diff --git a/src/main/java/com/atsuishio/superbwarfare/client/overlay/CrossHairOverlay.java b/src/main/java/com/atsuishio/superbwarfare/client/overlay/CrossHairOverlay.java index e3dcc6e5d..b5fca79be 100644 --- a/src/main/java/com/atsuishio/superbwarfare/client/overlay/CrossHairOverlay.java +++ b/src/main/java/com/atsuishio/superbwarfare/client/overlay/CrossHairOverlay.java @@ -98,12 +98,8 @@ public class CrossHairOverlay implements LayeredDraw.Layer { if (shouldRenderCrossHair(player) || (Minecraft.getInstance().options.getCameraType() == CameraType.FIRST_PERSON && stack.is(ModItems.MINIGUN.get())) || (Minecraft.getInstance().options.getCameraType() == CameraType.THIRD_PERSON_BACK && (ClientEventHandler.zoomTime > 0 || ClientEventHandler.bowPullPos > 0))) { preciseBlit(guiGraphics, Mod.loc("textures/screens/point.png"), w / 2f - 7.5f + moveX, h / 2f - 7.5f + moveY, 0, 0, 16, 16, 16, 16); if (!player.isSprinting() || ClientEventHandler.cantSprint > 0) { - if (stack.is(ModTags.Items.SHOTGUN)) { - if (perk instanceof AmmoPerk ammoPerk && ammoPerk.slug) { - normalCrossHair(guiGraphics, w, h, spread, moveX, moveY); - } else { - shotgunCrossHair(guiGraphics, finPosX, finPosY, finLength); - } + if (data.projectileAmount() > 1) { + shotgunCrossHair(guiGraphics, finPosX, finPosY, finLength); } else { normalCrossHair(guiGraphics, w, h, spread, moveX, moveY); }