调整载具免疫buff机制
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1 changed files with 8 additions and 1 deletions
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@ -31,6 +31,7 @@ import net.minecraft.util.Mth;
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import net.minecraft.world.damagesource.DamageSource;
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import net.minecraft.world.damagesource.DamageType;
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import net.minecraft.world.damagesource.DamageTypes;
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import net.minecraft.world.effect.MobEffectCategory;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EquipmentSlot;
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import net.minecraft.world.entity.LivingEntity;
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@ -645,7 +646,13 @@ public class LivingEventHandler {
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@SubscribeEvent
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public static void onEffectApply(MobEffectEvent.Applicable event) {
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if (event.getEntity().getVehicle() instanceof ArmedVehicleEntity vehicle && vehicle.hidePassenger(event.getEntity())) {
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var effectInstance = event.getEffectInstance();
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if (effectInstance == null) return;
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if (effectInstance.getEffect().value().getCategory() == MobEffectCategory.HARMFUL
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&& event.getEntity().getVehicle() instanceof ArmedVehicleEntity vehicle
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&& vehicle.hidePassenger(event.getEntity())
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) {
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event.setResult(MobEffectEvent.Applicable.Result.DO_NOT_APPLY);
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}
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}
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