添加HUD的配置项

This commit is contained in:
17146 2024-09-29 12:08:13 +08:00
parent 3f724aa538
commit 256d05f9d7
5 changed files with 23 additions and 8 deletions

View file

@ -2,6 +2,7 @@ package net.mcreator.superbwarfare.client.screens;
import com.mojang.blaze3d.vertex.PoseStack;
import net.mcreator.superbwarfare.ModUtils;
import net.mcreator.superbwarfare.config.client.DisplayConfig;
import net.mcreator.superbwarfare.init.ModItems;
import net.mcreator.superbwarfare.init.ModKeyMappings;
import net.mcreator.superbwarfare.init.ModTags;
@ -41,17 +42,15 @@ public class AmmoBarOverlay {
@SubscribeEvent(priority = EventPriority.NORMAL)
public static void eventHandler(RenderGuiEvent.Pre event) {
if (!DisplayConfig.AMMO_HUD.get()) return;
int w = event.getWindow().getGuiScaledWidth();
int h = event.getWindow().getGuiScaledHeight();
Player player = Minecraft.getInstance().player;
if (player == null) {
return;
}
if (player == null) return;
if (player.isSpectator()) {
return;
}
if (player.isSpectator()) return;
ItemStack stack = player.getMainHandItem();
if (stack.getItem() instanceof GunItem gunItem) {

View file

@ -27,5 +27,13 @@ public class DisplayClothConfig {
.setTooltip(Component.translatable("config.superbwarfare.client.display.global_indication.des"))
.build()
);
category.addEntry(entryBuilder
.startBooleanToggle(Component.translatable("config.superbwarfare.client.display.ammo_hud"), DisplayConfig.AMMO_HUD.get())
.setDefaultValue(true)
.setSaveConsumer(DisplayConfig.AMMO_HUD::set)
.setTooltip(Component.translatable("config.superbwarfare.client.display.ammo_hud.des"))
.build()
);
}
}

View file

@ -6,6 +6,7 @@ public class DisplayConfig {
public static ForgeConfigSpec.BooleanValue KILL_INDICATION;
public static ForgeConfigSpec.BooleanValue GLOBAL_INDICATION;
public static ForgeConfigSpec.BooleanValue AMMO_HUD;
public static void init(ForgeConfigSpec.Builder builder) {
builder.push("display");
@ -16,6 +17,9 @@ public class DisplayConfig {
builder.comment("Set FALSE if you want to show kill indication ONLY while killing an entity with a gun");
GLOBAL_INDICATION = builder.define("global_indication", false);
builder.comment("Set TRUE to show ammo and gun info on HUD");
AMMO_HUD = builder.define("ammo_hud", true);
builder.pop();
}
}

View file

@ -357,5 +357,7 @@
"config.superbwarfare.client.display.kill_indication": "击杀提示",
"config.superbwarfare.client.display.kill_indication.des": "开启时,击杀生物时会在准星周围显示击杀提示",
"config.superbwarfare.client.display.global_indication": "全局伤害提示",
"config.superbwarfare.client.display.global_indication.des": "是否在仅使用本模组的伤害类型击杀生物时,在准星周围显示击杀提示"
"config.superbwarfare.client.display.global_indication.des": "是否在仅使用本模组的伤害类型击杀生物时,在准星周围显示击杀提示",
"config.superbwarfare.client.display.ammo_hud": "枪械信息",
"config.superbwarfare.client.display.ammo_hud.des": "开启时,在屏幕右下角显示枪械和弹药信息"
}

View file

@ -356,5 +356,7 @@
"config.superbwarfare.client.display.kill_indication": "击杀提示",
"config.superbwarfare.client.display.kill_indication.des": "开启时,击杀生物时会在准星周围显示击杀提示",
"config.superbwarfare.client.display.global_indication": "全局伤害提示",
"config.superbwarfare.client.display.global_indication.des": "是否在仅使用本模组的伤害类型击杀生物时,在准星周围显示击杀提示"
"config.superbwarfare.client.display.global_indication.des": "是否在仅使用本模组的伤害类型击杀生物时,在准星周围显示击杀提示",
"config.superbwarfare.client.display.ammo_hud": "枪械信息",
"config.superbwarfare.client.display.ammo_hud.des": "开启时,在屏幕右下角显示枪械和弹药信息"
}