添加重 木几 木仓 伤害的配置文件
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dc84d8d3b4
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1df4291026
3 changed files with 20 additions and 7 deletions
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@ -35,6 +35,8 @@ public class VehicleConfig {
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public static ForgeConfigSpec.IntValue MLE1934_HE_EXPLOSION_DAMAGE;
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public static ForgeConfigSpec.IntValue MLE1934_HE_EXPLOSION_DAMAGE;
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public static ForgeConfigSpec.IntValue MLE1934_HE_EXPLOSION_RADIUS;
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public static ForgeConfigSpec.IntValue MLE1934_HE_EXPLOSION_RADIUS;
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public static ForgeConfigSpec.IntValue HEAVY_MACHINE_GUN_DAMAGE;
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public static ForgeConfigSpec.IntValue ANNIHILATOR_HP;
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public static ForgeConfigSpec.IntValue ANNIHILATOR_HP;
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public static ForgeConfigSpec.IntValue ANNIHILATOR_SHOOT_COST;
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public static ForgeConfigSpec.IntValue ANNIHILATOR_SHOOT_COST;
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public static ForgeConfigSpec.IntValue ANNIHILATOR_MAX_ENERGY;
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public static ForgeConfigSpec.IntValue ANNIHILATOR_MAX_ENERGY;
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@ -42,7 +44,6 @@ public class VehicleConfig {
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public static ForgeConfigSpec.IntValue SPEEDBOAT_HP;
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public static ForgeConfigSpec.IntValue SPEEDBOAT_HP;
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public static ForgeConfigSpec.IntValue SPEEDBOAT_ENERGY_COST;
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public static ForgeConfigSpec.IntValue SPEEDBOAT_ENERGY_COST;
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public static ForgeConfigSpec.IntValue SPEEDBOAT_MAX_ENERGY;
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public static ForgeConfigSpec.IntValue SPEEDBOAT_MAX_ENERGY;
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public static ForgeConfigSpec.IntValue SPEEDBOAT_GUN_DAMAGE;
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public static ForgeConfigSpec.IntValue AH_6_HP;
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public static ForgeConfigSpec.IntValue AH_6_HP;
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public static ForgeConfigSpec.IntValue AH_6_MIN_ENERGY_COST;
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public static ForgeConfigSpec.IntValue AH_6_MIN_ENERGY_COST;
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@ -150,6 +151,13 @@ public class VehicleConfig {
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builder.pop();
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builder.pop();
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builder.push("HeavyMachineGun");
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builder.comment("The gun damage of 12.7mm HMG");
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HEAVY_MACHINE_GUN_DAMAGE = builder.defineInRange("heavy_machine_gun_damage", 25, 1, 10000000);
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builder.pop();
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builder.push("annihilator");
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builder.push("annihilator");
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builder.comment("The HealthPoint of Annihilator");
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builder.comment("The HealthPoint of Annihilator");
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@ -174,9 +182,6 @@ public class VehicleConfig {
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builder.comment("The max energy storage of Speedboat");
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builder.comment("The max energy storage of Speedboat");
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SPEEDBOAT_MAX_ENERGY = builder.defineInRange("speedboat_max_energy", 1000000, 0, 2147483647);
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SPEEDBOAT_MAX_ENERGY = builder.defineInRange("speedboat_max_energy", 1000000, 0, 2147483647);
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builder.comment("The gun damage of Speedboat");
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SPEEDBOAT_GUN_DAMAGE = builder.defineInRange("speedboat_gun_damage", 25, 1, 10000000);
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builder.pop();
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builder.pop();
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builder.push("ah_6");
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builder.push("ah_6");
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@ -90,7 +90,7 @@ public class SpeedboatEntity extends ContainerMobileVehicleEntity implements Geo
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return new VehicleWeapon[][]{
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return new VehicleWeapon[][]{
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new VehicleWeapon[]{
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new VehicleWeapon[]{
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new ProjectileWeapon()
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new ProjectileWeapon()
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.damage(VehicleConfig.SPEEDBOAT_GUN_DAMAGE.get())
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.damage(VehicleConfig.HEAVY_MACHINE_GUN_DAMAGE.get())
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.headShot(2)
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.headShot(2)
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.zoom(false)
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.zoom(false)
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.icon(ModUtils.loc("textures/screens/vehicle_weapon/gun_12_7mm.png"))
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.icon(ModUtils.loc("textures/screens/vehicle_weapon/gun_12_7mm.png"))
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@ -14,11 +14,13 @@ import com.atsuishio.superbwarfare.init.*;
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import com.atsuishio.superbwarfare.network.message.ShakeClientMessage;
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import com.atsuishio.superbwarfare.network.message.ShakeClientMessage;
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import com.atsuishio.superbwarfare.tools.*;
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import com.atsuishio.superbwarfare.tools.*;
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import com.mojang.math.Axis;
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import com.mojang.math.Axis;
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import net.minecraft.ChatFormatting;
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import net.minecraft.client.CameraType;
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import net.minecraft.client.CameraType;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.chat.Component;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.Packet;
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import net.minecraft.network.protocol.game.ClientGamePacketListener;
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import net.minecraft.network.protocol.game.ClientGamePacketListener;
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import net.minecraft.network.protocol.game.ClientboundStopSoundPacket;
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import net.minecraft.network.protocol.game.ClientboundStopSoundPacket;
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@ -77,6 +79,7 @@ public class Yx100Entity extends ContainerMobileVehicleEntity implements GeoEnti
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public static final float MAX_HEALTH = 500;
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public static final float MAX_HEALTH = 500;
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public static final int MAX_ENERGY = 5000000;
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public static final int MAX_ENERGY = 5000000;
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public static final int SHOOT_COST = 10000;
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private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
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private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
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public float turretYRot;
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public float turretYRot;
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@ -140,7 +143,7 @@ public class Yx100Entity extends ContainerMobileVehicleEntity implements GeoEnti
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new VehicleWeapon[]{
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new VehicleWeapon[]{
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// 机枪
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// 机枪
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new ProjectileWeapon()
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new ProjectileWeapon()
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.damage(VehicleConfig.SPEEDBOAT_GUN_DAMAGE.get())
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.damage(VehicleConfig.HEAVY_MACHINE_GUN_DAMAGE.get())
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.headShot(2)
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.headShot(2)
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.zoom(false)
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.zoom(false)
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.bypassArmorRate(0.4f)
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.bypassArmorRate(0.4f)
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@ -355,8 +358,13 @@ public class Yx100Entity extends ContainerMobileVehicleEntity implements GeoEnti
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@Override
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@Override
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public void vehicleShoot(Player player, int type) {
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public void vehicleShoot(Player player, int type) {
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if (reloadCoolDown == 0 && type == 0) {
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if (reloadCoolDown == 0 && type == 0) {
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Matrix4f transform = getBarrelTransform();
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if (!this.canConsume(SHOOT_COST)) {
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player.displayClientMessage(Component.translatable("tips.superbwarfare.annihilator.energy_not_enough").withStyle(ChatFormatting.RED), true);
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return;
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}
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Matrix4f transform = getBarrelTransform();
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Vector4f worldPosition = transformPosition(transform, 0, 0, 0);
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Vector4f worldPosition = transformPosition(transform, 0, 0, 0);
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var cannonShell = (CannonShellWeapon) getWeapon(0);
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var cannonShell = (CannonShellWeapon) getWeapon(0);
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