添加击杀记录附魔
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6 changed files with 133 additions and 49 deletions
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@ -0,0 +1,39 @@
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package net.mcreator.superbwarfare.enchantment;
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import net.mcreator.superbwarfare.init.ModTags;
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import net.mcreator.superbwarfare.tools.EnchantmentCategoryTool;
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import net.minecraft.world.entity.EquipmentSlot;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.enchantment.Enchantment;
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public class KillingTally extends Enchantment {
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public KillingTally() {
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super(Rarity.VERY_RARE, EnchantmentCategoryTool.GUN, new EquipmentSlot[]{EquipmentSlot.MAINHAND});
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}
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@Override
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public int getMaxLevel() {
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return 2;
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}
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@Override
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public boolean isTreasureOnly() {
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return true;
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}
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@Override
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public int getMinCost(int pLevel) {
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return 23 + 3 * pLevel;
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}
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@Override
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public int getMaxCost(int pLevel) {
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return getMinCost(pLevel) + 20;
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}
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@Override
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public boolean canApplyAtEnchantingTable(ItemStack itemstack) {
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return itemstack.is(ModTags.Items.CAN_SHOOT_BULLET);
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}
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}
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@ -39,9 +39,8 @@ public class LivingEventHandler {
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return;
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}
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handleKillClipDamage(event);
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handleGunEnchantmentsWhenHurt(event);
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renderDamageIndicator(event);
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handleGutshotStraightDamage(event);
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reduceBulletDamage(event, event.getSource(), event.getEntity(), event.getSource().getEntity(), event.getAmount());
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}
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@ -52,8 +51,8 @@ public class LivingEventHandler {
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}
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killIndication(event.getSource().getEntity());
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handleGunEnchantmentsWhenDeath(event);
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handlePlayerKillEntity(event);
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handleClipEnchantments(event);
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}
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private static void reduceBulletDamage(LivingHurtEvent event, DamageSource damagesource, LivingEntity entity, Entity sourceentity, double amount) {
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@ -201,6 +200,11 @@ public class LivingEventHandler {
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newStack.getOrCreateTag().putBoolean("sentinel_is_charging", false);
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newStack.getOrCreateTag().putInt("sentinel_charge_time", 0);
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int level = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.KILLING_TALLY.get(), newStack);
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if (level != 0) {
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newStack.getOrCreateTag().putInt("KillingTally", 0);
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}
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double weight = newStack.getOrCreateTag().getDouble("weight");
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if (weight == 0) {
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@ -251,7 +255,7 @@ public class LivingEventHandler {
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}
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}
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private static void handleClipEnchantments(LivingDeathEvent event) {
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private static void handleGunEnchantmentsWhenHurt(LivingHurtEvent event) {
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DamageSource source = event.getSource();
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Player attacker = null;
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@ -266,27 +270,27 @@ public class LivingEventHandler {
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return;
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}
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ItemStack stack = attacker.getMainHandItem();
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if (!stack.is(ModTags.Items.GUN)) {
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return;
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}
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if (source.is(ModDamageTypes.GUN_FIRE) || source.is(ModDamageTypes.GUN_FIRE_HEADSHOT) ||
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source.is(ModDamageTypes.ARROW_IN_BRAIN) || source.is(ModDamageTypes.ARROW_IN_KNEE)
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|| source.is(ModDamageTypes.PROJECTILE_BOOM)) {
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ItemStack stack = attacker.getMainHandItem();
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if (!stack.is(ModTags.Items.GUN)) {
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return;
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}
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handleKillClipDamage(stack, event);
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}
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int healClipLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.HEAL_CLIP.get(), stack);
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if (healClipLevel != 0) {
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stack.getOrCreateTag().putInt("HealClipTime", 80 + healClipLevel * 20);
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}
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if (source.is(ModDamageTypes.GUN_FIRE) && source.getDirectEntity() instanceof ProjectileEntity projectile && projectile.isZoom()) {
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handleGutshotStraightDamage(stack, event);
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}
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int killClipLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.KILL_CLIP.get(), stack);
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if (killClipLevel != 0) {
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stack.getOrCreateTag().putInt("KillClipReloadTime", 80);
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}
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if (source.is(ModDamageTypes.GUN_FIRE) || source.is(ModDamageTypes.GUN_FIRE_HEADSHOT)) {
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handleKillingTallyDamage(stack, event);
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}
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}
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private static void handleKillClipDamage(LivingHurtEvent event) {
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private static void handleGunEnchantmentsWhenDeath(LivingDeathEvent event) {
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DamageSource source = event.getSource();
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Player attacker = null;
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@ -301,48 +305,73 @@ public class LivingEventHandler {
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return;
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}
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if (source.is(ModDamageTypes.GUN_FIRE) || source.is(ModDamageTypes.GUN_FIRE_HEADSHOT) ||
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source.is(ModDamageTypes.ARROW_IN_BRAIN) || source.is(ModDamageTypes.ARROW_IN_KNEE)
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|| source.is(ModDamageTypes.PROJECTILE_BOOM)) {
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ItemStack stack = attacker.getMainHandItem();
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if (!stack.is(ModTags.Items.GUN)) {
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return;
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}
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if (stack.getOrCreateTag().getInt("KillClipTime") > 0) {
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int enchantmentLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.GUTSHOT_STRAIGHT.get(), stack);
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if (enchantmentLevel == 0) {
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return;
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}
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event.setAmount(event.getAmount() * (1.2f + 0.05f * enchantmentLevel));
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}
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}
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}
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private static void handleGutshotStraightDamage(LivingHurtEvent event) {
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DamageSource source = event.getSource();
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if (!source.is(ModDamageTypes.GUN_FIRE)) {
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ItemStack stack = attacker.getMainHandItem();
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if (!stack.is(ModTags.Items.GUN)) {
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return;
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}
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Entity directSource = source.getDirectEntity();
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if (directSource instanceof ProjectileEntity projectile && projectile.getShooter() instanceof Player player) {
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if (!projectile.isZoom()) {
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return;
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}
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if (source.is(ModDamageTypes.GUN_FIRE) || source.is(ModDamageTypes.GUN_FIRE_HEADSHOT) ||
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source.is(ModDamageTypes.ARROW_IN_BRAIN) || source.is(ModDamageTypes.ARROW_IN_KNEE)
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|| source.is(ModDamageTypes.PROJECTILE_BOOM)) {
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handleClipEnchantments(stack);
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}
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ItemStack stack = player.getMainHandItem();
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if (!stack.is(ModTags.Items.GUN)) {
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return;
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}
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if (source.is(ModDamageTypes.GUN_FIRE) || source.is(ModDamageTypes.GUN_FIRE_HEADSHOT)) {
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handleKillingTallyAddCount(stack);
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}
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}
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private static void handleClipEnchantments(ItemStack stack) {
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int healClipLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.HEAL_CLIP.get(), stack);
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if (healClipLevel != 0) {
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stack.getOrCreateTag().putInt("HealClipTime", 80 + healClipLevel * 20);
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}
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int killClipLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.KILL_CLIP.get(), stack);
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if (killClipLevel != 0) {
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stack.getOrCreateTag().putInt("KillClipReloadTime", 80);
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}
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}
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private static void handleKillClipDamage(ItemStack stack, LivingHurtEvent event) {
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if (stack.getOrCreateTag().getInt("KillClipTime") > 0) {
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int enchantmentLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.GUTSHOT_STRAIGHT.get(), stack);
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if (enchantmentLevel == 0) {
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return;
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}
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event.setAmount(event.getAmount() * (1.15f + 0.05f * enchantmentLevel));
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event.setAmount(event.getAmount() * (1.2f + 0.05f * enchantmentLevel));
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}
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}
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private static void handleGutshotStraightDamage(ItemStack stack, LivingHurtEvent event) {
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int enchantmentLevel = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.GUTSHOT_STRAIGHT.get(), stack);
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if (enchantmentLevel == 0) {
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return;
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}
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event.setAmount(event.getAmount() * (1.15f + 0.05f * enchantmentLevel));
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}
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private static void handleKillingTallyDamage(ItemStack stack, LivingHurtEvent event) {
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int level = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.KILLING_TALLY.get(), stack);
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if (level == 0) {
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return;
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}
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int killTally = stack.getOrCreateTag().getInt("KillingTally");
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if (killTally == 0) {
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return;
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}
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event.setAmount(event.getAmount() * (1.0f + (0.1f * level) * killTally));
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}
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private static void handleKillingTallyAddCount(ItemStack stack) {
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int level = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.KILLING_TALLY.get(), stack);
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if (level != 0) {
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stack.getOrCreateTag().putInt("KillingTally", Math.min(3, stack.getOrCreateTag().getInt("KillingTally") + 1));
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}
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}
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}
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@ -28,6 +28,7 @@ public class ReloadEventHandler {
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handleHealClipPre(stack);
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handleKillClipPre(stack);
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handleKillingTallyPre(stack);
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}
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@SubscribeEvent
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stack.getOrCreateTag().putInt("KillClipTime", 90 + 10 * level);
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}
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private static void handleKillingTallyPre(ItemStack stack) {
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int level = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.KILLING_TALLY.get(), stack);
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if (level == 0) {
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return;
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}
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if (stack.getOrCreateTag().contains("KillingTally")) {
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stack.getOrCreateTag().putInt("KillingTally", 0);
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}
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}
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}
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@ -18,4 +18,5 @@ public class ModEnchantments {
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public static final RegistryObject<Enchantment> HEAL_CLIP = REGISTRY.register("heal_clip", HealClip::new);
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public static final RegistryObject<Enchantment> KILL_CLIP = REGISTRY.register("kill_clip", KillClip::new);
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public static final RegistryObject<Enchantment> GUTSHOT_STRAIGHT = REGISTRY.register("gutshot_straight", GutshotStraight::new);
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public static final RegistryObject<Enchantment> KILLING_TALLY = REGISTRY.register("killing_tally", KillingTally::new);
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}
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@ -253,6 +253,8 @@
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"enchantment.superbwarfare.kill_clip.desc": "Increases the damage of weapon after dealing a final blow",
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"enchantment.superbwarfare.gutshot_straight": "Gutshot Straight",
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"enchantment.superbwarfare.gutshot_straight.desc": "Aiming down sights increases body shot damage",
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"enchantment.superbwarfare.killing_tally": "Killing Tally",
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"enchantment.superbwarfare.killing_tally.desc": "Kill increases the weapon's damage until it is stowed or reloaded",
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"des.superbwarfare.sensitivity": "Current Sensitivity of This Gun: %1$s",
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"des.superbwarfare.need_bolt_action": "[ Need Bolt Action ]",
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@ -253,6 +253,8 @@
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"enchantment.superbwarfare.kill_clip.desc": "完成击杀后填装可提升武器伤害",
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"enchantment.superbwarfare.gutshot_straight": "直击要害",
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"enchantment.superbwarfare.gutshot_straight.desc": "瞄准时增加身体射击伤害",
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"enchantment.superbwarfare.killing_tally": "击杀记录",
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"enchantment.superbwarfare.killing_tally.desc": "完成击杀可提高此武器的伤害,效果持续至切换或填装武器",
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"des.superbwarfare.sensitivity": "当前枪械的灵敏度为:%1$s",
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"des.superbwarfare.need_bolt_action": "【需要拉栓】",
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