添加击杀记录附魔

This commit is contained in:
17146 2024-08-02 22:12:25 +08:00
parent 9adf598485
commit 1e1ff3300e
6 changed files with 133 additions and 49 deletions

View file

@ -0,0 +1,39 @@
package net.mcreator.superbwarfare.enchantment;
import net.mcreator.superbwarfare.init.ModTags;
import net.mcreator.superbwarfare.tools.EnchantmentCategoryTool;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.enchantment.Enchantment;
public class KillingTally extends Enchantment {
public KillingTally() {
super(Rarity.VERY_RARE, EnchantmentCategoryTool.GUN, new EquipmentSlot[]{EquipmentSlot.MAINHAND});
}
@Override
public int getMaxLevel() {
return 2;
}
@Override
public boolean isTreasureOnly() {
return true;
}
@Override
public int getMinCost(int pLevel) {
return 23 + 3 * pLevel;
}
@Override
public int getMaxCost(int pLevel) {
return getMinCost(pLevel) + 20;
}
@Override
public boolean canApplyAtEnchantingTable(ItemStack itemstack) {
return itemstack.is(ModTags.Items.CAN_SHOOT_BULLET);
}
}

View file

@ -39,9 +39,8 @@ public class LivingEventHandler {
return; return;
} }
handleKillClipDamage(event); handleGunEnchantmentsWhenHurt(event);
renderDamageIndicator(event); renderDamageIndicator(event);
handleGutshotStraightDamage(event);
reduceBulletDamage(event, event.getSource(), event.getEntity(), event.getSource().getEntity(), event.getAmount()); reduceBulletDamage(event, event.getSource(), event.getEntity(), event.getSource().getEntity(), event.getAmount());
} }
@ -52,8 +51,8 @@ public class LivingEventHandler {
} }
killIndication(event.getSource().getEntity()); killIndication(event.getSource().getEntity());
handleGunEnchantmentsWhenDeath(event);
handlePlayerKillEntity(event); handlePlayerKillEntity(event);
handleClipEnchantments(event);
} }
private static void reduceBulletDamage(LivingHurtEvent event, DamageSource damagesource, LivingEntity entity, Entity sourceentity, double amount) { private static void reduceBulletDamage(LivingHurtEvent event, DamageSource damagesource, LivingEntity entity, Entity sourceentity, double amount) {
@ -201,6 +200,11 @@ public class LivingEventHandler {
newStack.getOrCreateTag().putBoolean("sentinel_is_charging", false); newStack.getOrCreateTag().putBoolean("sentinel_is_charging", false);
newStack.getOrCreateTag().putInt("sentinel_charge_time", 0); newStack.getOrCreateTag().putInt("sentinel_charge_time", 0);
int level = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.KILLING_TALLY.get(), newStack);
if (level != 0) {
newStack.getOrCreateTag().putInt("KillingTally", 0);
}
double weight = newStack.getOrCreateTag().getDouble("weight"); double weight = newStack.getOrCreateTag().getDouble("weight");
if (weight == 0) { if (weight == 0) {
@ -251,7 +255,7 @@ public class LivingEventHandler {
} }
} }
private static void handleClipEnchantments(LivingDeathEvent event) { private static void handleGunEnchantmentsWhenHurt(LivingHurtEvent event) {
DamageSource source = event.getSource(); DamageSource source = event.getSource();
Player attacker = null; Player attacker = null;
@ -266,14 +270,58 @@ public class LivingEventHandler {
return; return;
} }
if (source.is(ModDamageTypes.GUN_FIRE) || source.is(ModDamageTypes.GUN_FIRE_HEADSHOT) ||
source.is(ModDamageTypes.ARROW_IN_BRAIN) || source.is(ModDamageTypes.ARROW_IN_KNEE)
|| source.is(ModDamageTypes.PROJECTILE_BOOM)) {
ItemStack stack = attacker.getMainHandItem(); ItemStack stack = attacker.getMainHandItem();
if (!stack.is(ModTags.Items.GUN)) { if (!stack.is(ModTags.Items.GUN)) {
return; return;
} }
if (source.is(ModDamageTypes.GUN_FIRE) || source.is(ModDamageTypes.GUN_FIRE_HEADSHOT) ||
source.is(ModDamageTypes.ARROW_IN_BRAIN) || source.is(ModDamageTypes.ARROW_IN_KNEE)
|| source.is(ModDamageTypes.PROJECTILE_BOOM)) {
handleKillClipDamage(stack, event);
}
if (source.is(ModDamageTypes.GUN_FIRE) && source.getDirectEntity() instanceof ProjectileEntity projectile && projectile.isZoom()) {
handleGutshotStraightDamage(stack, event);
}
if (source.is(ModDamageTypes.GUN_FIRE) || source.is(ModDamageTypes.GUN_FIRE_HEADSHOT)) {
handleKillingTallyDamage(stack, event);
}
}
private static void handleGunEnchantmentsWhenDeath(LivingDeathEvent event) {
DamageSource source = event.getSource();
Player attacker = null;
if (source.getEntity() instanceof Player player) {
attacker = player;
}
if (source.getDirectEntity() instanceof Projectile projectile && projectile.getOwner() instanceof Player player) {
attacker = player;
}
if (attacker == null) {
return;
}
ItemStack stack = attacker.getMainHandItem();
if (!stack.is(ModTags.Items.GUN)) {
return;
}
if (source.is(ModDamageTypes.GUN_FIRE) || source.is(ModDamageTypes.GUN_FIRE_HEADSHOT) ||
source.is(ModDamageTypes.ARROW_IN_BRAIN) || source.is(ModDamageTypes.ARROW_IN_KNEE)
|| source.is(ModDamageTypes.PROJECTILE_BOOM)) {
handleClipEnchantments(stack);
}
if (source.is(ModDamageTypes.GUN_FIRE) || source.is(ModDamageTypes.GUN_FIRE_HEADSHOT)) {
handleKillingTallyAddCount(stack);
}
}
private static void handleClipEnchantments(ItemStack stack) {
int healClipLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.HEAL_CLIP.get(), stack); int healClipLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.HEAL_CLIP.get(), stack);
if (healClipLevel != 0) { if (healClipLevel != 0) {
stack.getOrCreateTag().putInt("HealClipTime", 80 + healClipLevel * 20); stack.getOrCreateTag().putInt("HealClipTime", 80 + healClipLevel * 20);
@ -284,31 +332,8 @@ public class LivingEventHandler {
stack.getOrCreateTag().putInt("KillClipReloadTime", 80); stack.getOrCreateTag().putInt("KillClipReloadTime", 80);
} }
} }
}
private static void handleKillClipDamage(LivingHurtEvent event) {
DamageSource source = event.getSource();
Player attacker = null;
if (source.getEntity() instanceof Player player) {
attacker = player;
}
if (source.getDirectEntity() instanceof Projectile projectile && projectile.getOwner() instanceof Player player) {
attacker = player;
}
if (attacker == null) {
return;
}
if (source.is(ModDamageTypes.GUN_FIRE) || source.is(ModDamageTypes.GUN_FIRE_HEADSHOT) ||
source.is(ModDamageTypes.ARROW_IN_BRAIN) || source.is(ModDamageTypes.ARROW_IN_KNEE)
|| source.is(ModDamageTypes.PROJECTILE_BOOM)) {
ItemStack stack = attacker.getMainHandItem();
if (!stack.is(ModTags.Items.GUN)) {
return;
}
private static void handleKillClipDamage(ItemStack stack, LivingHurtEvent event) {
if (stack.getOrCreateTag().getInt("KillClipTime") > 0) { if (stack.getOrCreateTag().getInt("KillClipTime") > 0) {
int enchantmentLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.GUTSHOT_STRAIGHT.get(), stack); int enchantmentLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.GUTSHOT_STRAIGHT.get(), stack);
if (enchantmentLevel == 0) { if (enchantmentLevel == 0) {
@ -318,25 +343,8 @@ public class LivingEventHandler {
event.setAmount(event.getAmount() * (1.2f + 0.05f * enchantmentLevel)); event.setAmount(event.getAmount() * (1.2f + 0.05f * enchantmentLevel));
} }
} }
}
private static void handleGutshotStraightDamage(LivingHurtEvent event) {
DamageSource source = event.getSource();
if (!source.is(ModDamageTypes.GUN_FIRE)) {
return;
}
Entity directSource = source.getDirectEntity();
if (directSource instanceof ProjectileEntity projectile && projectile.getShooter() instanceof Player player) {
if (!projectile.isZoom()) {
return;
}
ItemStack stack = player.getMainHandItem();
if (!stack.is(ModTags.Items.GUN)) {
return;
}
private static void handleGutshotStraightDamage(ItemStack stack, LivingHurtEvent event) {
int enchantmentLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.GUTSHOT_STRAIGHT.get(), stack); int enchantmentLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.GUTSHOT_STRAIGHT.get(), stack);
if (enchantmentLevel == 0) { if (enchantmentLevel == 0) {
return; return;
@ -344,5 +352,26 @@ public class LivingEventHandler {
event.setAmount(event.getAmount() * (1.15f + 0.05f * enchantmentLevel)); event.setAmount(event.getAmount() * (1.15f + 0.05f * enchantmentLevel));
} }
private static void handleKillingTallyDamage(ItemStack stack, LivingHurtEvent event) {
int level = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.KILLING_TALLY.get(), stack);
if (level == 0) {
return;
}
int killTally = stack.getOrCreateTag().getInt("KillingTally");
if (killTally == 0) {
return;
}
event.setAmount(event.getAmount() * (1.0f + (0.1f * level) * killTally));
}
private static void handleKillingTallyAddCount(ItemStack stack) {
int level = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.KILLING_TALLY.get(), stack);
if (level != 0) {
stack.getOrCreateTag().putInt("KillingTally", Math.min(3, stack.getOrCreateTag().getInt("KillingTally") + 1));
} }
} }
}

View file

@ -28,6 +28,7 @@ public class ReloadEventHandler {
handleHealClipPre(stack); handleHealClipPre(stack);
handleKillClipPre(stack); handleKillClipPre(stack);
handleKillingTallyPre(stack);
} }
@SubscribeEvent @SubscribeEvent
@ -92,4 +93,14 @@ public class ReloadEventHandler {
stack.getOrCreateTag().putInt("KillClipTime", 90 + 10 * level); stack.getOrCreateTag().putInt("KillClipTime", 90 + 10 * level);
} }
private static void handleKillingTallyPre(ItemStack stack) {
int level = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.KILLING_TALLY.get(), stack);
if (level == 0) {
return;
}
if (stack.getOrCreateTag().contains("KillingTally")) {
stack.getOrCreateTag().putInt("KillingTally", 0);
}
}
} }

View file

@ -18,4 +18,5 @@ public class ModEnchantments {
public static final RegistryObject<Enchantment> HEAL_CLIP = REGISTRY.register("heal_clip", HealClip::new); public static final RegistryObject<Enchantment> HEAL_CLIP = REGISTRY.register("heal_clip", HealClip::new);
public static final RegistryObject<Enchantment> KILL_CLIP = REGISTRY.register("kill_clip", KillClip::new); public static final RegistryObject<Enchantment> KILL_CLIP = REGISTRY.register("kill_clip", KillClip::new);
public static final RegistryObject<Enchantment> GUTSHOT_STRAIGHT = REGISTRY.register("gutshot_straight", GutshotStraight::new); public static final RegistryObject<Enchantment> GUTSHOT_STRAIGHT = REGISTRY.register("gutshot_straight", GutshotStraight::new);
public static final RegistryObject<Enchantment> KILLING_TALLY = REGISTRY.register("killing_tally", KillingTally::new);
} }

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@ -253,6 +253,8 @@
"enchantment.superbwarfare.kill_clip.desc": "Increases the damage of weapon after dealing a final blow", "enchantment.superbwarfare.kill_clip.desc": "Increases the damage of weapon after dealing a final blow",
"enchantment.superbwarfare.gutshot_straight": "Gutshot Straight", "enchantment.superbwarfare.gutshot_straight": "Gutshot Straight",
"enchantment.superbwarfare.gutshot_straight.desc": "Aiming down sights increases body shot damage", "enchantment.superbwarfare.gutshot_straight.desc": "Aiming down sights increases body shot damage",
"enchantment.superbwarfare.killing_tally": "Killing Tally",
"enchantment.superbwarfare.killing_tally.desc": "Kill increases the weapon's damage until it is stowed or reloaded",
"des.superbwarfare.sensitivity": "Current Sensitivity of This Gun: %1$s", "des.superbwarfare.sensitivity": "Current Sensitivity of This Gun: %1$s",
"des.superbwarfare.need_bolt_action": "[ Need Bolt Action ]", "des.superbwarfare.need_bolt_action": "[ Need Bolt Action ]",

View file

@ -253,6 +253,8 @@
"enchantment.superbwarfare.kill_clip.desc": "完成击杀后填装可提升武器伤害", "enchantment.superbwarfare.kill_clip.desc": "完成击杀后填装可提升武器伤害",
"enchantment.superbwarfare.gutshot_straight": "直击要害", "enchantment.superbwarfare.gutshot_straight": "直击要害",
"enchantment.superbwarfare.gutshot_straight.desc": "瞄准时增加身体射击伤害", "enchantment.superbwarfare.gutshot_straight.desc": "瞄准时增加身体射击伤害",
"enchantment.superbwarfare.killing_tally": "击杀记录",
"enchantment.superbwarfare.killing_tally.desc": "完成击杀可提高此武器的伤害,效果持续至切换或填装武器",
"des.superbwarfare.sensitivity": "当前枪械的灵敏度为:%1$s", "des.superbwarfare.sensitivity": "当前枪械的灵敏度为:%1$s",
"des.superbwarfare.need_bolt_action": "【需要拉栓】", "des.superbwarfare.need_bolt_action": "【需要拉栓】",