diff --git a/src/main/java/com/atsuishio/superbwarfare/event/GunEventHandler.java b/src/main/java/com/atsuishio/superbwarfare/event/GunEventHandler.java index 901c993eb..dc7c7a44b 100644 --- a/src/main/java/com/atsuishio/superbwarfare/event/GunEventHandler.java +++ b/src/main/java/com/atsuishio/superbwarfare/event/GunEventHandler.java @@ -267,6 +267,7 @@ public class GunEventHandler { * 通用的武器换弹流程 */ private static void handleGunReload(Player player, GunData gun) { + var data = GunData.from(gun.stack); var stack = gun.stack(); var gunItem = gun.item(); var reload = gun.reload; @@ -310,6 +311,9 @@ public class GunEventHandler { } else { playGunEmptyReload(player, gun); } + data.reload.setTime(0); + data.reload.setState(ReloadState.NOT_RELOADING); + reload.reloadStarter.finish(); } }