From 2585b0aedf0fc141dd2ad83c542dc31945b636d1 Mon Sep 17 00:00:00 2001 From: Light_Quanta Date: Mon, 14 Jul 2025 01:45:24 +0800 Subject: [PATCH] =?UTF-8?q?=E4=BC=98=E5=8C=96=E5=B0=BE=E7=84=B0=E4=BC=A4?= =?UTF-8?q?=E5=AE=B3=E5=AE=9E=E7=8E=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../entity/vehicle/Type63Entity.java | 15 ++++----------- 1 file changed, 4 insertions(+), 11 deletions(-) diff --git a/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/Type63Entity.java b/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/Type63Entity.java index b593673dc..814ebce70 100644 --- a/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/Type63Entity.java +++ b/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/Type63Entity.java @@ -239,19 +239,12 @@ public class Type63Entity extends ContainerMobileVehicleEntity implements GeoEnt AABB ab = new AABB(getBoundingBox().getCenter(), getBoundingBox().getCenter()).inflate(0.75).move(getShootVector(1).scale(-2)).expandTowards(getShootVector(1).scale(-5)); - List entities = level().getEntities(EntityTypeTest.forClass(Entity.class), ab, - entity -> entity != this && entity != getFirstPassenger() && entity.getVehicle() == null) - .stream().filter(entity -> entity != this) - .toList(); - - for (var entity : entities) { + for (var entity : level().getEntities(EntityTypeTest.forClass(Entity.class), ab, + target -> target != this && target != getFirstPassenger() && target.getVehicle() == null) + ) { entity.hurt(ModDamageTypes.causeBurnDamage(entity.level().registryAccess(), player), 30 - 2 * entity.distanceTo(this)); double force = 4 - 0.7 * entity.distanceTo(this); - if (level().isClientSide) { - entity.push(-force * getShootVector(1).x, -force * getShootVector(1).y, -force * getShootVector(1).z); - } else { - entity.push(-force * getShootVector(1).x, -force * getShootVector(1).y, -force * getShootVector(1).z); - } + entity.push(-force * getShootVector(1).x, -force * getShootVector(1).y, -force * getShootVector(1).z); } cooldown = 10;