重构taser电极实体类
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c08b3a170b
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3 changed files with 36 additions and 96 deletions
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@ -2,105 +2,51 @@ package net.mcreator.target.entity;
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import net.mcreator.target.headshot.BoundingBoxManager;
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import net.mcreator.target.headshot.BoundingBoxManager;
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import net.mcreator.target.headshot.IHeadshotBox;
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import net.mcreator.target.headshot.IHeadshotBox;
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import net.mcreator.target.init.TargetModEntities;
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import net.mcreator.target.init.*;
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import net.mcreator.target.init.TargetModMobEffects;
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import net.mcreator.target.init.TargetModSounds;
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import net.mcreator.target.network.TargetModVariables;
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import net.mcreator.target.network.TargetModVariables;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.game.ClientGamePacketListener;
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import net.minecraft.network.protocol.game.ClientGamePacketListener;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.sounds.SoundSource;
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import net.minecraft.util.RandomSource;
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import net.minecraft.world.effect.MobEffectInstance;
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import net.minecraft.world.effect.MobEffectInstance;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.projectile.AbstractArrow;
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import net.minecraft.world.entity.projectile.ThrowableItemProjectile;
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import net.minecraft.world.entity.projectile.ItemSupplier;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.EntityHitResult;
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import net.minecraft.world.phys.EntityHitResult;
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.Vec3;
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import net.minecraftforge.api.distmarker.Dist;
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import net.minecraftforge.api.distmarker.OnlyIn;
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import net.minecraftforge.network.NetworkHooks;
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import net.minecraftforge.network.NetworkHooks;
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import net.minecraftforge.network.PlayMessages;
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import java.util.Optional;
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import java.util.Optional;
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// TODO 父类改为Projectile
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public class TaserBulletProjectileEntity extends ThrowableItemProjectile {
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@OnlyIn(value = Dist.CLIENT, _interface = ItemSupplier.class)
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private float damage = 5f;
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public class TaserBulletProjectileEntity extends AbstractArrow implements ItemSupplier {
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public static final ItemStack PROJECTILE_ITEM = new ItemStack(Blocks.AIR);
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public TaserBulletProjectileEntity(PlayMessages.SpawnEntity packet, Level world) {
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super(TargetModEntities.TASER_BULLET_PROJECTILE.get(), world);
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}
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public TaserBulletProjectileEntity(EntityType<? extends TaserBulletProjectileEntity> type, Level world) {
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public TaserBulletProjectileEntity(EntityType<? extends TaserBulletProjectileEntity> type, Level world) {
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super(type, world);
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super(type, world);
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}
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}
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public TaserBulletProjectileEntity(EntityType<? extends TaserBulletProjectileEntity> type, double x, double y, double z, Level world) {
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super(type, x, y, z, world);
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}
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public TaserBulletProjectileEntity(EntityType<? extends TaserBulletProjectileEntity> type, LivingEntity entity, Level world) {
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public TaserBulletProjectileEntity(EntityType<? extends TaserBulletProjectileEntity> type, LivingEntity entity, Level world) {
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super(type, entity, world);
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super(type, entity, world);
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}
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}
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public TaserBulletProjectileEntity(LivingEntity entity, Level level, float damage) {
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super(TargetModEntities.TASER_BULLET_PROJECTILE.get(), entity, level);
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this.damage = damage;
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}
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@Override
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@Override
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public Packet<ClientGamePacketListener> getAddEntityPacket() {
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public Packet<ClientGamePacketListener> getAddEntityPacket() {
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return NetworkHooks.getEntitySpawningPacket(this);
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return NetworkHooks.getEntitySpawningPacket(this);
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}
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}
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@Override
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@Override
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@OnlyIn(Dist.CLIENT)
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protected Item getDefaultItem() {
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public ItemStack getItem() {
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return TargetModItems.TASER_ELECTRODE.get();
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return PROJECTILE_ITEM;
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}
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@Override
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protected ItemStack getPickupItem() {
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return PROJECTILE_ITEM;
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}
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@Override
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protected void doPostHurtEffects(LivingEntity entity) {
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super.doPostHurtEffects(entity);
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entity.setArrowCount(entity.getArrowCount() - 1);
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}
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public static TaserBulletProjectileEntity shoot(Level world, LivingEntity entity, RandomSource random, float power, double damage, int knockback) {
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TaserBulletProjectileEntity taserBullet = new TaserBulletProjectileEntity(TargetModEntities.TASER_BULLET_PROJECTILE.get(), entity, world);
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taserBullet.shoot(entity.getViewVector(1).x, entity.getViewVector(1).y, entity.getViewVector(1).z, power * 2, 0);
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taserBullet.setSilent(true);
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taserBullet.setCritArrow(false);
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taserBullet.setBaseDamage(damage);
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taserBullet.setKnockback(knockback);
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world.addFreshEntity(taserBullet);
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return taserBullet;
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}
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public static TaserBulletProjectileEntity shoot(LivingEntity entity, LivingEntity target) {
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TaserBulletProjectileEntity taserBullet = new TaserBulletProjectileEntity(TargetModEntities.TASER_BULLET_PROJECTILE.get(), entity, entity.level());
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double dx = target.getX() - entity.getX();
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double dy = target.getY() + target.getEyeHeight() - 1.1;
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double dz = target.getZ() - entity.getZ();
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taserBullet.shoot(dx, dy - taserBullet.getY() + Math.hypot(dx, dz) * 0.2F, dz, 1f * 2, 12.0F);
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taserBullet.setSilent(true);
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taserBullet.setBaseDamage(5);
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taserBullet.setKnockback(5);
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taserBullet.setCritArrow(false);
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entity.level().addFreshEntity(taserBullet);
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return taserBullet;
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}
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public static TaserBulletProjectileEntity shoot(Level world, LivingEntity entity, RandomSource source) {
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return shoot(world, entity, source, 1f, 5, 5);
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}
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}
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@Override
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@Override
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@ -140,7 +86,6 @@ public class TaserBulletProjectileEntity extends AbstractArrow implements ItemSu
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headshot = true;
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headshot = true;
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}
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}
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if (headshot && this.getOwner() instanceof LivingEntity living) {
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if (headshot && this.getOwner() instanceof LivingEntity living) {
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setBaseDamage(getBaseDamage() * 1.5f);
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living.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> {
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living.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> {
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capability.headIndicator = 25;
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capability.headIndicator = 25;
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capability.syncPlayerVariables(living);
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capability.syncPlayerVariables(living);
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@ -152,7 +97,6 @@ public class TaserBulletProjectileEntity extends AbstractArrow implements ItemSu
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}
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}
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}
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}
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}
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}
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super.onHitEntity(result);
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if (this.getOwner() instanceof LivingEntity source) {
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if (this.getOwner() instanceof LivingEntity source) {
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CompoundTag tag = source.getMainHandItem().getOrCreateTag();
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CompoundTag tag = source.getMainHandItem().getOrCreateTag();
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@ -160,8 +104,15 @@ public class TaserBulletProjectileEntity extends AbstractArrow implements ItemSu
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}
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}
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if (entity instanceof Player player && !player.isCreative()) {
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if (entity instanceof Player player && !player.isCreative()) {
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if (!player.level().isClientSide())
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if (!player.level().isClientSide()) {
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player.addEffect(new MobEffectInstance(TargetModMobEffects.SHOCK.get(), 100, 0));
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player.addEffect(new MobEffectInstance(TargetModMobEffects.SHOCK.get(), 100, 0));
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}
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}
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if (headshot) {
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entity.hurt(TargetModDamageTypes.causeGunFireHeadshotDamage(this.level().registryAccess(), this.getOwner()), this.damage * 1.5f);
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} else {
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entity.hurt(TargetModDamageTypes.causeGunFireDamage(this.level().registryAccess(), this.getOwner()), this.damage);
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}
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}
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this.discard();
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this.discard();
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@ -171,8 +122,7 @@ public class TaserBulletProjectileEntity extends AbstractArrow implements ItemSu
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public void tick() {
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public void tick() {
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super.tick();
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super.tick();
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this.getPersistentData().putInt("live", this.getPersistentData().getInt("live") + 1);
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if (this.tickCount == 5) {
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if (this.getPersistentData().getInt("live") == 5) {
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this.setDeltaMovement(new Vec3(0, 0, 0));
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this.setDeltaMovement(new Vec3(0, 0, 0));
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}
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}
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@ -27,7 +27,7 @@ public class TargetModEntities {
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public static final RegistryObject<EntityType<ClaymoreEntity>> CLAYMORE = register("claymore",
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public static final RegistryObject<EntityType<ClaymoreEntity>> CLAYMORE = register("claymore",
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EntityType.Builder.<ClaymoreEntity>of(ClaymoreEntity::new, MobCategory.CREATURE).setShouldReceiveVelocityUpdates(true).setTrackingRange(64).setUpdateInterval(3).setCustomClientFactory(ClaymoreEntity::new).fireImmune().sized(0.5f, 0.5f));
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EntityType.Builder.<ClaymoreEntity>of(ClaymoreEntity::new, MobCategory.CREATURE).setShouldReceiveVelocityUpdates(true).setTrackingRange(64).setUpdateInterval(3).setCustomClientFactory(ClaymoreEntity::new).fireImmune().sized(0.5f, 0.5f));
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public static final RegistryObject<EntityType<TaserBulletProjectileEntity>> TASER_BULLET_PROJECTILE = register("projectile_taser_bullet_projectile",
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public static final RegistryObject<EntityType<TaserBulletProjectileEntity>> TASER_BULLET_PROJECTILE = register("projectile_taser_bullet_projectile",
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EntityType.Builder.<TaserBulletProjectileEntity>of(TaserBulletProjectileEntity::new, MobCategory.MISC).setCustomClientFactory(TaserBulletProjectileEntity::new).setShouldReceiveVelocityUpdates(true).setTrackingRange(64)
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EntityType.Builder.<TaserBulletProjectileEntity>of(TaserBulletProjectileEntity::new, MobCategory.MISC).setShouldReceiveVelocityUpdates(true).setTrackingRange(64)
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.setUpdateInterval(1).sized(0.5f, 0.5f));
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.setUpdateInterval(1).sized(0.5f, 0.5f));
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public static final RegistryObject<EntityType<GunGrenadeEntity>> GUN_GRENADE = register("projectile_gun_grenade",
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public static final RegistryObject<EntityType<GunGrenadeEntity>> GUN_GRENADE = register("projectile_gun_grenade",
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EntityType.Builder.<GunGrenadeEntity>of(GunGrenadeEntity::new, MobCategory.MISC).setCustomClientFactory(GunGrenadeEntity::new).setShouldReceiveVelocityUpdates(true).setTrackingRange(64).setUpdateInterval(1).sized(0.5f, 0.5f));
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EntityType.Builder.<GunGrenadeEntity>of(GunGrenadeEntity::new, MobCategory.MISC).setCustomClientFactory(GunGrenadeEntity::new).setShouldReceiveVelocityUpdates(true).setTrackingRange(64).setUpdateInterval(1).sized(0.5f, 0.5f));
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@ -2,7 +2,6 @@ package net.mcreator.target.procedures;
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import net.mcreator.target.entity.TaserBulletProjectileEntity;
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import net.mcreator.target.entity.TaserBulletProjectileEntity;
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import net.mcreator.target.init.TargetModAttributes;
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import net.mcreator.target.init.TargetModAttributes;
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import net.mcreator.target.init.TargetModEntities;
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import net.mcreator.target.init.TargetModItems;
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import net.mcreator.target.init.TargetModItems;
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import net.mcreator.target.init.TargetModSounds;
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import net.mcreator.target.init.TargetModSounds;
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import net.mcreator.target.network.TargetModVariables;
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import net.mcreator.target.network.TargetModVariables;
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@ -12,19 +11,18 @@ import net.minecraft.sounds.SoundSource;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.projectile.AbstractArrow;
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import net.minecraft.world.entity.projectile.Projectile;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.Level;
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// TODO 内联这个类
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public class TaserfireProcedure {
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public class TaserfireProcedure {
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public static void execute(Entity entity) {
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public static void execute(Entity entity) {
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if (entity == null) return;
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if (entity == null) return;
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if (entity instanceof Player player && !player.isSpectator()) {
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if (entity instanceof Player player && !player.isSpectator()) {
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ItemStack usehand = player.getMainHandItem();
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ItemStack stack = player.getMainHandItem();
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if (usehand.getItem() == TargetModItems.TASER.get() && !usehand.getOrCreateTag().getBoolean("reloading")) {
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if (stack.getItem() == TargetModItems.TASER.get() && !stack.getOrCreateTag().getBoolean("reloading")) {
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Player _plrCldCheck4 = (Player) entity;
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Player _plrCldCheck4 = (Player) entity;
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if (!_plrCldCheck4.getCooldowns().isOnCooldown(usehand.getItem()) && usehand.getOrCreateTag().getInt("ammo") > 0) {
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if (!_plrCldCheck4.getCooldowns().isOnCooldown(stack.getItem()) && stack.getOrCreateTag().getInt("ammo") > 0) {
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entity.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> {
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entity.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> {
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capability.recoilHorizon = Math.random() < 0.5 ? -1 : 1;
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capability.recoilHorizon = Math.random() < 0.5 ? -1 : 1;
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capability.firing = 1;
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capability.firing = 1;
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capability.syncPlayerVariables(entity);
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capability.syncPlayerVariables(entity);
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});
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});
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player.getCooldowns().addCooldown(usehand.getItem(), 5);
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player.getCooldowns().addCooldown(stack.getItem(), 5);
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if (entity instanceof ServerPlayer serverPlayer) {
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if (entity instanceof ServerPlayer serverPlayer) {
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SoundTool.playLocalSound(serverPlayer, TargetModSounds.TASER_FIRE_1P.get(), 1, 1);
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SoundTool.playLocalSound(serverPlayer, TargetModSounds.TASER_FIRE_1P.get(), 1, 1);
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serverPlayer.level().playSound(null, serverPlayer.getOnPos(), TargetModSounds.TASER_FIRE_3P.get(), SoundSource.PLAYERS, 1, 1);
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serverPlayer.level().playSound(null, serverPlayer.getOnPos(), TargetModSounds.TASER_FIRE_3P.get(), SoundSource.PLAYERS, 1, 1);
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}
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}
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Level projectileLevel = entity.level();
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Level level = entity.level();
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if (!projectileLevel.isClientSide()) {
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if (!level.isClientSide()) {
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Projectile _entityToSpawn = new Object() {
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TaserBulletProjectileEntity taserBulletProjectile = new TaserBulletProjectileEntity(player, level, (float) stack.getOrCreateTag().getDouble("damage"));
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public Projectile getArrow(Level level, Entity shooter, float damage, int knockback) {
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AbstractArrow entityToSpawn = new TaserBulletProjectileEntity(TargetModEntities.TASER_BULLET_PROJECTILE.get(), level);
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taserBulletProjectile.setPos(entity.getX(), entity.getEyeY() - 0.1, entity.getZ());
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entityToSpawn.setOwner(shooter);
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taserBulletProjectile.shoot(entity.getLookAngle().x, entity.getLookAngle().y, entity.getLookAngle().z, (float) stack.getOrCreateTag().getDouble("velocity"),
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entityToSpawn.setBaseDamage(damage);
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entityToSpawn.setKnockback(knockback);
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entityToSpawn.setSilent(true);
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return entityToSpawn;
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}
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}.getArrow(projectileLevel, entity, (float) (usehand.getOrCreateTag().getDouble("damage") / usehand.getOrCreateTag().getDouble("velocity")), 0);
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_entityToSpawn.setPos(entity.getX(), entity.getEyeY() - 0.1, entity.getZ());
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_entityToSpawn.shoot(entity.getLookAngle().x, entity.getLookAngle().y, entity.getLookAngle().z, (float) usehand.getOrCreateTag().getDouble("velocity"),
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(float) ((LivingEntity) entity).getAttribute(TargetModAttributes.SPREAD.get()).getBaseValue());
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(float) ((LivingEntity) entity).getAttribute(TargetModAttributes.SPREAD.get()).getBaseValue());
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projectileLevel.addFreshEntity(_entityToSpawn);
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level.addFreshEntity(taserBulletProjectile);
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}
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}
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usehand.getOrCreateTag().putInt("fire_animation", 4);
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stack.getOrCreateTag().putInt("fire_animation", 4);
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usehand.getOrCreateTag().putInt("ammo", (usehand.getOrCreateTag().getInt("ammo") - 1));
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stack.getOrCreateTag().putInt("ammo", (stack.getOrCreateTag().getInt("ammo") - 1));
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}
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}
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}
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}
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}
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}
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