修改载具武器方法名称
This commit is contained in:
parent
a0d156a4eb
commit
00f40884a6
12 changed files with 102 additions and 73 deletions
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@ -118,7 +118,7 @@ public class HelicopterHudOverlay {
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w / 2 - 140, h / 2, 0x66FF00, false);
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if (mobileVehicle instanceof Ah6Entity ah6Entity) {
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if (weaponVehicle.getWeaponType(0) == 0) {
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if (weaponVehicle.getWeaponIndex(0) == 0) {
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double heat = 1 - ah6Entity.heat / 100.0F;
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guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("20MM CANNON " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : iHelicopterEntity.getAmmoCount(player))), w / 2 - 160, h / 2 - 60, Mth.hsvToRgb((float) heat / 3.745318352059925F, 1.0F, 1.0F), false);
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} else {
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@ -186,7 +186,7 @@ public class HelicopterHudOverlay {
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poseStack.scale(0.75f, 0.75f, 1);
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if (mobileVehicle instanceof Ah6Entity ah6Entity) {
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if (weaponVehicle.getWeaponType(0) == 0) {
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if (weaponVehicle.getWeaponIndex(0) == 0) {
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double heat = ah6Entity.heat / 100.0F;
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guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("20MM CANNON " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : iHelicopterEntity.getAmmoCount(player))), 25, -9, Mth.hsvToRgb(0F, (float) heat, 1.0F), false);
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} else {
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@ -117,7 +117,7 @@ public class VehicleHudOverlay {
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//
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// if (InventoryTool.hasCreativeAmmoBox(player)
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// && !(iVehicle instanceof CannonEntity
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// || (iVehicle instanceof Ah6Entity ah6Entity && ah6Entity.getWeaponType(0) == 1))
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// || (iVehicle instanceof Ah6Entity ah6Entity && ah6Entity.getWeaponIndex(0) == 1))
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// ) {
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// event.getGuiGraphics().drawString(
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// Minecraft.getInstance().font,
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@ -169,7 +169,7 @@ public class VehicleHudOverlay {
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return Component.translatable("des.superbwarfare.tips.ammo_type.cal50").getString();
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}
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if (iVehicle instanceof Ah6Entity ah6Entity) {
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if (ah6Entity.getWeaponType(0) == 0) {
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if (ah6Entity.getWeaponIndex(0) == 0) {
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return Component.translatable("des.superbwarfare.tips.ammo_type.20mm_cannon").getString();
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} else {
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return Component.translatable("des.superbwarfare.tips.ammo_type.rocket").getString();
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@ -229,18 +229,18 @@ public class VehicleHudOverlay {
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// 不同武器种类的准星
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if (weaponVehicle instanceof Yx100Entity) {
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if (weaponVehicle.getWeaponType(0) == 0) {
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if (weaponVehicle.getWeaponIndex(0) == 0) {
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/land/tank_cannon_cross_ap.png"), k, l, 0, 0.0F, i, j, i, j);
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} else if (weaponVehicle.getWeaponType(0) == 1) {
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} else if (weaponVehicle.getWeaponIndex(0) == 1) {
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/land/tank_cannon_cross_he.png"), k, l, 0, 0.0F, i, j, i, j);
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}
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} else {
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if (weaponVehicle.getWeaponType(0) == 0) {
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if (weaponVehicle.getWeaponIndex(0) == 0) {
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/land/lav_cannon_cross.png"), k, l, 0, 0.0F, i, j, i, j);
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} else if (weaponVehicle.getWeaponType(0) == 1) {
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} else if (weaponVehicle.getWeaponIndex(0) == 1) {
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/land/lav_gun_cross.png"), k, l, 0, 0.0F, i, j, i, j);
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} else if (weaponVehicle.getWeaponType(0) == 2) {
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} else if (weaponVehicle.getWeaponIndex(0) == 2) {
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preciseBlit(guiGraphics, ModUtils.loc("textures/screens/land/lav_missile_cross.png"), k, l, 0, 0.0F, i, j, i, j);
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}
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}
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@ -260,7 +260,6 @@ public class VehicleHudOverlay {
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w / 2 + 160, h / 2 - 48, 0x66FF00, false);
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// 低电量警告
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if (mobileVehicle.getEnergy() < 0.02 * mobileVehicle.getMaxEnergy()) {
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guiGraphics.drawString(mc.font, Component.literal("NO POWER!"),
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w / 2 - 144, h / 2 + 14, -65536, false);
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@ -299,9 +298,9 @@ public class VehicleHudOverlay {
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}
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// 武器名称
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//LAV-150
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// LAV-150
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if (player.getVehicle() instanceof Lav150Entity lav) {
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if (weaponVehicle.getWeaponType(0) == 0) {
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if (weaponVehicle.getWeaponIndex(0) == 0) {
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double heat = 1 - lav.getEntityData().get(HEAT) / 100.0F;
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guiGraphics.drawString(mc.font, Component.literal("20MM CANNON " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : lav.getAmmoCount(player))), w / 2 - 33, h - 65, Mth.hsvToRgb((float) heat / 3.745318352059925F, 1.0F, 1.0F), false);
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} else {
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@ -310,12 +309,12 @@ public class VehicleHudOverlay {
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}
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}
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//BMP-2
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// BMP-2
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if (player.getVehicle() instanceof Bmp2Entity bmp2) {
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if (weaponVehicle.getWeaponType(0) == 0) {
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if (weaponVehicle.getWeaponIndex(0) == 0) {
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double heat = 1 - bmp2.getEntityData().get(HEAT) / 100.0F;
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guiGraphics.drawString(mc.font, Component.literal(" 30MM 2A42 " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : bmp2.getAmmoCount(player))), w / 2 - 33, h - 65, Mth.hsvToRgb((float) heat / 3.745318352059925F, 1.0F, 1.0F), false);
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} else if (weaponVehicle.getWeaponType(0) == 1) {
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} else if (weaponVehicle.getWeaponIndex(0) == 1) {
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double heat = 1 - bmp2.getEntityData().get(COAX_HEAT) / 100.0F;
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guiGraphics.drawString(mc.font, Component.literal(" 7.62MM ПКТ " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : bmp2.getAmmoCount(player))), w / 2 - 33, h - 65, Mth.hsvToRgb((float) heat / 3.745318352059925F, 1.0F, 1.0F), false);
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} else {
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@ -324,9 +323,9 @@ public class VehicleHudOverlay {
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}
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//YX-100
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// YX-100
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if (player.getVehicle() instanceof Yx100Entity yx100) {
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if (weaponVehicle.getWeaponType(0) == 0) {
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if (weaponVehicle.getWeaponIndex(0) == 0) {
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guiGraphics.drawString(mc.font, Component.literal("AP SHELL " + yx100.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : yx100.getEntityData().get(AMMO))), w / 2 - 33, h - 65, 0x66FF00, false);
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} else {
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guiGraphics.drawString(mc.font, Component.literal("HE SHELL " + yx100.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : yx100.getEntityData().get(AMMO))), w / 2 - 33, h - 65, 0x66FF00, false);
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@ -357,7 +356,7 @@ public class VehicleHudOverlay {
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// LAV-150
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if (weaponVehicle instanceof Lav150Entity lav1501) {
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if (weaponVehicle.getWeaponType(0) == 0) {
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if (weaponVehicle.getWeaponIndex(0) == 0) {
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double heat = lav1501.getEntityData().get(HEAT) / 100.0F;
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guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("20MM CANNON " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : lav1501.getAmmoCount(player))), 30, -9, Mth.hsvToRgb(0F, (float) heat, 1.0F), false);
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} else {
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@ -367,10 +366,10 @@ public class VehicleHudOverlay {
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}
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// BMP-2
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if (weaponVehicle instanceof Bmp2Entity bmp201) {
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if (weaponVehicle.getWeaponType(0) == 0) {
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if (weaponVehicle.getWeaponIndex(0) == 0) {
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double heat = bmp201.getEntityData().get(HEAT) / 100.0F;
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guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("30MM 2A42 " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : bmp201.getAmmoCount(player))), 30, -9, Mth.hsvToRgb(0F, (float) heat, 1.0F), false);
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} else if (weaponVehicle.getWeaponType(0) == 1) {
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} else if (weaponVehicle.getWeaponIndex(0) == 1) {
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double heat2 = bmp201.getEntityData().get(COAX_HEAT) / 100.0F;
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guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("7.62MM ПКТ " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : bmp201.getAmmoCount(player))), 30, -9, Mth.hsvToRgb(0F, (float) heat2, 1.0F), false);
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} else {
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@ -379,7 +378,7 @@ public class VehicleHudOverlay {
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}
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// YX-100
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if (weaponVehicle instanceof Yx100Entity yx100) {
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if (weaponVehicle.getWeaponType(0) == 0) {
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if (weaponVehicle.getWeaponIndex(0) == 0) {
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guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("AP SHELL " + yx100.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : yx100.getEntityData().get(AMMO))), 30, -9, -1, false);
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} else {
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guiGraphics.drawString(Minecraft.getInstance().font, Component.literal("HE SHELL " + yx100.getAmmoCount(player) + " " + (InventoryTool.hasCreativeAmmoBox(player) ? "∞" : yx100.getEntityData().get(AMMO))), 30, -9, -1, false);
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@ -510,6 +509,35 @@ public class VehicleHudOverlay {
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var weapons = weaponVehicle.getAvailableWeapons(index);
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if (weapons.isEmpty()) return;
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int weaponType = weaponVehicle.getWeaponIndex(index);
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if (weaponType == -1) return;
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var pose = guiGraphics.pose();
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pose.pushPose();
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RenderSystem.disableDepthTest();
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RenderSystem.depthMask(false);
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RenderSystem.enableBlend();
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RenderSystem.setShader(GameRenderer::getPositionTexShader);
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RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
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RenderSystem.setShaderColor(1, 1, 1, 1);
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// TODO 实现载具武器HUD
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int frameIndex = 0;
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for (int i = weapons.size() - 1; i >= 0 && i < 9; i--) {
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ResourceLocation frame = ModUtils.loc("textures/screens/vehicle_weapon/frame_" + (i + 1) + ".png");
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pose.pushPose();
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preciseBlit(guiGraphics, frame, w - 85, h - frameIndex * 18 - 20, 100, 0, 0, 75, 16, 75, 16);
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pose.popPose();
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frameIndex++;
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}
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pose.popPose();
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}
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}
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@ -245,7 +245,7 @@ public class Ah6Entity extends ContainerMobileVehicleEntity implements GeoEntity
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this.level().playSound(null, this, ModSounds.MISSILE_RELOAD.get(), this.getSoundSource(), 1, 1);
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}
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if (this.getWeaponType(0) == 0) {
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if (this.getWeaponIndex(0) == 0) {
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this.entityData.set(AMMO, ammoCount);
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} else {
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this.entityData.set(AMMO, this.getEntityData().get(LOADED_ROCKET));
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@ -570,7 +570,7 @@ public class Ah6Entity extends ContainerMobileVehicleEntity implements GeoEntity
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Vector4f worldPositionRight;
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Vector4f worldPositionLeft;
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if (getWeaponType(0) == 0) {
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if (getWeaponIndex(0) == 0) {
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if (this.cannotFire) return;
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x = 1.15f;
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@ -635,7 +635,7 @@ public class Ah6Entity extends ContainerMobileVehicleEntity implements GeoEntity
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ModUtils.PACKET_HANDLER.send(PacketDistributor.PLAYER.with(() -> serverPlayer), new ShakeClientMessage(6, 5, 7, this.getX(), this.getEyeY(), this.getZ()));
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}
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}
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} else if (getWeaponType(0) == 1 && this.getEntityData().get(LOADED_ROCKET) > 0) {
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} else if (getWeaponIndex(0) == 1 && this.getEntityData().get(LOADED_ROCKET) > 0) {
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x = 1.7f;
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y = 0.62f - 1.45f;
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z = 0.8f;
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@ -718,9 +718,9 @@ public class Ah6Entity extends ContainerMobileVehicleEntity implements GeoEntity
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@Override
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public boolean canShoot(Player player) {
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if (getWeaponType(0) == 0) {
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if (getWeaponIndex(0) == 0) {
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return (this.entityData.get(AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFire;
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} else if (getWeaponType(0) == 1) {
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} else if (getWeaponIndex(0) == 1) {
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return this.entityData.get(AMMO) > 0;
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}
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return false;
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@ -312,9 +312,9 @@ public class Bmp2Entity extends ContainerMobileVehicleEntity implements GeoEntit
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this.level().playSound(null, this, ModSounds.BMP_MISSILE_RELOAD.get(), this.getSoundSource(), 1, 1);
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}
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if (getWeaponType(0) == 0) {
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if (getWeaponIndex(0) == 0) {
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this.entityData.set(AMMO, countItem(ModItems.SMALL_SHELL.get()));
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} else if (getWeaponType(0) == 1) {
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} else if (getWeaponIndex(0) == 1) {
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this.entityData.set(AMMO, ammoCount);
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} else {
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this.entityData.set(AMMO, countItem(ModItems.WIRE_GUIDE_MISSILE.get()));
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@ -332,7 +332,7 @@ public class Bmp2Entity extends ContainerMobileVehicleEntity implements GeoEntit
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@Override
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public void vehicleShoot(Player player, int type) {
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Matrix4f transform = getBarrelTransform();
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if (getWeaponType(0) == 0) {
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if (getWeaponIndex(0) == 0) {
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if (this.cannotFire) return;
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float x = -0.1125f;
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float y = 0.174025f;
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@ -370,7 +370,7 @@ public class Bmp2Entity extends ContainerMobileVehicleEntity implements GeoEntit
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this.entityData.set(HEAT, this.entityData.get(HEAT) + 7);
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this.entityData.set(FIRE_ANIM, 3);
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this.getItemStacks().stream().filter(stack -> stack.is(ModItems.SMALL_SHELL.get())).findFirst().ifPresent(stack -> stack.shrink(1));
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} else if (getWeaponType(0) == 1) {
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} else if (getWeaponIndex(0) == 1) {
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if (this.cannotFireCoax) return;
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float x = 0.1125f;
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float y = 0.174025f;
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@ -414,7 +414,7 @@ public class Bmp2Entity extends ContainerMobileVehicleEntity implements GeoEntit
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serverPlayer.playSound(ModSounds.M_60_VERYFAR.get(), 12, 1);
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}
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}
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} else if (getWeaponType(0) == 2 && this.getEntityData().get(LOADED_MISSILE) > 0) {
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} else if (getWeaponIndex(0) == 2 && this.getEntityData().get(LOADED_MISSILE) > 0) {
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Matrix4f transformT = getBarrelTransform();
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Vector4f worldPosition = transformPosition(transformT, 0, 1, 0);
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@ -683,11 +683,11 @@ public class Bmp2Entity extends ContainerMobileVehicleEntity implements GeoEntit
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}
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private PlayState firePredicate(AnimationState<Bmp2Entity> event) {
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if (this.entityData.get(FIRE_ANIM) > 1 && getWeaponType(0) == 0) {
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if (this.entityData.get(FIRE_ANIM) > 1 && getWeaponIndex(0) == 0) {
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return event.setAndContinue(RawAnimation.begin().thenPlay("animation.lav.fire"));
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}
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if (this.entityData.get(FIRE_ANIM) > 0 && getWeaponType(0) == 1) {
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if (this.entityData.get(FIRE_ANIM) > 0 && getWeaponIndex(0) == 1) {
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return event.setAndContinue(RawAnimation.begin().thenPlay("animation.lav.fire2"));
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}
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@ -716,9 +716,9 @@ public class Bmp2Entity extends ContainerMobileVehicleEntity implements GeoEntit
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@Override
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public int mainGunRpm(Player player) {
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if (getWeaponType(0) == 0) {
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if (getWeaponIndex(0) == 0) {
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return 250;
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} else if (getWeaponType(0) == 1) {
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} else if (getWeaponIndex(0) == 1) {
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return 750;
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}
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return 250;
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@ -726,11 +726,11 @@ public class Bmp2Entity extends ContainerMobileVehicleEntity implements GeoEntit
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@Override
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public boolean canShoot(Player player) {
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if (getWeaponType(0) == 0) {
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if (getWeaponIndex(0) == 0) {
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return (this.entityData.get(AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFire;
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} else if (getWeaponType(0) == 1) {
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} else if (getWeaponIndex(0) == 1) {
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return (this.entityData.get(AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFireCoax;
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} else if (getWeaponType(0) == 2) {
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} else if (getWeaponIndex(0) == 2) {
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return (this.entityData.get(LOADED_MISSILE) > 0);
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}
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return false;
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@ -275,9 +275,9 @@ public class Lav150Entity extends ContainerMobileVehicleEntity implements GeoEnt
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return false;
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}).mapToInt(AmmoType.RIFLE::get).sum() + countItem(ModItems.RIFLE_AMMO.get());
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if (getWeaponType(0) == 0) {
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if (getWeaponIndex(0) == 0) {
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this.entityData.set(AMMO, countItem(ModItems.SMALL_SHELL.get()));
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} else if (getWeaponType(0) == 1) {
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} else if (getWeaponIndex(0) == 1) {
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this.entityData.set(AMMO, ammoCount);
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}
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}
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@ -295,7 +295,7 @@ public class Lav150Entity extends ContainerMobileVehicleEntity implements GeoEnt
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boolean hasCreativeAmmo = InventoryTool.hasCreativeAmmoBox(player);
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Matrix4f transform = getBarrelTransform();
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if (getWeaponType(0) == 0) {
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if (getWeaponIndex(0) == 0) {
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if (this.cannotFire) return;
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float x = -0.0234375f;
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float y = 0f;
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@ -334,7 +334,7 @@ public class Lav150Entity extends ContainerMobileVehicleEntity implements GeoEnt
|
|||
this.entityData.set(FIRE_ANIM, 3);
|
||||
this.getItemStacks().stream().filter(stack -> stack.is(ModItems.SMALL_SHELL.get())).findFirst().ifPresent(stack -> stack.shrink(1));
|
||||
|
||||
} else if (getWeaponType(0) == 1) {
|
||||
} else if (getWeaponIndex(0) == 1) {
|
||||
if (this.cannotFireCoax) return;
|
||||
float x = 0.3f;
|
||||
float y = 0.08f;
|
||||
|
@ -624,11 +624,11 @@ public class Lav150Entity extends ContainerMobileVehicleEntity implements GeoEnt
|
|||
}
|
||||
|
||||
private PlayState firePredicate(AnimationState<Lav150Entity> event) {
|
||||
if (this.entityData.get(FIRE_ANIM) > 1 && getWeaponType(0) == 0) {
|
||||
if (this.entityData.get(FIRE_ANIM) > 1 && getWeaponIndex(0) == 0) {
|
||||
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.lav.fire"));
|
||||
}
|
||||
|
||||
if (this.entityData.get(FIRE_ANIM) > 0 && getWeaponType(0) == 1) {
|
||||
if (this.entityData.get(FIRE_ANIM) > 0 && getWeaponIndex(0) == 1) {
|
||||
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.lav.fire2"));
|
||||
}
|
||||
|
||||
|
@ -657,9 +657,9 @@ public class Lav150Entity extends ContainerMobileVehicleEntity implements GeoEnt
|
|||
|
||||
@Override
|
||||
public int mainGunRpm(Player player) {
|
||||
if (getWeaponType(0) == 0) {
|
||||
if (getWeaponIndex(0) == 0) {
|
||||
return 300;
|
||||
} else if (getWeaponType(0) == 1) {
|
||||
} else if (getWeaponIndex(0) == 1) {
|
||||
return 600;
|
||||
}
|
||||
return 300;
|
||||
|
@ -667,9 +667,9 @@ public class Lav150Entity extends ContainerMobileVehicleEntity implements GeoEnt
|
|||
|
||||
@Override
|
||||
public boolean canShoot(Player player) {
|
||||
if (getWeaponType(0) == 0) {
|
||||
if (getWeaponIndex(0) == 0) {
|
||||
return (this.entityData.get(AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFire;
|
||||
} else if (getWeaponType(0) == 1) {
|
||||
} else if (getWeaponIndex(0) == 1) {
|
||||
return (this.entityData.get(AMMO) > 0 || InventoryTool.hasCreativeAmmoBox(player)) && !cannotFireCoax;
|
||||
}
|
||||
return false;
|
||||
|
|
|
@ -132,7 +132,7 @@ public class Mk42Entity extends VehicleEntity implements GeoEntity, CannonEntity
|
|||
if (stack.getItem() instanceof CannonShellItem) {
|
||||
if (this.entityData.get(COOL_DOWN) == 0) {
|
||||
var weaponType = stack.is(ModItems.AP_5_INCHES.get()) ? 0 : 1;
|
||||
setWeaponType(0, weaponType);
|
||||
setWeaponIndex(0, weaponType);
|
||||
vehicleShoot(player, 0);
|
||||
}
|
||||
return InteractionResult.SUCCESS;
|
||||
|
@ -266,7 +266,7 @@ public class Mk42Entity extends VehicleEntity implements GeoEntity, CannonEntity
|
|||
var isCreative = player.isCreative() || InventoryTool.hasCreativeAmmoBox(player);
|
||||
|
||||
if (!isCreative) {
|
||||
var ammo = getWeaponType(0) == 0 ? ModItems.AP_5_INCHES.get() : ModItems.HE_5_INCHES.get();
|
||||
var ammo = getWeaponIndex(0) == 0 ? ModItems.AP_5_INCHES.get() : ModItems.HE_5_INCHES.get();
|
||||
var ammoCount = InventoryTool.countItem(player.getInventory().items, ammo);
|
||||
|
||||
if (ammoCount <= 0) return;
|
||||
|
|
|
@ -136,7 +136,7 @@ public class Mle1934Entity extends VehicleEntity implements GeoEntity, CannonEnt
|
|||
if (stack.getItem() instanceof CannonShellItem) {
|
||||
if (this.entityData.get(COOL_DOWN) == 0) {
|
||||
var weaponType = stack.is(ModItems.AP_5_INCHES.get()) ? 0 : 1;
|
||||
setWeaponType(0, weaponType);
|
||||
setWeaponIndex(0, weaponType);
|
||||
vehicleShoot(player, 0);
|
||||
}
|
||||
return InteractionResult.SUCCESS;
|
||||
|
@ -282,7 +282,7 @@ public class Mle1934Entity extends VehicleEntity implements GeoEntity, CannonEnt
|
|||
if (isCreative) {
|
||||
consumed = 2;
|
||||
} else {
|
||||
var ammo = getWeaponType(0) == 0 ? ModItems.AP_5_INCHES.get() : ModItems.HE_5_INCHES.get();
|
||||
var ammo = getWeaponIndex(0) == 0 ? ModItems.AP_5_INCHES.get() : ModItems.HE_5_INCHES.get();
|
||||
var ammoCount = InventoryTool.countItem(player.getInventory().items, ammo);
|
||||
|
||||
// 尝试消耗两发弹药
|
||||
|
@ -298,7 +298,7 @@ public class Mle1934Entity extends VehicleEntity implements GeoEntity, CannonEnt
|
|||
int durability;
|
||||
boolean salvoShoot = consumed == 2;
|
||||
|
||||
if (getWeaponType(0) == 1) {
|
||||
if (getWeaponIndex(0) == 1) {
|
||||
// HE
|
||||
hitDamage = VehicleConfig.MLE1934_HE_DAMAGE.get();
|
||||
explosionRadius = VehicleConfig.MLE1934_HE_EXPLOSION_RADIUS.get();
|
||||
|
|
|
@ -166,16 +166,16 @@ public class Yx100Entity extends ContainerMobileVehicleEntity implements GeoEnti
|
|||
public void addAdditionalSaveData(CompoundTag compound) {
|
||||
super.addAdditionalSaveData(compound);
|
||||
compound.putInt("LoadedAmmo", this.entityData.get(LOADED_AMMO));
|
||||
compound.putInt("WeaponType", getWeaponType(0));
|
||||
compound.putInt("PassengerWeaponType", getWeaponType(1));
|
||||
compound.putInt("WeaponType", getWeaponIndex(0));
|
||||
compound.putInt("PassengerWeaponType", getWeaponIndex(1));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void readAdditionalSaveData(CompoundTag compound) {
|
||||
super.readAdditionalSaveData(compound);
|
||||
this.entityData.set(LOADED_AMMO, compound.getInt("LoadedAmmo"));
|
||||
setWeaponType(0, compound.getInt("WeaponType"));
|
||||
setWeaponType(1, compound.getInt("PassengerWeaponType"));
|
||||
setWeaponIndex(0, compound.getInt("WeaponType"));
|
||||
setWeaponIndex(1, compound.getInt("PassengerWeaponType"));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -38,11 +38,11 @@ public interface WeaponVehicleEntity extends ArmedVehicleEntity {
|
|||
if (weapons.isEmpty()) return;
|
||||
var count = weapons.size();
|
||||
|
||||
var typeIndex = isScroll ? (value + getWeaponType(index) + count) % count : value;
|
||||
var typeIndex = isScroll ? (value + getWeaponIndex(index) + count) % count : value;
|
||||
var weapon = weapons.get(typeIndex);
|
||||
|
||||
// 修改该槽位选择的武器
|
||||
setWeaponType(index, typeIndex);
|
||||
setWeaponIndex(index, typeIndex);
|
||||
|
||||
// 播放武器切换音效
|
||||
var sound = weapon.sound;
|
||||
|
@ -92,19 +92,19 @@ public interface WeaponVehicleEntity extends ArmedVehicleEntity {
|
|||
var weapons = getAvailableWeapons(index);
|
||||
if (weapons.isEmpty()) return null;
|
||||
|
||||
var type = getWeaponType(index);
|
||||
var type = getWeaponIndex(index);
|
||||
if (type < 0 || type >= weapons.size()) return null;
|
||||
|
||||
return weapons.get(type);
|
||||
}
|
||||
|
||||
/**
|
||||
* 获取该槽位当前的武器类型,返回-1则表示该位置没有可用武器
|
||||
* 获取该槽位当前的武器编号,返回-1则表示该位置没有可用武器
|
||||
*
|
||||
* @param index 武器槽位
|
||||
* @return 武器类型
|
||||
*/
|
||||
default int getWeaponType(int index) {
|
||||
default int getWeaponIndex(int index) {
|
||||
if (!(this instanceof VehicleEntity vehicle)) return -1;
|
||||
|
||||
var selectedWeapons = vehicle.getEntityData().get(VehicleEntity.SELECTED_WEAPON);
|
||||
|
@ -114,12 +114,12 @@ public interface WeaponVehicleEntity extends ArmedVehicleEntity {
|
|||
}
|
||||
|
||||
/**
|
||||
* 设置该槽位当前的武器类型
|
||||
* 设置该槽位当前的武器编号
|
||||
*
|
||||
* @param index 武器槽位
|
||||
* @param type 武器类型
|
||||
*/
|
||||
default void setWeaponType(int index, int type) {
|
||||
default void setWeaponIndex(int index, int type) {
|
||||
if (!(this instanceof VehicleEntity vehicle)) return;
|
||||
|
||||
var selectedWeapons = vehicle.getEntityData().get(VehicleEntity.SELECTED_WEAPON).toIntArray();
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
package com.atsuishio.superbwarfare.entity.vehicle.weapon;
|
||||
|
||||
import com.atsuishio.superbwarfare.ModUtils;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
|
@ -8,7 +9,7 @@ import net.minecraft.world.item.Item;
|
|||
public abstract class VehicleWeapon {
|
||||
|
||||
// 武器的图标
|
||||
public ResourceLocation icon;
|
||||
public ResourceLocation icon = ModUtils.loc("textures/screens/vehicle_weapon/empty.png");
|
||||
// 武器的名称
|
||||
public Component name;
|
||||
// 武器使用的弹药类型
|
||||
|
|
|
@ -740,33 +740,33 @@ public class ClientEventHandler {
|
|||
|
||||
if (iVehicle instanceof Ah6Entity ah6Entity) {
|
||||
float pitch = ah6Entity.heat <= 60 ? 1 : (float) (1 - 0.011 * Math.abs(60 - ah6Entity.heat));
|
||||
if (ah6Entity.getWeaponType(0) == 0) {
|
||||
if (ah6Entity.getWeaponIndex(0) == 0) {
|
||||
ah6Entity.heat += 5;
|
||||
player.playSound(ModSounds.HELICOPTER_CANNON_FIRE_1P.get(), 1f, pitch);
|
||||
} else if (ah6Entity.getWeaponType(0) == 1) {
|
||||
} else if (ah6Entity.getWeaponIndex(0) == 1) {
|
||||
player.playSound(ModSounds.HELICOPTER_ROCKET_FIRE_1P.get(), 1f, 1);
|
||||
}
|
||||
}
|
||||
if (iVehicle instanceof Lav150Entity lav150) {
|
||||
if (lav150.getWeaponType(0) == 0) {
|
||||
if (lav150.getWeaponIndex(0) == 0) {
|
||||
float pitch = lav150.getEntityData().get(HEAT) <= 60 ? 1 : (float) (1 - 0.011 * Math.abs(60 - lav150.getEntityData().get(HEAT)));
|
||||
player.playSound(ModSounds.LAV_CANNON_FIRE_1P.get(), 1f, pitch);
|
||||
player.playSound(ModSounds.SHELL_CASING_50CAL.get(), 0.3f, 1);
|
||||
} else if (lav150.getWeaponType(0) == 1) {
|
||||
} else if (lav150.getWeaponIndex(0) == 1) {
|
||||
float pitch = lav150.getEntityData().get(COAX_HEAT) <= 60 ? 1 : (float) (1 - 0.011 * Math.abs(60 - lav150.getEntityData().get(COAX_HEAT)));
|
||||
player.playSound(ModSounds.COAX_FIRE_1P.get(), 1f, pitch);
|
||||
}
|
||||
|
||||
}
|
||||
if (iVehicle instanceof Bmp2Entity bmp2) {
|
||||
if (bmp2.getWeaponType(0) == 0) {
|
||||
if (bmp2.getWeaponIndex(0) == 0) {
|
||||
float pitch = bmp2.getEntityData().get(HEAT) <= 60 ? 1 : (float) (1 - 0.011 * Math.abs(60 - bmp2.getEntityData().get(HEAT)));
|
||||
player.playSound(ModSounds.BMP_CANNON_FIRE_1P.get(), 1f, pitch);
|
||||
player.playSound(ModSounds.SHELL_CASING_50CAL.get(), 0.3f, 1);
|
||||
} else if (bmp2.getWeaponType(0) == 1) {
|
||||
} else if (bmp2.getWeaponIndex(0) == 1) {
|
||||
float pitch = bmp2.getEntityData().get(COAX_HEAT) <= 60 ? 1 : (float) (1 - 0.011 * Math.abs(60 - bmp2.getEntityData().get(COAX_HEAT)));
|
||||
player.playSound(ModSounds.COAX_FIRE_1P.get(), 1f, pitch);
|
||||
} else if (bmp2.getWeaponType(0) == 2) {
|
||||
} else if (bmp2.getWeaponIndex(0) == 2) {
|
||||
player.playSound(ModSounds.BMP_MISSILE_FIRE_1P.get(), 1f, 1);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -70,7 +70,7 @@ public class MinecraftMixin {
|
|||
// 数字键 武器切换
|
||||
if (!Screen.hasShiftDown()
|
||||
&& weaponVehicle.hasWeapon(seatIndex)
|
||||
&& weaponVehicle.getWeaponType(seatIndex) != index) {
|
||||
&& weaponVehicle.getWeaponIndex(seatIndex) != index) {
|
||||
ModUtils.PACKET_HANDLER.sendToServer(new SwitchVehicleWeaponMessage(seatIndex, index, false));
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Add table
Reference in a new issue