diff --git a/src/main/java/com/atsuishio/superbwarfare/client/overlay/VehicleHudOverlay.java b/src/main/java/com/atsuishio/superbwarfare/client/overlay/VehicleHudOverlay.java index 190bba983..6f3f53092 100644 --- a/src/main/java/com/atsuishio/superbwarfare/client/overlay/VehicleHudOverlay.java +++ b/src/main/java/com/atsuishio/superbwarfare/client/overlay/VehicleHudOverlay.java @@ -3,7 +3,6 @@ package com.atsuishio.superbwarfare.client.overlay; import com.atsuishio.superbwarfare.Mod; import com.atsuishio.superbwarfare.client.RenderHelper; import com.atsuishio.superbwarfare.config.client.DisplayConfig; -import com.atsuishio.superbwarfare.entity.vehicle.Hpj11Entity; import com.atsuishio.superbwarfare.entity.vehicle.SpeedboatEntity; import com.atsuishio.superbwarfare.entity.vehicle.base.*; import com.atsuishio.superbwarfare.entity.vehicle.weapon.HeliRocketWeapon; @@ -104,7 +103,7 @@ public class VehicleHudOverlay implements LayeredDraw.Layer { int compatHeight = getArmorPlateCompatHeight(player); - if (vehicle instanceof EnergyVehicleEntity energyVehicleEntity && !(vehicle instanceof Hpj11Entity)) { + if (vehicle instanceof EnergyVehicleEntity energyVehicleEntity) { float energy = energyVehicleEntity.getEnergy(); float maxEnergy = energyVehicleEntity.getMaxEnergy(); preciseBlit(guiGraphics, ENERGY, 10, h - 22 - compatHeight, 100, 0, 0, 8, 8, 8, 8);