diff --git a/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/base/VehicleEntity.java b/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/base/VehicleEntity.java index cfa7a2419..2872f05f3 100644 --- a/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/base/VehicleEntity.java +++ b/src/main/java/com/atsuishio/superbwarfare/entity/vehicle/base/VehicleEntity.java @@ -913,7 +913,7 @@ public abstract class VehicleEntity extends Entity { } public void passengerWeaponAutoAimFormVector(float ySpeed, float xSpeed, float minXAngle, float maxXAngle, Vec3 shootVec) { - //shootVec是需要让炮武器站以这个角度发射的向量 + //shootVec是需要让武器站以这个角度发射的向量 float diffY = (float) Mth.wrapDegrees(-getYRotFromVector(shootVec) + getYRotFromVector(getGunnerVector(1))); float diffX = (float) Mth.wrapDegrees(-getXRotFromVector(shootVec) + getXRotFromVector(getGunnerVector(1)));