实现飞机反转输入

This commit is contained in:
17146 2025-01-16 22:44:04 +08:00
parent f80ea1b05d
commit 01af1ade7d

View file

@ -30,7 +30,7 @@ public class MouseHandlerMixin {
@ModifyVariable(method = "turnPlayer()V", at = @At(value = "STORE", opcode = Opcodes.DSTORE), ordinal = 2)
private double sensitivity(double original) {
Minecraft mc = Minecraft.getInstance();
Player player = Minecraft.getInstance().player;
Player player = mc.player;
if (player == null) return original;
@ -45,9 +45,6 @@ public class MouseHandlerMixin {
}
if (player.getVehicle() instanceof Ah6Entity ah6Entity && !ah6Entity.onGround() && ah6Entity.getFirstPassenger() == player) {
if (VehicleControlConfig.INVERT_AIRCRAFT_CONTROL.get()) {
// TODO 开启反转时反转玩家垂直视角
}
return 0.3;
}
@ -72,4 +69,17 @@ public class MouseHandlerMixin {
return original;
}
@ModifyVariable(method = "turnPlayer()V", at = @At(value = "STORE", opcode = Opcodes.ISTORE))
private int modifyI(int i) {
Minecraft mc = Minecraft.getInstance();
Player player = mc.player;
if (player == null) return i;
if (player.getVehicle() instanceof Ah6Entity ah6Entity && ah6Entity.getFirstPassenger() == player) {
return VehicleControlConfig.INVERT_AIRCRAFT_CONTROL.get() ? -i : i;
}
return i;
}
}