修复刺雷手臂问题
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1 changed files with 1 additions and 1 deletions
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@ -72,7 +72,7 @@ public class LungeMineRenderer extends GeoItemRenderer<LungeMine> {
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if (player == null) return;
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if (player == null) return;
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if (renderingArms) {
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if (renderingArms) {
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AnimationHelper.renderArms(player, this.transformType, stack, name, bone, this.currentBuffer, type, packedLightIn, true);
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AnimationHelper.renderArms(player, this.transformType, stack, name, bone, this.currentBuffer, type, packedLightIn, false);
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}
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}
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super.renderRecursively(stack, animatable, bone, type, buffer, bufferIn, isReRender, partialTick, packedLightIn, packedOverlayIn, color);
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super.renderRecursively(stack, animatable, bone, type, buffer, bufferIn, isReRender, partialTick, packedLightIn, packedOverlayIn, color);
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}
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}
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