修改handgun渲染

This commit is contained in:
17146 2025-05-31 15:53:01 +08:00 committed by Light_Quanta
parent 09ce92ec61
commit 07792d6e37
No known key found for this signature in database
GPG key ID: 11A39A1B8C890959
6 changed files with 36 additions and 32 deletions

View file

@ -5,7 +5,6 @@ import com.atsuishio.superbwarfare.client.AnimationHelper;
import com.atsuishio.superbwarfare.client.overlay.CrossHairOverlay; import com.atsuishio.superbwarfare.client.overlay.CrossHairOverlay;
import com.atsuishio.superbwarfare.data.gun.GunData; import com.atsuishio.superbwarfare.data.gun.GunData;
import com.atsuishio.superbwarfare.event.ClientEventHandler; import com.atsuishio.superbwarfare.event.ClientEventHandler;
import com.atsuishio.superbwarfare.item.gun.GunItem;
import com.atsuishio.superbwarfare.item.gun.handgun.M1911Item; import com.atsuishio.superbwarfare.item.gun.handgun.M1911Item;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
@ -14,9 +13,8 @@ import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
import software.bernie.geckolib.animation.AnimationState; import software.bernie.geckolib.animation.AnimationState;
import software.bernie.geckolib.cache.object.GeoBone; import software.bernie.geckolib.cache.object.GeoBone;
import software.bernie.geckolib.model.GeoModel;
public class M1911ItemModel extends GeoModel<M1911Item> { public class M1911ItemModel extends CustomGunModel<M1911Item> {
public static float fireRotY = 0f; public static float fireRotY = 0f;
public static float fireRotZ = 0f; public static float fireRotZ = 0f;
@ -37,17 +35,17 @@ public class M1911ItemModel extends GeoModel<M1911Item> {
} }
@Override @Override
public void setCustomAnimations(M1911Item animatable, long instanceId, AnimationState animationState) { public void setCustomAnimations(M1911Item animatable, long instanceId, AnimationState<M1911Item> animationState) {
Player player = Minecraft.getInstance().player;
if (player == null) return;
ItemStack stack = player.getMainHandItem();
if (shouldCancelRender(stack, animationState)) return;
GeoBone gun = getAnimationProcessor().getBone("bone"); GeoBone gun = getAnimationProcessor().getBone("bone");
GeoBone slide = getAnimationProcessor().getBone("huatao"); GeoBone slide = getAnimationProcessor().getBone("huatao");
GeoBone bullet = getAnimationProcessor().getBone("bullet"); GeoBone bullet = getAnimationProcessor().getBone("bullet");
GeoBone hammer = getAnimationProcessor().getBone("hammer"); GeoBone hammer = getAnimationProcessor().getBone("hammer");
Player player = Minecraft.getInstance().player;
if (player == null) return;
ItemStack stack = player.getMainHandItem();
if (!(stack.getItem() instanceof GunItem)) return;
float times = 0.6f * (float) Math.min(Minecraft.getInstance().getTimer().getRealtimeDeltaTicks(), 0.8); float times = 0.6f * (float) Math.min(Minecraft.getInstance().getTimer().getRealtimeDeltaTicks(), 0.8);
double zt = ClientEventHandler.zoomTime; double zt = ClientEventHandler.zoomTime;
double zp = ClientEventHandler.zoomPos; double zp = ClientEventHandler.zoomPos;

View file

@ -5,7 +5,6 @@ import com.atsuishio.superbwarfare.client.AnimationHelper;
import com.atsuishio.superbwarfare.client.overlay.CrossHairOverlay; import com.atsuishio.superbwarfare.client.overlay.CrossHairOverlay;
import com.atsuishio.superbwarfare.data.gun.GunData; import com.atsuishio.superbwarfare.data.gun.GunData;
import com.atsuishio.superbwarfare.event.ClientEventHandler; import com.atsuishio.superbwarfare.event.ClientEventHandler;
import com.atsuishio.superbwarfare.item.gun.GunItem;
import com.atsuishio.superbwarfare.item.gun.handgun.Mp443Item; import com.atsuishio.superbwarfare.item.gun.handgun.Mp443Item;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
@ -14,9 +13,8 @@ import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
import software.bernie.geckolib.animation.AnimationState; import software.bernie.geckolib.animation.AnimationState;
import software.bernie.geckolib.cache.object.GeoBone; import software.bernie.geckolib.cache.object.GeoBone;
import software.bernie.geckolib.model.GeoModel;
public class Mp443ItemModel extends GeoModel<Mp443Item> { public class Mp443ItemModel extends CustomGunModel<Mp443Item> {
public static float fireRotY = 0f; public static float fireRotY = 0f;
public static float fireRotZ = 0f; public static float fireRotZ = 0f;
@ -37,17 +35,17 @@ public class Mp443ItemModel extends GeoModel<Mp443Item> {
} }
@Override @Override
public void setCustomAnimations(Mp443Item animatable, long instanceId, AnimationState animationState) { public void setCustomAnimations(Mp443Item animatable, long instanceId, AnimationState<Mp443Item> animationState) {
Player player = Minecraft.getInstance().player;
if (player == null) return;
ItemStack stack = player.getMainHandItem();
if (shouldCancelRender(stack, animationState)) return;
GeoBone gun = getAnimationProcessor().getBone("bone"); GeoBone gun = getAnimationProcessor().getBone("bone");
GeoBone slide = getAnimationProcessor().getBone("huatao"); GeoBone slide = getAnimationProcessor().getBone("huatao");
GeoBone bullet = getAnimationProcessor().getBone("bullet"); GeoBone bullet = getAnimationProcessor().getBone("bullet");
GeoBone hammer = getAnimationProcessor().getBone("trigger"); GeoBone hammer = getAnimationProcessor().getBone("trigger");
Player player = Minecraft.getInstance().player;
if (player == null) return;
ItemStack stack = player.getMainHandItem();
if (!(stack.getItem() instanceof GunItem)) return;
float times = 0.6f * (float) Math.min(Minecraft.getInstance().getTimer().getRealtimeDeltaTicks(), 0.8); float times = 0.6f * (float) Math.min(Minecraft.getInstance().getTimer().getRealtimeDeltaTicks(), 0.8);
double zt = ClientEventHandler.zoomTime; double zt = ClientEventHandler.zoomTime;
double zp = ClientEventHandler.zoomPos; double zp = ClientEventHandler.zoomPos;

View file

@ -10,8 +10,8 @@ import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.RenderType;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
import software.bernie.geckolib.animatable.GeoItem;
import software.bernie.geckolib.cache.object.GeoBone; import software.bernie.geckolib.cache.object.GeoBone;
public class M1911ItemRenderer extends CustomGunRenderer<M1911Item> { public class M1911ItemRenderer extends CustomGunRenderer<M1911Item> {
@ -35,18 +35,13 @@ public class M1911ItemRenderer extends CustomGunRenderer<M1911Item> {
var player = mc.player; var player = mc.player;
if (player == null) return; if (player == null) return;
ItemStack itemStack = player.getMainHandItem(); ItemStack itemStack = player.getMainHandItem();
if (!(itemStack.getItem() instanceof GunItem)) return; if (itemStack.getItem() instanceof GunItem && GeoItem.getId(itemStack) == this.getInstanceId(animatable)) {
AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 0.442825, 0.35); AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 0.442825, 0.35);
}
if (renderingArms) { if (renderingArms) {
AnimationHelper.renderArms(player, this.transformType, stack, name, bone, this.currentBuffer, type, packedLightIn, false); AnimationHelper.renderArms(player, this.renderPerspective, stack, name, bone, buffer, type, packedLightIn, false);
} }
super.renderRecursively(stack, animatable, bone, type, buffer, bufferIn, isReRender, partialTick, packedLightIn, packedOverlayIn, color); super.renderRecursively(stack, animatable, bone, type, buffer, bufferIn, isReRender, partialTick, packedLightIn, packedOverlayIn, color);
} }
@Override
public ResourceLocation getTextureLocation(M1911Item instance) {
return super.getTextureLocation(instance);
}
} }

View file

@ -11,6 +11,7 @@ import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.MultiBufferSource; import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.RenderType; import net.minecraft.client.renderer.RenderType;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
import software.bernie.geckolib.animatable.GeoItem;
import software.bernie.geckolib.cache.object.GeoBone; import software.bernie.geckolib.cache.object.GeoBone;
public class Mp443ItemRenderer extends CustomGunRenderer<Mp443Item> { public class Mp443ItemRenderer extends CustomGunRenderer<Mp443Item> {
@ -34,12 +35,12 @@ public class Mp443ItemRenderer extends CustomGunRenderer<Mp443Item> {
var player = mc.player; var player = mc.player;
if (player == null) return; if (player == null) return;
ItemStack itemStack = player.getMainHandItem(); ItemStack itemStack = player.getMainHandItem();
if (!(itemStack.getItem() instanceof GunItem)) return; if (itemStack.getItem() instanceof GunItem && GeoItem.getId(itemStack) == this.getInstanceId(animatable)) {
AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 0.33345, 0.3); AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 0.33345, 0.3);
}
if (renderingArms) { if (renderingArms) {
AnimationHelper.renderArms(player, this.transformType, stack, name, bone, this.currentBuffer, type, packedLightIn, false); AnimationHelper.renderArms(player, this.renderPerspective, stack, name, bone, buffer, type, packedLightIn, false);
} }
super.renderRecursively(stack, animatable, bone, type, buffer, bufferIn, isReRender, partialTick, packedLightIn, packedOverlayIn, color); super.renderRecursively(stack, animatable, bone, type, buffer, bufferIn, isReRender, partialTick, packedLightIn, packedOverlayIn, color);
} }

View file

@ -11,9 +11,11 @@ import net.minecraft.client.player.LocalPlayer;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.item.Item; import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Rarity; import net.minecraft.world.item.Rarity;
import software.bernie.geckolib.animation.*; import software.bernie.geckolib.animation.*;
import software.bernie.geckolib.constant.DataTickets;
import software.bernie.geckolib.renderer.GeoItemRenderer; import software.bernie.geckolib.renderer.GeoItemRenderer;
import java.util.Map; import java.util.Map;
@ -37,6 +39,8 @@ public class M1911Item extends GunItem {
if (player == null) return PlayState.STOP; if (player == null) return PlayState.STOP;
ItemStack stack = player.getMainHandItem(); ItemStack stack = player.getMainHandItem();
if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP; if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.glock_17.idle"));
if (GunData.from(stack).reload.empty()) { if (GunData.from(stack).reload.empty()) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.glock_17.reload_empty")); return event.setAndContinue(RawAnimation.begin().thenPlay("animation.glock_17.reload_empty"));
@ -54,6 +58,8 @@ public class M1911Item extends GunItem {
if (player == null) return PlayState.STOP; if (player == null) return PlayState.STOP;
ItemStack stack = player.getMainHandItem(); ItemStack stack = player.getMainHandItem();
if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP; if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.glock_17.idle"));
if (player.isSprinting() && player.onGround() if (player.isSprinting() && player.onGround()
&& ClientEventHandler.cantSprint == 0 && ClientEventHandler.cantSprint == 0

View file

@ -11,9 +11,11 @@ import net.minecraft.client.player.LocalPlayer;
import net.minecraft.resources.ResourceLocation; import net.minecraft.resources.ResourceLocation;
import net.minecraft.sounds.SoundEvent; import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.item.Item; import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack; import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Rarity; import net.minecraft.world.item.Rarity;
import software.bernie.geckolib.animation.*; import software.bernie.geckolib.animation.*;
import software.bernie.geckolib.constant.DataTickets;
import software.bernie.geckolib.renderer.GeoItemRenderer; import software.bernie.geckolib.renderer.GeoItemRenderer;
import java.util.Map; import java.util.Map;
@ -37,6 +39,8 @@ public class Mp443Item extends GunItem {
if (player == null) return PlayState.STOP; if (player == null) return PlayState.STOP;
ItemStack stack = player.getMainHandItem(); ItemStack stack = player.getMainHandItem();
if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP; if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.mp_443.idle"));
if (GunData.from(stack).reload.empty()) { if (GunData.from(stack).reload.empty()) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.mp_443.reload_empty")); return event.setAndContinue(RawAnimation.begin().thenPlay("animation.mp_443.reload_empty"));
@ -55,6 +59,8 @@ public class Mp443Item extends GunItem {
if (player == null) return PlayState.STOP; if (player == null) return PlayState.STOP;
ItemStack stack = player.getMainHandItem(); ItemStack stack = player.getMainHandItem();
if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP; if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.mp_443.idle"));
if (player.isSprinting() && player.onGround() if (player.isSprinting() && player.onGround()
&& ClientEventHandler.cantSprint == 0 && ClientEventHandler.cantSprint == 0