superbwarfare.container_entity": "Container Entity",
  "config.jade.plugin_superbwarfare.c4_info": "C4 Info",
  "des.jade_plugin_superbwarfare.c4.remote_control": "Remote Controlled",
  "des.jade_plugin_superbwarfare.c4.time_left": "Time Before Explosion: %1$ss",
  "config.jade.plugin_superbwarfare.dps_generator": "DPS Generator Info",
  "des.jade_plugin_superbwarfare.dps_generator.level": "Generator Level: %1$s",
  "des.jade_plugin_superbwarfare.dps_generator.health": "Maximum Health: %1$s",
  "config.jade.plugin_superbwarfare.vehicle_deployer": "Vehicle Deployer",

  "superbwarfare.advancement.main.root": "Superb Warfare",
  "superbwarfare.advancement.main.root.des": "Welcome to the Superb Warfare!",
  "superbwarfare.advancement.main.best_friend": "\"Best Friends\" Forever",
  "superbwarfare.advancement.main.best_friend.des": "Maybe it shouldn't be your friend...",
  "superbwarfare.advancement.main.banzai": "Banzai!",
  "superbwarfare.advancement.main.banzai.des": "Dash using the lunge mine",
  "superbwarfare.advancement.main.ancient_technology": "Ancient Technology",
  "superbwarfare.advancement.main.ancient_technology.des": "Find a mysterious ancient technology in the ancient city",
  "superbwarfare.advancement.main.hammer": "Eighty!",
  "superbwarfare.advancement.main.hammer.des": "Make a hammer to smash minerals into dust",
  "superbwarfare.advancement.main.physics_excalibur": "Physics Excalibur",
  "superbwarfare.advancement.main.physics_excalibur.des": "Make a crowbar to crack open containers",
  "superbwarfare.advancement.main.clean_energy": "Clean Energy",
  "superbwarfare.advancement.main.clean_energy.des": "Make a charging station to charge your vehicles and batteries",
  "superbwarfare.advancement.main.super_container": "Super Container",
  "superbwarfare.advancement.main.super_container.des": "No more flags!",
  "superbwarfare.advancement.main.blueprint": "Things are different now",
  "superbwarfare.advancement.main.blueprint.des": "Welcome to the era of firearms",
  "superbwarfare.advancement.main.common_blueprint": "Common",
  "superbwarfare.advancement.main.common_blueprint.des": "Find a common blueprint",
  "superbwarfare.advancement.main.rare_blueprint": "Rare",
  "superbwarfare.advancement.main.rare_blueprint.des": "Find a rare blueprint",
  "superbwarfare.advancement.main.epic_blueprint": "Epic",
  "superbwarfare.advancement.main.epic_blueprint.des": "Find a epic blueprint",
  "superbwarfare.advancement.main.legendary_blueprint": "Legendary",
  "superbwarfare.advancement.main.legendary_blueprint.des": "Find a legendary blueprint",
  "superbwarfare.advancement.main.cannon_blueprint": "MineWarships",
  "superbwarfare.advancement.main.cannon_blueprint.des": "Find any cannon blueprints",
  "superbwarfare.advancement.main.enclave": "Enclave",
  "superbwarfare.advancement.main.enclave.des": "Where is the pendulum?",
  "superbwarfare.advancement.main.boomstick_melee": "This is my Boomstick!",
  "superbwarfare.advancement.main.boomstick_melee.des": "Who said RPGs can't be baseball bats?",
  "warning.title.example": "[SuperbWarfare Mod Warning]",
  "warning.content.example": "This mod is Free And Open-Source, No Commercial Use\nCode: GPL-3.0 License; Asserts: Private (No Commercialization)\nBan on paid downloads or EULA-breaking purchases\nReport violations by submitting an issue in the mod's repository",
  "warning.check.example": "I have read and agreed to the content. Do not show this message again",
  "superbwarfare.book.superb_warfare_manual": "Superb Warfare Manual",
  "superbwarfare.book.superb_warfare_manual.des": "A tutorial on Superb Warfare mod, teaching you how to become a superb soldier (WIP)",
  "superbwarfare.category.weapon": "Weapons",
  "superbwarfare.category.weapon.des": "Understand how to use Superb Warfare's weapons",
  "superbwarfare.category.vehicle": "Vehicles",
  "superbwarfare.category.vehicle.des": "Understand how to drive Superb Warfare's vehicles",
  "superbwarfare.category.perk": "Perks",
  "superbwarfare.category.perk.des": "Understand the function of Superb Warfare's perks",
  "superbwarfare.category.misc": "Misc",
  "superbwarfare.category.misc.des": "Understand how to use Superb Warfare's misc items",

  "superbwarfare.entry.vehicle.intro": "Basic Knowledge",
  "superbwarfare.page.vehicle.intro1": "The vehicles in Superb Warfare are stored in $(item)Containers$() and need to be opened by a $(item)Crowbar$().$(p)Opening a container requires sufficient space. You can check the required space by aiming at the container when holding a crowbar.",
  "superbwarfare.page.vehicle.intro2": "$(thing)Sneak and Right-Click$() an empty vehicle with a crowbar, you can store it into a container.",
  "superbwarfare.page.vehicle.intro3": "Most of the vehicles need energy, you can charge them by $(item)Charging Station$().$(p)Right Click the Charging Station to open the GUI, charge it by putting $(thing)Fuels or Foods$() in the left grid. The Charging Station will automatically charge all vehicles in the range, and the right grid can be used to charge items.",
  "superbwarfare.page.vehicle.intro4": "The Charging Station can also receive $(thing)FE$() from other mods.",
  "superbwarfare.entry.vehicle.control": "Vehicle Control",
  "superbwarfare.page.vehicle.control1": "$(o)\"A driver must know how to drive!\"$()$(br)--The Author$(p)This chapter introduces vehicle operations in Superb Warfare, helping you understand how to control vehicles.",
  "superbwarfare.page.vehicle.control2": "$(l)Basic Controls: $()$(p)$(thing)$(k:key.use)$() - Enter vehicle$(br)$(thing)$(k:key.superbwarfare.dismount)$() - Dismount (Double-tap to dismount from moving vehicles)$(br)$(thing)$(k:key.forward)$() - Forward$(br)$(thing)$(k:key.back)$() - Brake/Reverse$(br)$(thing)$(k:key.left) / $(k:key.right)$() - Steering/Roll$(br)$(thing)$(k:key.jump)$() - Brake$(br)$(thing)$(k:key.inventory)$() - Open vehicle inventory$(p)For vehicles with multiple seats: $(br)$(thing)$(k:key.sneak) + $(k:key.hotbar.1) ~ $(k:key.hotbar.9)$() - Switch Seats",
  "superbwarfare.page.vehicle.control3": "$(l)Weapon Controls: $()$(p)$(thing)$(k:key.superbwarfare.fire)$() - Fire$(br)$(thing)$(k:key.superbwarfare.hold_zoom) / $(k:key.superbwarfare.switch_zoom)$() - Zoom$(br)$(thing)Mouse Wheel / $(k:key.hotbar.1) ~ $(k:key.hotbar.9)$() - Switch Weapons$(p)Available functions for certain vehicles: $(br)$(thing)$(k:key.superbwarfare.release_decoy)$() - Release decoy/smoke$(br)$(thing)$(k:key.superbwarfare.free_camera)$() - Toggle free camera$(br)$(thing)$(k:key.jump)$() - Drop bombs",
  "superbwarfare.entry.vehicle.lav_150": "LAV-150 Commando",
  "superbwarfare.page.vehicle.lav_1501": "$(thing)LAV-150$() is a light wheeled IFV carrying 5 crew members, featuring basic armor protection and amphibious capabilities.$(p)Equipped with smoke generators to disrupt guided targeting, automatically replenishing smoke grenades periodically.",
  "superbwarfare.page.vehicle.lav_1502": "Requires at least 5 x 5 x 4 space for placement.",
  "superbwarfare.page.vehicle.lav_1503": "$(l)Basic Attributes: $()$(p)Durability - 250$(br)Max Passengers - 5$(br)Climbing Height - 1.5m$(br)Max Energy - 5,000,000FE$(br)Energy Cost - 64FE/tick$(br)Enclosed Vehicle",
  "superbwarfare.page.vehicle.lav_1504": "$(l)Weapon Attributes: $()$(p)Position 1: $(p)(1) 20mm Cannon$(br)Fire Rate - 300RPM$(br)Damage - 45$(br)Ammo - $(item)Small Caliber Shells$()$(br)(2) 7.62mm Machine Gun$(br)Fire Rate - 600RPM$(br)Damage - 9.5$(br)Ammo - $(item)Rifle Ammo$()",
  "superbwarfare.entry.vehicle.bmp_2": "BMP-2",
  "superbwarfare.page.vehicle.bmp_21": "$(thing)BMP-2$() is a tracked IFV carrying 7 crew members, featuring good armor protection and amphibious capabilities.$(p)Equipped with smoke generators to disrupt guided targeting, automatically replenishing smoke grenades periodically.",
  "superbwarfare.page.vehicle.bmp_22": "Requires at least 5 x 5 x 4 space for placement.",
  "superbwarfare.page.vehicle.bmp_23": "$(l)Basic Attributes: $()$(p)Durability - 300$(br)Max Passengers - 7$(br)Climbing Height - 2.25m$(br)Max Energy - 5,000,000FE$(br)Energy Cost - 64FE/tick$(br)Enclosed Vehicle",
  "superbwarfare.page.vehicle.bmp_24": "$(l)Weapon Attributes: $()$(p)Position 1: $(p)(1) 30mm Cannon$(br)Fire Rate - 250RPM$(br)Damage - 55$(br)Ammo - $(item)Small Caliber Shells$()$(br)(2) 7.62mm Machine Gun$(br)Fire Rate - 750RPM$(br)Damage - 9.5$(br)Ammo - $(item)Rifle Ammo$()$(br)(3) 9M113 Missile Launcher$(br)Direct Damage - 700$(br)Explosion Damage - 60$(br)Explosion Radius - 6m$(br)Ammo - $(item)Wire Guide Missile$()",
  "superbwarfare.entry.vehicle.yx_100": "YX-100 MBT",
  "superbwarfare.page.vehicle.yx_1001": "$(thing)YX-100$() is a main battle tank carrying 3 crew members, featuring powerful armor protection but no amphibious capabilities.$(p)Equipped with smoke generators to disrupt guided targeting, automatically replenishing smoke grenades periodically.",
  "superbwarfare.page.vehicle.yx_1002": "Requires at least 7 x 7 x 4 space for placement.",
  "superbwarfare.page.vehicle.yx_1003": "$(l)Basic Attributes: $()$(p)Durability - 500$(br)Max Passengers - 3$(br)Climbing Height - 2.25m$(br)Max Energy - 20,000,000FE$(br)Energy Cost - 128FE/tick$(br)Enclosed Vehicle (Position 1/2)",
  "superbwarfare.page.vehicle.yx_1004": "$(l)Weapon Attributes: $()$(br)Position 1: $(br)(1)  Large-caliber Railgun$(br)Fire Rate - 15RPM$(br)Direct Damage - 500$(br)Explosion Damage - 100$(br)Explosion Radius - 4m$(br)Ammo - $(item)AP Shell$()$(br)(2)  Large-caliber Railgun$(br)Fire Rate - 15RPM$(br)Direct Damage - 150$(br)Explosion Damage - 150$(br)Explosion Radius - 10m$(br)Ammo - $(item)HE Shell$()$(br)(3) 12.7mm Heavy Machine Gun$(br)Fire Rate - 500RPM$(br)Damage - 25$(br)Ammo - $(item)Heavy Ammo$()",
  "superbwarfare.page.vehicle.yx_1005": "Position 2: $(p)(1) 12.7mm Heavy Machine Gun$(br)Fire Rate - 500RPM$(br)Damage - 25$(br)Ammo - $(item)Heavy Ammo$()",
  "superbwarfare.page.vehicle.yx_1006": "Position 3: $(p)(1) Swarm Drone Launcher$(br)Fire Rate - 600RPM$(br)Explosion Damage - 80$(br)Explosion Radius - 5m$(br)Ammo - $(item)Swarm Drone$()",
  "superbwarfare.entry.vehicle.prism_tank": "Prism Tank",
  "superbwarfare.page.vehicle.prism_tank1": "$(thing)Prism Tank$() is a special-purpose tank carrying 2 crew members, featuring excellent armor protection but no amphibious capabilities.$(p)Equipped with smoke generators to disrupt guided targeting, automatically replenishing smoke grenades periodically.",
  "superbwarfare.page.vehicle.prism_tank2": "Requires at least 7 x 7 x 3 space for placement.",
  "superbwarfare.page.vehicle.prism_tank3": "$(l)Basic Attributes: $()$(p)Durability - 400$(br)Max Passengers - 2$(br)Climbing Height - 2.25m$(br)Max Energy - 20,000,000FE$(br)Energy Cost - 96FE/tick$(br)Enclosed Vehicle (Position 1)",
  "superbwarfare.page.vehicle.prism_tank4": "$(l)Weapon Attributes: $()$(p)Position 1: $(p)(1) Laser Cannon$(br)Fire Rate - 30RPM$(br)Damage - 350$(br)Splash Damage - 72$(br)Splash Radius - 4m$(br)Energy Cost - 100,000FE$(br)(2) Laser$(br)Damage - 15$(br)Energy Cost - 5,000FE/tick",
  "superbwarfare.entry.vehicle.speedboat": "Speedboat",
  "superbwarfare.page.vehicle.speedboat1": "$(thing)Speedboat$() is a light vessel carrying 5 crew members, with weak armor protection.",
  "superbwarfare.page.vehicle.speedboat2": "Requires at least 5 x 5 x 3 space for placement, can be placed directly on water.",
  "superbwarfare.page.vehicle.speedboat3": "$(l)Basic Attributes: $()$(p)Durability - 200$(br)Max Passengers - 5$(br)Max Energy - 500,000FE$(br)Energy Cost - 16FE/tick",
  "superbwarfare.page.vehicle.speedboat4": "$(l)Weapon Attributes: $()$(p)Position 1: $(p)(1) 12.7mm Heavy Machine Gun$(br)Fire Rate - 500RPM$(br)Damage - 25$(br)Ammo - $(item)Heavy Ammo$()",
  "superbwarfare.entry.vehicle.ah_6": "AH-6 Little Bird",
  "superbwarfare.page.vehicle.ah_61": "$(thing)AH-6 Little Bird$() is a light helicopter carrying 4 crew members, with weak armor protection. Carries 4 flare countermeasures to disrupt guided targeting, automatically replenishing flares one by one over time.",
  "superbwarfare.page.vehicle.ah_62": "Requires at least 5 x 5 x 3 space for placement.",
  "superbwarfare.page.vehicle.ah_63": "$(l)Basic Attributes: $()$(p)Durability - 250$(br)Max Passengers - 4$(br)Max Energy - 500,000FE$(br)Energy Cost - 64 ~ 128FE/tick",
  "superbwarfare.page.vehicle.ah_64": "$(l)Weapon Attributes: $()$(p)Position 1: $(p)(1) 20mm Cannon$(br)Fire Rate - 500RPM$(br)Direct Damage - 25$(br)Explosion Damage - 13$(br)Explosion Radius - 4m$(br)Ammo - $(item)Small Caliber Shells$()$(br)(2) 70mm Rocket$(br)Direct Damage - 80$(br)Explosion Damage - 40$(br)Explosion Radius - 5m$(br)Ammo - $(item)70mm Rocket$()"
}