diff --git a/src/main/java/com/atsuishio/superbwarfare/client/overlay/StaminaOverlay.java b/src/main/java/com/atsuishio/superbwarfare/client/overlay/StaminaOverlay.java index 46832ef6e..7ef435329 100644 --- a/src/main/java/com/atsuishio/superbwarfare/client/overlay/StaminaOverlay.java +++ b/src/main/java/com/atsuishio/superbwarfare/client/overlay/StaminaOverlay.java @@ -47,8 +47,9 @@ public class StaminaOverlay implements LayeredDraw.Layer { RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO); RenderSystem.setShaderColor(1, 1, 1, (float) Mth.clamp(ClientEventHandler.switchTime, 0, 1)); - guiGraphics.fill(RenderType.guiOverlay(), w / 2 - 64, h / 2 + 100, w / 2 + 64, h / 2 + 101, -90, -16777216); - guiGraphics.fill(RenderType.guiOverlay(), w / 2 - 64, h / 2 + 100, w / 2 + 64 - (int) (1.28 * ClientEventHandler.switchTime), h / 2 + 101, -90, -1); + guiGraphics.fill(RenderType.guiOverlay(), w / 2 - 64, h - 48, w / 2 + 64, h - 49, -90, -16777216); + guiGraphics.fill(RenderType.guiOverlay(), w / 2 - 64, h - 48, w / 2 + 64 - (int) (1.28 * ClientEventHandler.stamina), h - 49, -90, -1); + guiGraphics.pose().popPose(); }