修复各种换弹bug

This commit is contained in:
Atsuihsio 2024-07-06 18:00:58 +08:00
parent 971a61d264
commit 30e656d423
12 changed files with 139 additions and 237 deletions

View file

@ -103,6 +103,7 @@ public class TargetMod {
addNetworkMessage(SensitivityMessage.class, SensitivityMessage::encode, SensitivityMessage::decode, SensitivityMessage::handler);
addNetworkMessage(AdjustZoomFovMessage.class, AdjustZoomFovMessage::encode, AdjustZoomFovMessage::decode, AdjustZoomFovMessage::handler);
addNetworkMessage(AdjustMortarAngleMessage.class, AdjustMortarAngleMessage::encode, AdjustMortarAngleMessage::decode, AdjustMortarAngleMessage::handler);
addNetworkMessage(GunReloadResultMessage.class, GunReloadResultMessage::encode, GunReloadResultMessage::decode, GunReloadResultMessage::handler);
event.enqueueWork(() -> BrewingRecipeRegistry.addRecipe(Ingredient.of(PotionUtils.setPotion(new ItemStack(Items.POTION), Potions.WATER)),
Ingredient.of(Items.LIGHTNING_ROD), PotionUtils.setPotion(new ItemStack(Items.POTION), TargetModPotion.SHOCK.get())));

View file

@ -62,7 +62,7 @@ public class GunEventHandler {
}
if ((player.getPersistentData().getBoolean("firing") || stack.getOrCreateTag().getInt("burst_fire") > 0)
&& !stack.getOrCreateTag().getBoolean("reloading")
&& !(stack.getOrCreateTag().getBoolean("is_normal_reloading") || stack.getOrCreateTag().getBoolean("is_empty_reloading"))
&& !stack.getOrCreateTag().getBoolean("charging")
&& stack.getOrCreateTag().getInt("ammo") > 0
&& !player.getCooldowns().isOnCooldown(stack.getItem())
@ -348,77 +348,70 @@ public class GunEventHandler {
private static void handleGunReload(Player player) {
ItemStack stack = player.getMainHandItem();
CompoundTag tag = stack.getOrCreateTag();
if (player.getPersistentData().getBoolean("start_reload")) {
//启动换弹
if (tag.getBoolean("start_reload")) {
if (stack.is(TargetModTags.Items.OPEN_BOLT)) {
if(tag.getInt("ammo") == 0) {
player.getPersistentData().putInt("gun_reloading_time",(int)tag.getDouble("empty_reload_time"));
tag.putInt("gun_reloading_time",(int)tag.getDouble("empty_reload_time"));
stack.getOrCreateTag().putBoolean("is_empty_reloading",true);
playGunEmptyReloadSounds(player);
player.getPersistentData().putBoolean("start_reload",false);
} else {
player.getPersistentData().putInt("gun_reloading_time",(int)tag.getDouble("normal_reload_time"));
stack.getOrCreateTag().putBoolean("is_reloading",true);
tag.putInt("gun_reloading_time",(int)tag.getDouble("normal_reload_time"));
stack.getOrCreateTag().putBoolean("is_normal_reloading",true);
playGunNormalReloadSounds(player);
player.getPersistentData().putBoolean("start_reload",false);
}
} else {
player.getPersistentData().putInt("gun_reloading_time",(int)tag.getDouble("normal_reload_time"));
stack.getOrCreateTag().putBoolean("is_reloading",true);
tag.putInt("gun_reloading_time",(int)tag.getDouble("normal_reload_time"));
stack.getOrCreateTag().putBoolean("is_normal_reloading",true);
playGunNormalReloadSounds(player);
player.getPersistentData().putBoolean("start_reload",false);
}
tag.putBoolean("start_reload",false);
}
if (player.getPersistentData().getInt("gun_reloading_time") > 0) {
player.getPersistentData().putInt("gun_reloading_time",player.getPersistentData().getInt("gun_reloading_time") - 1);
if (tag.getInt("gun_reloading_time") > 0) {
tag.putInt("gun_reloading_time",tag.getInt("gun_reloading_time") - 1);
}
if (player.getPersistentData().getInt("gun_reloading_time") == 0 && (stack.getOrCreateTag().getBoolean("is_empty_reloading") || stack.getOrCreateTag().getBoolean("is_reloading"))) {
if (tag.getInt("gun_reloading_time") == 1) {
if (stack.is(TargetModTags.Items.OPEN_BOLT)) {
if(tag.getInt("ammo") == 0) {
if (stack.is(TargetModTags.Items.SHOTGUN)) {
GunsTool.reload(player, GunInfo.Type.SHOTGUN);
} else if (stack.is(TargetModTags.Items.SNIPER_RIFLE)) {
GunsTool.reload(player, GunInfo.Type.SNIPER);
} else if (stack.is(TargetModTags.Items.HANDGUN) || stack.is(TargetModTags.Items.SMG)) {
GunsTool.reload(player, GunInfo.Type.HANDGUN);
} else if (stack.is(TargetModTags.Items.RIFLE)) {
GunsTool.reload(player, GunInfo.Type.RIFLE);
}
stack.getOrCreateTag().putBoolean("is_empty_reloading",false);
playGunEmptyReload(player);
} else {
if (stack.is(TargetModTags.Items.SHOTGUN)) {
GunsTool.reload(player, GunInfo.Type.SHOTGUN ,true);
} else if (stack.is(TargetModTags.Items.SNIPER_RIFLE)) {
GunsTool.reload(player, GunInfo.Type.SNIPER ,true);
} else if (stack.is(TargetModTags.Items.HANDGUN) || stack.is(TargetModTags.Items.SMG)) {
GunsTool.reload(player, GunInfo.Type.HANDGUN ,true);
} else if (stack.is(TargetModTags.Items.RIFLE)) {
GunsTool.reload(player, GunInfo.Type.RIFLE ,true);
}
stack.getOrCreateTag().putBoolean("is_reloading",false);
playGunNormalReload(player);
}
} else {
if (stack.is(TargetModTags.Items.SHOTGUN)) {
GunsTool.reload(player, GunInfo.Type.SHOTGUN);
} else if (stack.is(TargetModTags.Items.SNIPER_RIFLE)) {
GunsTool.reload(player, GunInfo.Type.SNIPER);
} else if (stack.is(TargetModTags.Items.HANDGUN) || stack.is(TargetModTags.Items.SMG)) {
GunsTool.reload(player, GunInfo.Type.HANDGUN);
} else if (stack.is(TargetModTags.Items.RIFLE)) {
GunsTool.reload(player, GunInfo.Type.RIFLE);
}
stack.getOrCreateTag().putBoolean("is_reloading",false);
playGunEmptyReload(player);
}
}
}
public static void playGunNormalReload(Player player) {
ItemStack stack = player.getMainHandItem();
if (stack.is(TargetModTags.Items.SHOTGUN)) {
GunsTool.reload(player, GunInfo.Type.SHOTGUN ,true);
} else if (stack.is(TargetModTags.Items.SNIPER_RIFLE)) {
GunsTool.reload(player, GunInfo.Type.SNIPER ,true);
} else if (stack.is(TargetModTags.Items.HANDGUN) || stack.is(TargetModTags.Items.SMG)) {
GunsTool.reload(player, GunInfo.Type.HANDGUN ,true);
} else if (stack.is(TargetModTags.Items.RIFLE)) {
GunsTool.reload(player, GunInfo.Type.RIFLE ,true);
}
}
public static void playGunEmptyReload(Player player) {
ItemStack stack = player.getMainHandItem();
if (stack.is(TargetModTags.Items.SHOTGUN)) {
GunsTool.reload(player, GunInfo.Type.SHOTGUN);
} else if (stack.is(TargetModTags.Items.SNIPER_RIFLE)) {
GunsTool.reload(player, GunInfo.Type.SNIPER);
} else if (stack.is(TargetModTags.Items.HANDGUN) || stack.is(TargetModTags.Items.SMG)) {
GunsTool.reload(player, GunInfo.Type.HANDGUN);
} else if (stack.is(TargetModTags.Items.RIFLE)) {
GunsTool.reload(player, GunInfo.Type.RIFLE);
}
}
public static void playGunEmptyReloadSounds(Player player) {
ItemStack stack = player.getMainHandItem();
@ -432,7 +425,7 @@ public class GunEventHandler {
SoundEvent sound1p = ForgeRegistries.SOUND_EVENTS.getValue(new ResourceLocation(TargetMod.MODID, name + "_reload_empty"));
if (sound1p != null && player instanceof ServerPlayer serverPlayer) {
SoundTool.playLocalSound(serverPlayer, sound1p, 2f, 1f);
SoundTool.playLocalSound(serverPlayer, sound1p, 10f, 1f);
}
}
}
@ -449,7 +442,7 @@ public class GunEventHandler {
SoundEvent sound1p = ForgeRegistries.SOUND_EVENTS.getValue(new ResourceLocation(TargetMod.MODID, name + "_reload_normal"));
if (sound1p != null && player instanceof ServerPlayer serverPlayer) {
SoundTool.playLocalSound(serverPlayer, sound1p, 2f, 1f);
SoundTool.playLocalSound(serverPlayer, sound1p, 10f, 1f);
}
}
}

View file

@ -144,44 +144,40 @@ public class LivingEventHandler {
ItemStack oldStack = event.getFrom();
ItemStack newStack = event.getTo();
if (!newStack.is(TargetModTags.Items.GUN) ){
return;
}
if (player instanceof ServerPlayer serverPlayer) {
var newTag = newStack.getTag();
var oldTag = oldStack.getTag();
if (newStack.getItem() != oldStack.getItem()
|| newTag == null || oldTag == null
|| !newTag.hasUUID("gun_uuid") || !oldTag.hasUUID("gun_uuid")
|| !newTag.getUUID("gun_uuid").equals(oldTag.getUUID("gun_uuid"))
|| newStack.getTag() == null || oldStack.getTag() == null
|| !newStack.getTag().hasUUID("gun_uuid") || !oldStack.getTag().hasUUID("gun_uuid")
|| !newStack.getTag().getUUID("gun_uuid").equals(oldStack.getTag().getUUID("gun_uuid"))
) {
if (!newStack.is(TargetModTags.Items.GUN)) {
}
if (newStack.getItem() instanceof GunItem) {
newStack.getOrCreateTag().putBoolean("draw", true);
if (newStack.getOrCreateTag().getInt("bolt_action_time") > 0) {
newStack.getOrCreateTag().putInt("bolt_action_anim", 0);
}
newStack.getOrCreateTag().putBoolean("is_normal_reloading",false);
newStack.getOrCreateTag().putBoolean("is_empty_reloading",false);
newStack.getOrCreateTag().putInt("gun_reloading_time",0);
}
if (oldStack.getItem() instanceof GunItem oldGun) {
stopGunReloadSound(serverPlayer, oldGun);
player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> {
capability.zoom = false;
capability.zooming = false;
capability.syncPlayerVariables(player);
});
player.getPersistentData().putDouble("zoom_pos", 0);
player.getPersistentData().putDouble("zoom_animation_time", 0);
oldStack.getOrCreateTag().putBoolean("is_reloading",false);
oldStack.getOrCreateTag().putBoolean("is_empty_reloading",false);
player.getPersistentData().putInt("gun_reloading_time",0);
if (newStack.getOrCreateTag().getInt("bolt_action_time") > 0) {
newStack.getOrCreateTag().putInt("bolt_action_anim", 0);
if (oldStack.getOrCreateTag().getInt("bolt_action_time") > 0) {
oldStack.getOrCreateTag().putInt("bolt_action_anim", 0);
}
oldStack.getOrCreateTag().putBoolean("is_normal_reloading",false);
oldStack.getOrCreateTag().putBoolean("is_empty_reloading",false);
oldStack.getOrCreateTag().putInt("gun_reloading_time",0);
}
}
}
}
}
@ -192,6 +188,7 @@ public class LivingEventHandler {
});
}
private static void handlePlayerKillEntity(LivingDeathEvent event) {
LivingEntity entity = event.getEntity();
DamageSource source = event.getSource();

View file

@ -171,7 +171,7 @@ public class PlayerEventHandler {
private static void handlePrepareZoom(Player player) {
ItemStack stack = player.getMainHandItem();
if (stack.is(TargetModTags.Items.GUN) && !stack.getOrCreateTag().getBoolean("reloading") && !player.isSpectator() && !stack.getOrCreateTag().getBoolean("charging")) {
if (stack.is(TargetModTags.Items.GUN) && !(stack.getOrCreateTag().getBoolean("is_normal_reloading") || stack.getOrCreateTag().getBoolean("is_empty_reloading")) && !player.isSpectator() && !stack.getOrCreateTag().getBoolean("charging")) {
if (player.getMainHandItem().getItem() != TargetModItems.MINIGUN.get()) {
if ((player.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables())).zoom) {
player.setSprinting(false);

View file

@ -97,7 +97,7 @@ public class AK47Item extends GunItem implements GeoItem, AnimatedItem {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.ak47.reload_empty"));
}
if (stack.getOrCreateTag().getBoolean("is_reloading")) {
if (stack.getOrCreateTag().getBoolean("is_normal_reloading")) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.ak47.reload_normal"));
}
@ -173,61 +173,6 @@ public class AK47Item extends GunItem implements GeoItem, AnimatedItem {
return map;
}
// @Override
// public void inventoryTick(ItemStack itemStack, Level world, Entity entity, int slot, boolean selected) {
// super.inventoryTick(itemStack, world, entity, slot, selected);
// if (entity instanceof Player player) {
// var tag = itemStack.getOrCreateTag();
// double id = tag.getDouble("id");
// if (player.getMainHandItem().getOrCreateTag().getDouble("id") != tag.getDouble("id")) {
// tag.putBoolean("empty_reload", false);
// tag.putBoolean("reloading", false);
// tag.putDouble("reload_time", 0);
// }
// if (tag.getBoolean("reloading") && tag.getInt("ammo") == 0) {
// if (tag.getDouble("reload_time") == 66) {
// entity.getPersistentData().putDouble("id", id);
// if (!entity.level().isClientSide()) {
// SoundTool.playLocalSound(player, TargetModSounds.AK_47_RELOAD_EMPTY.get(), 100, 1);
// }
// }
// if (player.getMainHandItem().getItem() == itemStack.getItem()
// && player.getMainHandItem().getOrCreateTag().getDouble("id") == id) {
// if (tag.getDouble("reload_time") > 0) {
// tag.putDouble("reload_time", (tag.getDouble("reload_time") - 1));
// }
// } else {
// tag.putBoolean("reloading", false);
// tag.putBoolean("empty_reload", false);
// tag.putDouble("reload_time", 0);
// }
// if (tag.getDouble("reload_time") == 1 && player.getMainHandItem().getOrCreateTag().getDouble("id") == id) {
// GunsTool.reload(entity, GunInfo.Type.RIFLE);
// }
// } else if (tag.getBoolean("reloading") && tag.getInt("ammo") > 0) {
// if (tag.getDouble("reload_time") == 51) {
// entity.getPersistentData().putDouble("id", id);
// if (!entity.level().isClientSide()) {
// SoundTool.playLocalSound(player, TargetModSounds.AK_47_RELOAD_NORMAL.get(), 100, 1);
// }
// }
// if (player.getMainHandItem().getItem() == itemStack.getItem()
// && player.getMainHandItem().getOrCreateTag().getDouble("id") == id) {
// if (tag.getDouble("reload_time") > 0) {
// tag.putDouble("reload_time", (tag.getDouble("reload_time") - 1));
// }
// } else {
// tag.putBoolean("reloading", false);
// tag.putBoolean("empty_reload", false);
// tag.putDouble("reload_time", 0);
// }
// if (tag.getDouble("reload_time") == 1 && player.getMainHandItem().getOrCreateTag().getDouble("id") == id) {
// GunsTool.reload(entity, GunInfo.Type.RIFLE, true);
// }
// }
// }
// }
public static ItemStack getGunInstance() {
ItemStack stack = new ItemStack(TargetModItems.AK_47.get());
GunsTool.initCreativeGun(stack, TargetModItems.AK_47.getId().getPath());

View file

@ -93,11 +93,11 @@ public class Aa12Item extends GunItem implements GeoItem, AnimatedItem {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.aa12.fire"));
}
if (stack.getOrCreateTag().getBoolean("reloading") && stack.getOrCreateTag().getBoolean("empty_reload")) {
if (stack.getOrCreateTag().getBoolean("is_empty_reloading")) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.aa12.reload_empty"));
}
if (stack.getOrCreateTag().getBoolean("reloading") && !stack.getOrCreateTag().getBoolean("empty_reload")) {
if (stack.getOrCreateTag().getBoolean("is_normal_reloading")) {
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.aa12.reload_normal"));
}
@ -173,62 +173,6 @@ public class Aa12Item extends GunItem implements GeoItem, AnimatedItem {
TooltipTool.addShotgunTips(list, stack, 8);
}
@Override
public void inventoryTick(ItemStack itemStack, Level world, Entity entity, int slot, boolean selected) {
super.inventoryTick(itemStack, world, entity, slot, selected);
var tag = itemStack.getOrCreateTag();
double id = tag.getDouble("id");
if (entity instanceof Player player) {
if (player.getMainHandItem().getOrCreateTag().getDouble("id") != tag.getDouble("id")) {
tag.putBoolean("empty_reload", false);
tag.putBoolean("reloading", false);
tag.putDouble("reload_time", 0);
}
if (tag.getBoolean("reloading") && tag.getInt("ammo") == 0) {
if (tag.getDouble("reload_time") == 82) {
entity.getPersistentData().putDouble("id", id);
if (entity instanceof ServerPlayer serverPlayer) {
SoundTool.playLocalSound(serverPlayer, TargetModSounds.AA_12_RELOAD_EMPTY.get(), 100, 1);
}
}
if (player.getMainHandItem().getItem() == itemStack.getItem()
&& player.getMainHandItem().getOrCreateTag().getDouble("id") == id) {
if (tag.getDouble("reload_time") > 0) {
tag.putDouble("reload_time", tag.getDouble("reload_time") - 1);
}
} else {
tag.putBoolean("reloading", false);
tag.putBoolean("empty_reload", false);
tag.putDouble("reload_time", 0);
}
if (tag.getDouble("reload_time") == 1 && player.getMainHandItem().getOrCreateTag().getDouble("id") == id) {
GunsTool.reload(entity, GunInfo.Type.SHOTGUN);
}
} else if (tag.getBoolean("reloading") && tag.getInt("ammo") > 0) {
if (tag.getDouble("reload_time") == 61) {
entity.getPersistentData().putDouble("id", id);
if (entity instanceof ServerPlayer serverPlayer) {
SoundTool.playLocalSound(serverPlayer, TargetModSounds.AA_12_RELOAD_NORMAL.get(), 100, 1);
}
}
if (player.getMainHandItem().getItem() == itemStack.getItem()
&& player.getMainHandItem().getOrCreateTag().getDouble("id") == id) {
if (tag.getDouble("reload_time") > 0) {
tag.putDouble("reload_time", (tag.getDouble("reload_time") - 1));
}
} else {
tag.putBoolean("reloading", false);
tag.putBoolean("empty_reload", false);
tag.putDouble("reload_time", 0);
}
if (tag.getDouble("reload_time") == 1 && player.getMainHandItem().getOrCreateTag().getDouble("id") == id) {
GunsTool.reload(entity, GunInfo.Type.SHOTGUN, true);
}
}
}
}
@Override
public Set<SoundEvent> getReloadSound() {
return Set.of(TargetModSounds.AA_12_RELOAD_EMPTY.get(), TargetModSounds.AA_12_RELOAD_NORMAL.get());

View file

@ -0,0 +1,46 @@
package net.mcreator.target.network.message;
import net.mcreator.target.init.TargetModTags;
import net.minecraft.network.FriendlyByteBuf;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.network.NetworkEvent;
import java.util.function.Supplier;
public class GunReloadResultMessage {
private final int need_to_add;
public GunReloadResultMessage(int need_to_add) {
this.need_to_add = need_to_add;
}
public static void encode(GunReloadResultMessage message, FriendlyByteBuf byteBuf) {
byteBuf.writeInt(message.need_to_add);
}
public static GunReloadResultMessage decode(FriendlyByteBuf byteBuf) {
return new GunReloadResultMessage(byteBuf.readInt());
}
public static void handler(GunReloadResultMessage message, Supplier<NetworkEvent.Context> context) {
context.get().enqueueWork(() -> {
ServerPlayer player = context.get().getSender();
if (player == null) {
return;
}
ItemStack stack = player.getMainHandItem();
if (!stack.is(TargetModTags.Items.GUN)) {
return;
}
var tag = stack.getOrCreateTag();
tag.putInt("ammo", message.need_to_add);
tag.putBoolean("is_normal_reloading", false);
tag.putBoolean("is_empty_reloading", false);
});
context.get().setPacketHandled(true);
}
}

View file

@ -44,7 +44,7 @@ public class ReloadMessage {
if (!world.hasChunkAt(entity.blockPosition()))
return;
if (type == 0) {
PlayerReloadProcedure.execute(entity);
// PlayerReloadProcedure.execute(entity);
ItemStack stack = entity.getMainHandItem();
var capability = entity.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables());
@ -53,10 +53,16 @@ public class ReloadMessage {
&& stack.is(TargetModTags.Items.GUN)
&& !capability.zooming
&& !(entity.getCooldowns().isOnCooldown(stack.getItem()))
&& entity.getPersistentData().getInt("gun_reloading_time") == 0
&& (stack.getOrCreateTag().getInt("gun_reloading_time") == 0)
) {
CompoundTag tag = stack.getOrCreateTag();
boolean can_reload = false;
if (tag.getDouble("normal_reload_time") != 0 || tag.getDouble("empty_reload_time") != 0) {
can_reload = true;
}
//检查备弹
if (stack.is(TargetModTags.Items.SHOTGUN) && capability.shotgunAmmo == 0) {
return;
} else if (stack.is(TargetModTags.Items.SNIPER_RIFLE) && capability.sniperAmmo == 0) {
@ -67,12 +73,13 @@ public class ReloadMessage {
return;
}
if (stack.is(TargetModTags.Items.OPEN_BOLT) && (tag.getDouble("normal_reload_time") != 0 || tag.getDouble("empty_reload_time") != 0)) {
if(tag.getInt("ammo") < tag.getDouble("mag") + 1) {
entity.getPersistentData().putBoolean("start_reload",true);
if (stack.is(TargetModTags.Items.OPEN_BOLT) && can_reload) {
//有OPEN_BOLT的枪非空仓换弹子弹会多一发
if (tag.getInt("ammo") < tag.getDouble("mag") + 1) {
tag.putBoolean("start_reload",true);
}
} else if (tag.getInt("ammo") < tag.getDouble("mag")){
entity.getPersistentData().putBoolean("start_reload",true);
tag.putBoolean("start_reload",true);
}
}
}

View file

@ -169,23 +169,6 @@ public class PlayerReloadProcedure {
tag.putDouble("reload_time", 72);
}
}
// if (player.getMainHandItem().getItem() == TargetModItems.AK_47.get()
// && !(player.getCooldowns().isOnCooldown(player.getMainHandItem().getItem()))
// && !tag.getBoolean("reloading")
// && tag.getInt("ammo") < 31
// && (entity.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables())).rifleAmmo > 0) {
// if (tag.getInt("ammo") > 0) {
// tag.putBoolean("reloading", true);
// tag.putBoolean("empty_reload", false);
// tag.putDouble("id", (Mth.nextDouble(RandomSource.create(), 1, 1919810)));
// tag.putDouble("reload_time", 51);
// } else if (tag.getInt("ammo") == 0) {
// tag.putBoolean("reloading", true);
// tag.putDouble("empty_reload", 1);
// tag.putDouble("id", (Mth.nextDouble(RandomSource.create(), 1, 1919810)));
// tag.putDouble("reload_time", 66);
// }
// }
if ((player.getMainHandItem().getItem() == TargetModItems.M_4.get()
|| player.getMainHandItem().getItem() == TargetModItems.HK_416.get())
&& !(player.getCooldowns().isOnCooldown(player.getMainHandItem().getItem()))
@ -204,23 +187,6 @@ public class PlayerReloadProcedure {
tag.putDouble("reload_time", 61);
}
}
if (player.getMainHandItem().getItem() == TargetModItems.AA_12.get()
&& !(player.getCooldowns().isOnCooldown(player.getMainHandItem().getItem()))
&& !tag.getBoolean("reloading")
&& tag.getInt("ammo") < 26
&& (entity.getCapability(TargetModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new TargetModVariables.PlayerVariables())).shotgunAmmo > 0) {
if (tag.getInt("ammo") > 0) {
tag.putBoolean("reloading", true);
tag.putBoolean("empty_reload", false);
tag.putDouble("id", (Mth.nextDouble(RandomSource.create(), 1, 1919810)));
tag.putDouble("reload_time", 61);
} else if (tag.getInt("ammo") == 0) {
tag.putBoolean("reloading", true);
tag.putDouble("empty_reload", 1);
tag.putDouble("id", (Mth.nextDouble(RandomSource.create(), 1, 1919810)));
tag.putDouble("reload_time", 82);
}
}
if (player.getMainHandItem().getItem() == TargetModItems.DEVOTION.get()
&& !(player.getCooldowns().isOnCooldown(player.getMainHandItem().getItem()))
&& !tag.getBoolean("reloading")

View file

@ -53,9 +53,9 @@ public class PressFireProcedure {
capability.syncPlayerVariables(player);
});
if (tag.getInt("ammo") == 0) {
PlayerReloadProcedure.execute(player);
}
// if (tag.getInt("ammo") == 0) {
// PlayerReloadProcedure.execute(player);
// }
// 栓动武器左键手动拉栓
if (mainHandItem.is(TargetModTags.Items.GUN) && tag.getInt("bolt_action_time") > 0 && tag.getInt("ammo") > 0 && tag.getInt("bolt_action_anim") == 0) {

View file

@ -3,6 +3,8 @@ package net.mcreator.target.tools;
import com.google.gson.stream.JsonReader;
import net.mcreator.target.TargetMod;
import net.mcreator.target.network.TargetModVariables;
import net.mcreator.target.network.message.AdjustMortarAngleMessage;
import net.mcreator.target.network.message.GunReloadResultMessage;
import net.mcreator.target.network.message.GunsDataMessage;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.server.level.ServerPlayer;
@ -130,9 +132,8 @@ public class GunsTool {
capability.syncPlayerVariables(entity);
});
tag.putInt("ammo", ammo + Math.min(ammoToAdd, playerAmmo));
tag.putBoolean("reloading", false);
tag.putBoolean("empty_reload", false);
int need_to_add = ammo + Math.min(ammoToAdd, playerAmmo);
TargetMod.PACKET_HANDLER.sendToServer(new GunReloadResultMessage(need_to_add));
}
}

View file

@ -15,5 +15,7 @@
"semi": 1,
"burst": 0,
"auto": 1,
"burst_size": 1
"burst_size": 1,
"normal_reload_time": 61,
"empty_reload_time": 82
}