实现无人机任意弹药挂载和取回

This commit is contained in:
Light_Quanta 2025-07-03 14:04:40 +08:00
parent 31fa3ff792
commit 24fb5c99aa
No known key found for this signature in database
GPG key ID: 11A39A1B8C890959
4 changed files with 114 additions and 148 deletions

View file

@ -3,14 +3,15 @@ package com.atsuishio.superbwarfare.entity.vehicle;
import com.atsuishio.superbwarfare.config.server.ExplosionConfig;
import com.atsuishio.superbwarfare.data.CustomData;
import com.atsuishio.superbwarfare.data.drone_attachment.DroneAttachmentData;
import com.atsuishio.superbwarfare.entity.projectile.*;
import com.atsuishio.superbwarfare.entity.projectile.C4Entity;
import com.atsuishio.superbwarfare.entity.projectile.LaserEntity;
import com.atsuishio.superbwarfare.entity.projectile.ProjectileEntity;
import com.atsuishio.superbwarfare.entity.projectile.RgoGrenadeEntity;
import com.atsuishio.superbwarfare.entity.vehicle.base.MobileVehicleEntity;
import com.atsuishio.superbwarfare.init.*;
import com.atsuishio.superbwarfare.item.Monitor;
import com.atsuishio.superbwarfare.item.common.ammo.MortarShell;
import com.atsuishio.superbwarfare.tools.*;
import net.minecraft.ChatFormatting;
import net.minecraft.core.component.DataComponents;
import net.minecraft.core.registries.Registries;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.chat.Component;
@ -297,79 +298,40 @@ public class DroneEntity extends MobileVehicleEntity implements GeoEntity {
}
}
}
} else if (stack.is(ModItems.CROWBAR.get()) && player.isCrouching()) {
// 返还物品
ItemHandlerHelper.giveItemToPlayer(player, new ItemStack(ModItems.DRONE.get()));
} else if (player.isCrouching()) {
if (stack.is(ModItems.CROWBAR.get())) {
// 无人机拆除
ItemHandlerHelper.giveItemToPlayer(player, new ItemStack(ModItems.DRONE.get()));
// TODO 返还弹药
// 返还普通弹药
for (int index0 = 0; index0 < this.entityData.get(AMMO); index0++) {
ItemHandlerHelper.giveItemToPlayer(player, new ItemStack(ModItems.RGO_GRENADE.get()));
}
// 返还神风弹药
if (this.entityData.get(KAMIKAZE_MODE) != 0) {
ItemHandlerHelper.giveItemToPlayer(player, this.currentItem);
}
player.getInventory().items.stream().filter(stack_ -> stack_.getItem() == ModItems.MONITOR.get())
.forEach(itemStack -> {
var tag = NBTTool.getTag(itemStack);
if (tag.getString(Monitor.LINKED_DRONE).equals(this.getStringUUID())) {
Monitor.disLink(tag, player);
}
});
if (!this.level().isClientSide()) {
this.discard();
}
} else if (stack.getItem() == ModItems.RGO_GRENADE.get() && this.entityData.get(KAMIKAZE_MODE) == 0) {
// TODO 清理 装载普通弹药
if (this.entityData.get(AMMO) < 6) {
this.entityData.set(AMMO, this.entityData.get(AMMO) + 1);
if (!player.isCreative()) {
stack.shrink(1);
// 返还弹药
for (int index0 = 0; index0 < this.entityData.get(AMMO); index0++) {
ItemHandlerHelper.giveItemToPlayer(player, this.currentItem.copy());
}
if (player instanceof ServerPlayer serverPlayer) {
serverPlayer.level().playSound(null, serverPlayer.getOnPos(), ModSounds.BULLET_SUPPLY.get(), SoundSource.PLAYERS, 0.5F, 1);
player.getInventory().items.stream().filter(stack_ -> stack_.getItem() == ModItems.MONITOR.get())
.forEach(itemStack -> {
var tag = NBTTool.getTag(itemStack);
if (tag.getString(Monitor.LINKED_DRONE).equals(this.getStringUUID())) {
Monitor.disLink(tag, player);
}
});
if (!this.level().isClientSide()) {
this.discard();
}
} else {
// 返还单个弹药
int ammo = this.entityData.get(AMMO);
if (ammo > 0) {
ItemHandlerHelper.giveItemToPlayer(player, this.currentItem.copy());
this.entityData.set(AMMO, ammo - 1);
if (ammo == 1) {
this.entityData.set(ATTACHED_ENTITY, "");
this.entityData.set(MAX_AMMO, 1);
this.currentItem = ItemStack.EMPTY;
}
}
}
} else if (stack.getItem() instanceof MortarShell && this.entityData.get(AMMO) == 0 && this.entityData.get(KAMIKAZE_MODE) == 0) {
// TODO 清理 迫击炮神风
var copy = stack.copy();
copy.setCount(1);
this.currentItem = copy;
if (!player.isCreative()) {
stack.shrink(1);
}
this.entityData.set(KAMIKAZE_MODE, 1);
if (player instanceof ServerPlayer serverPlayer) {
serverPlayer.level().playSound(null, serverPlayer.getOnPos(), ModSounds.BULLET_SUPPLY.get(), SoundSource.PLAYERS, 0.5F, 1);
}
// } else if (stack.getItem() == ModItems.C4_BOMB.get() && this.entityData.get(AMMO) == 0 && this.entityData.get(KAMIKAZE_MODE) == 0) {
// // C4神风
// this.currentItem = new ItemStack(stack.getItem(), 1);
//
// if (!player.isCreative()) {
// stack.shrink(1);
// }
// this.entityData.set(KAMIKAZE_MODE, 2);
// if (player instanceof ServerPlayer serverPlayer) {
// serverPlayer.level().playSound(null, serverPlayer.getOnPos(), ModSounds.BULLET_SUPPLY.get(), SoundSource.PLAYERS, 0.5F, 1);
// }
// } else if (stack.getItem() == ModItems.ROCKET.get() && this.entityData.get(AMMO) == 0 && this.entityData.get(KAMIKAZE_MODE) == 0) {
// // RPG神风
// this.currentItem = new ItemStack(stack.getItem(), 1);
//
// if (!player.isCreative()) {
// stack.shrink(1);
// }
// this.entityData.set(KAMIKAZE_MODE, 3);
// if (player instanceof ServerPlayer serverPlayer) {
// serverPlayer.level().playSound(null, serverPlayer.getOnPos(), ModSounds.BULLET_SUPPLY.get(), SoundSource.PLAYERS, 0.5F, 1);
// }
} else {
// 自定义挂载
var itemID = stack.getItem().toString();
@ -377,7 +339,9 @@ public class DroneEntity extends MobileVehicleEntity implements GeoEntity {
// 是否能挂载该物品
if (attachmentData != null && this.entityData.get(AMMO) < attachmentData.count()) {
if (this.entityData.get(ATTACHED_ENTITY).equals(attachmentData.entityID)) {
if (this.entityData.get(ATTACHED_ENTITY).equals(attachmentData.entityID)
&& ItemStack.matches(this.currentItem, stack.copyWithCount(1))
) {
// 同种物品挂载
this.entityData.set(AMMO, this.entityData.get(AMMO) + 1);
@ -389,6 +353,7 @@ public class DroneEntity extends MobileVehicleEntity implements GeoEntity {
}
} else if (this.entityData.get(AMMO) == 0) {
// 不同种物品挂载
this.currentItem = stack.copyWithCount(1);
this.entityData.set(ATTACHED_ENTITY, attachmentData.entityID);
// TODO 正确处理和渲染AMMO
this.entityData.set(AMMO, this.entityData.get(AMMO) + 1);
@ -609,16 +574,22 @@ public class DroneEntity extends MobileVehicleEntity implements GeoEntity {
level().explode(null, this.getX(), this.getY(), this.getZ(), 0, Level.ExplosionInteraction.NONE);
}
// TODO 清理 神风自爆
if (this.entityData.get(KAMIKAZE_MODE) != 0 || !this.entityData.get(ATTACHED_ENTITY).isEmpty()) {
kamikazeExplosion(this.entityData.get(KAMIKAZE_MODE));
}
var attachedEntity = this.entityData.get(ATTACHED_ENTITY);
var data = CustomData.DRONE_ATTACHMENT.values().stream().filter(d -> attachedEntity.equals(d.entityID))
.findAny()
.orElse(null);
// RGO投弹
if (this.level() instanceof ServerLevel) {
int count = this.entityData.get(AMMO);
for (int i = 0; i < count; i++) {
droneDrop(controller);
if (data != null) {
if (data.isKamikaze) {
kamikazeExplosion();
} else {
// TODO 清理 RGO投弹
if (this.level() instanceof ServerLevel) {
int count = this.entityData.get(AMMO);
for (int i = 0; i < count; i++) {
droneDrop(controller);
}
}
}
}
@ -646,71 +617,44 @@ public class DroneEntity extends MobileVehicleEntity implements GeoEntity {
super.destroy();
}
private void kamikazeExplosion(int mode) {
private void kamikazeExplosion() {
Entity attacker = EntityFindUtil.findEntity(this.level(), this.entityData.get(LAST_ATTACKER_UUID));
Player controller = EntityFindUtil.findPlayer(this.level(), this.entityData.get(CONTROLLER));
assert controller != null;
Entity mortarShell = new MortarShellEntity(controller, level());
// Entity c4 = new C4Entity(controller, level());
// Entity rpg = new RpgRocketEntity(controller, level());
CustomExplosion explosion;
// TODO 清理这一坨
CustomExplosion explosion = switch (mode) {
case 1 -> new CustomExplosion(this.level(), this,
ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), mortarShell, attacker), ExplosionConfig.DRONE_KAMIKAZE_EXPLOSION_DAMAGE.get(),
this.getX(), this.getY(), this.getZ(), ExplosionConfig.DRONE_KAMIKAZE_EXPLOSION_RADIUS.get(), ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP, true).setDamageMultiplier(1);
// 挂载实体的数据
var attachedEntity = this.entityData.get(ATTACHED_ENTITY);
if (attachedEntity.isEmpty()) return;
// case 2 -> new CustomExplosion(this.level(), this,
// ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), c4, attacker), ExplosionConfig.C4_EXPLOSION_DAMAGE.get(),
// this.getX(), this.getY(), this.getZ(), ExplosionConfig.C4_EXPLOSION_RADIUS.get(), ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP, true).setDamageMultiplier(1);
var data = CustomData.DRONE_ATTACHMENT.values().stream().filter(d -> attachedEntity.equals(d.entityID))
.findAny()
.orElse(null);
if (data == null) return;
// case 3 -> new CustomExplosion(this.level(), this,
// ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), rpg, attacker), ExplosionConfig.RPG_EXPLOSION_DAMAGE.get(),
// this.getX(), this.getY(), this.getZ(), ExplosionConfig.RPG_EXPLOSION_RADIUS.get(), ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP, true).setDamageMultiplier(1);
var bomb = EntityType.byString(attachedEntity).map(entityType ->
entityType.create(this.level())
).orElse(null);
if (bomb == null) return;
default -> null;
};
// 自定义实体挂载
if (explosion == null) {
var attachedEntity = this.entityData.get(ATTACHED_ENTITY);
if (attachedEntity.isEmpty()) return;
var data = CustomData.DRONE_ATTACHMENT.values().stream().filter(d -> attachedEntity.equals(d.entityID))
.findAny()
.orElse(null);
if (data == null) return;
if (data.isKamikaze) {
var bomb = EntityType.byString(attachedEntity).map(entityType ->
entityType.create(this.level())
).orElse(null);
if (bomb == null) return;
explosion = new CustomExplosion(this.level(), this,
ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), bomb, attacker), data.explosionDamage,
this.getX(), this.getY(), this.getZ(), data.explosionRadius, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP, true).setDamageMultiplier(1);
} else {
// TODO 非神风自爆
return;
}
}
explosion = new CustomExplosion(this.level(), this,
ModDamageTypes.causeProjectileBoomDamage(this.level().registryAccess(), bomb, attacker), data.explosionDamage,
this.getX(), this.getY(), this.getZ(), data.explosionRadius, ExplosionConfig.EXPLOSION_DESTROY.get() ? Explosion.BlockInteraction.DESTROY : Explosion.BlockInteraction.KEEP, true).setDamageMultiplier(1);
explosion.explode();
EventHooks.onExplosionStart(this.level(), explosion);
explosion.finalizeExplosion(false);
if (mode == 1) {
ParticleTool.spawnMediumExplosionParticles(this.level(), this.position());
ParticleTool.spawnHugeExplosionParticles(this.level(), this.position());
if (this.currentItem.getItem() instanceof MortarShell) {
this.createAreaCloud(this.currentItem.get(DataComponents.POTION_CONTENTS), this.level(), ExplosionConfig.DRONE_KAMIKAZE_EXPLOSION_DAMAGE.get(), ExplosionConfig.DRONE_KAMIKAZE_EXPLOSION_RADIUS.get());
}
}
if (mode == 2 || mode == 3) {
ParticleTool.spawnHugeExplosionParticles(this.level(), this.position());
}
// TODO 药水迫击炮炮弹
// if (mode == 1) {
// ParticleTool.spawnMediumExplosionParticles(this.level(), this.position());
//
// if (this.currentItem.getItem() instanceof MortarShell) {
// this.createAreaCloud(this.currentItem.get(DataComponents.POTION_CONTENTS), this.level(), ExplosionConfig.DRONE_KAMIKAZE_EXPLOSION_DAMAGE.get(), ExplosionConfig.DRONE_KAMIKAZE_EXPLOSION_RADIUS.get());
// }
// }
}
private void createAreaCloud(PotionContents potion, Level level, int duration, float radius) {

View file

@ -1,14 +0,0 @@
{
"ItemID": "superbwarfare:medium_aerial_bomb",
"EntityID": "superbwarfare:mk_82",
"Offset": [
0,
-0.1,
0
],
"Scale": [
0.4,
0.4,
0.4
]
}

View file

@ -0,0 +1,12 @@
{
"ItemID": "superbwarfare:mortar_shell",
"EntityID": "superbwarfare:mortar_shell",
"HitDamage": 200,
"ExplosionDamage": 160,
"ExplosionRadius": 9,
"Offset": [
0,
0.02,
0.25
]
}

View file

@ -0,0 +1,24 @@
{
"ItemID": "superbwarfare:rgo_grenade",
"EntityID": "superbwarfare:rgo_grenade",
"IsKamikaze": false,
"Count": 6,
"HitDamage": 270,
"ExplosionDamage": 130,
"ExplosionRadius": 10,
"Offset": [
0,
-0.04,
0.025
],
"Rotation": [
90,
90,
0
],
"Scale": [
0.5,
0.5,
0.5
]
}