正确发射蜂群无人机

This commit is contained in:
Light_Quanta 2025-05-23 01:52:04 +08:00
parent 61ba12084c
commit 31e6914868
No known key found for this signature in database
GPG key ID: 11A39A1B8C890959
2 changed files with 50 additions and 78 deletions

View file

@ -324,6 +324,8 @@ public class ModItems {
DispenserBlock.registerProjectileBehavior(item.get());
}
}
DispenserBlock.registerBehavior(SWARM_DRONE.get(), new SwarmDrone.SwarmDroneDispenseBehavior());
}
public static void register(IEventBus bus) {

View file

@ -1,16 +1,25 @@
package com.atsuishio.superbwarfare.item;
import com.atsuishio.superbwarfare.entity.projectile.SwarmDroneEntity;
import com.atsuishio.superbwarfare.init.ModItems;
import com.atsuishio.superbwarfare.init.ModSounds;
import net.minecraft.ChatFormatting;
import net.minecraft.core.Direction;
import net.minecraft.core.Position;
import net.minecraft.core.dispenser.BlockSource;
import net.minecraft.core.dispenser.ProjectileDispenseBehavior;
import net.minecraft.network.chat.Component;
import net.minecraft.sounds.SoundSource;
import net.minecraft.world.entity.projectile.Projectile;
import net.minecraft.world.item.Item;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.ProjectileItem;
import net.minecraft.world.item.TooltipFlag;
import net.minecraft.world.level.ClipContext;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.DispenserBlock;
import net.minecraft.world.phys.BlockHitResult;
import net.minecraft.world.phys.Vec3;
import org.jetbrains.annotations.NotNull;
import javax.annotation.ParametersAreNonnullByDefault;
@ -22,83 +31,41 @@ public class SwarmDrone extends Item implements ProjectileItem {
super(new Properties());
}
// @Override
// public AbstractProjectileDispenseBehavior getLaunchBehavior() {
// return new AbstractProjectileDispenseBehavior() {
//
// @Override
// public ItemStack execute(BlockSource blockSource, ItemStack pStack) {
// Level level = blockSource.getLevel();
// Position position = DispenserBlock.getDispensePosition(blockSource);
// Direction direction = blockSource.getBlockState().getValue(DispenserBlock.FACING);
// Projectile projectile = this.getProjectile(level, position, pStack);
//
// float yVec = direction.getStepY();
// if (direction != Direction.DOWN) {
// yVec += 1F;
// }
//
// projectile.shoot(direction.getStepX(), yVec, direction.getStepZ(), this.getPower(), this.getUncertainty());
//
// BlockHitResult result = level.clip(new ClipContext(new Vec3(position.x(), position.y(), position.z()),
// new Vec3(position.x(), position.y(), position.z()).add(new Vec3(direction.step().mul(128))),
// ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, projectile));
// Vec3 hitPos = result.getLocation();
// ((SwarmDroneEntity) projectile).setGuideType(1);
// ((SwarmDroneEntity) projectile).setTargetVec(hitPos);
//
// level.addFreshEntity(projectile);
// pStack.shrink(1);
// return pStack;
// }
//
// @Override
// @ParametersAreNonnullByDefault
// protected @NotNull Projectile getProjectile(Level pLevel, Position pos, ItemStack pStack) {
// return new SwarmDroneEntity(pos.x(), pos.y(), pos.z(), pLevel);
// }
//
// @Override
// protected void playSound(BlockSource blockSource) {
// blockSource.getLevel().playSound(null, blockSource.getPos(), ModSounds.DECOY_FIRE.get(), SoundSource.BLOCKS, 2.0F, 1.0F);
// }
// };
// }
public static class SwarmDroneDispenseBehavior extends ProjectileDispenseBehavior {
// public class SwarmDroneDispenseBehavior extends ProjectileDispenseBehavior {
//
// public SwarmDroneDispenseBehavior(Item projectile) {
// super(projectile);
// }
//
// @Override
// @ParametersAreNonnullByDefault
// public @NotNull ItemStack execute(BlockSource blockSource, ItemStack stack) {
// Level level = blockSource.level();
// Position position = DispenserBlock.getDispensePosition(blockSource);
// Direction direction = blockSource.state().getValue(DispenserBlock.FACING);
// Projectile projectile = this.getProjectile(level, position, stack);
//
// float yVec = direction.getStepY();
// if (direction != Direction.DOWN) {
// yVec += 1F;
// }
//
// projectile.shoot(direction.getStepX(), yVec, direction.getStepZ(), this.getPower(), this.getUncertainty());
//
// BlockHitResult result = level.clip(new ClipContext(new Vec3(position.x(), position.y(), position.z()),
// new Vec3(position.x(), position.y(), position.z()).add(new Vec3(direction.step().mul(128))),
// ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, projectile));
// Vec3 hitPos = result.getLocation();
// ((SwarmDroneEntity) projectile).setGuideType(1);
// ((SwarmDroneEntity) projectile).setTargetVec(hitPos);
//
// level.addFreshEntity(projectile);
// pStack.shrink(1);
// return pStack;
// return super.execute(blockSource, stack);
// }
// }
public SwarmDroneDispenseBehavior() {
super(ModItems.SWARM_DRONE.get());
}
@Override
@ParametersAreNonnullByDefault
public @NotNull ItemStack execute(BlockSource blockSource, ItemStack stack) {
Level level = blockSource.level();
Position position = DispenserBlock.getDispensePosition(blockSource);
Direction direction = blockSource.state().getValue(DispenserBlock.FACING);
SwarmDroneEntity projectile = createProjectile(level, position);
float yVec = direction.getStepY();
if (direction != Direction.DOWN) {
yVec += 1F;
}
projectile.shoot(direction.getStepX(), yVec, direction.getStepZ(), 1.5f, 1);
BlockHitResult result = level.clip(new ClipContext(new Vec3(position.x(), position.y(), position.z()),
new Vec3(position.x(), position.y(), position.z()).add(new Vec3(direction.step().mul(128))),
ClipContext.Block.COLLIDER, ClipContext.Fluid.NONE, projectile));
Vec3 hitPos = result.getLocation();
projectile.setGuideType(1);
projectile.setTargetVec(hitPos);
level.addFreshEntity(projectile);
stack.shrink(1);
blockSource.level().playSound(null, blockSource.pos(), ModSounds.DECOY_FIRE.get(), SoundSource.BLOCKS, 2.0F, 1.0F);
return stack;
}
}
// TODO 怎么发射
@ -112,14 +79,17 @@ public class SwarmDrone extends Item implements ProjectileItem {
public @NotNull DispenseConfig createDispenseConfig() {
return ProjectileItem.DispenseConfig.builder()
.uncertainty(1)
.power(0.5f)
.power(1.5f)
.build();
}
private static SwarmDroneEntity createProjectile(Level level, Position pos) {
return new SwarmDroneEntity(pos.x(), pos.y(), pos.z(), level);
}
@Override
@ParametersAreNonnullByDefault
public @NotNull Projectile asProjectile(Level level, Position pos, ItemStack stack, Direction direction) {
return new SwarmDroneEntity(pos.x(), pos.y(), pos.z(), level);
return createProjectile(level, pos);
}
}