调整散布
This commit is contained in:
parent
247c1c2c3c
commit
3602a983f5
2 changed files with 4 additions and 4 deletions
|
@ -129,7 +129,7 @@ public class ClientEventHandler {
|
||||||
float times = Minecraft.getInstance().getDeltaFrameTime();
|
float times = Minecraft.getInstance().getDeltaFrameTime();
|
||||||
|
|
||||||
double basicDev = stack.getOrCreateTag().getDouble("spread");
|
double basicDev = stack.getOrCreateTag().getDouble("spread");
|
||||||
double walk = isMoving() ? 0.15 * basicDev : 0;
|
double walk = isMoving() ? 0.3 * basicDev : 0;
|
||||||
double sprint = player.isSprinting() ? 0.25 * basicDev : 0;
|
double sprint = player.isSprinting() ? 0.25 * basicDev : 0;
|
||||||
double crouching = player.isCrouching() ? -0.15 * basicDev : 0;
|
double crouching = player.isCrouching() ? -0.15 * basicDev : 0;
|
||||||
double prone = isProne(player) ? -0.3 * basicDev : 0;
|
double prone = isProne(player) ? -0.3 * basicDev : 0;
|
||||||
|
@ -401,11 +401,11 @@ public class ClientEventHandler {
|
||||||
firePosTimer = 0.001;
|
firePosTimer = 0.001;
|
||||||
fireRotTimer = 0.001;
|
fireRotTimer = 0.001;
|
||||||
firePosZ = 0.1;
|
firePosZ = 0.1;
|
||||||
fireSpread += 1.5;
|
fireSpread += 0.2;
|
||||||
}
|
}
|
||||||
|
|
||||||
fireSpread = Mth.clamp(fireSpread - 0.1 * (Math.pow(fireSpread, 2) * times), 0, 100);
|
fireSpread = Mth.clamp(fireSpread - 0.1 * (Math.pow(fireSpread, 2) * times), 0, 100);
|
||||||
firePosZ = Mth.clamp(firePosZ - 0.01 * times, 0, 0.6);
|
firePosZ = Mth.clamp(firePosZ - 0.02 * times, 0, 0.6);
|
||||||
|
|
||||||
if (0 < firePosTimer) {
|
if (0 < firePosTimer) {
|
||||||
firePosTimer += 0.25 * (1.1 - firePosTimer) * times;
|
firePosTimer += 0.25 * (1.1 - firePosTimer) * times;
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
"zoomSpread": 0.2,
|
"zoomSpread": 0.2,
|
||||||
"recoil_x": 0.008,
|
"recoil_x": 0.008,
|
||||||
"recoil_y": 0.018,
|
"recoil_y": 0.018,
|
||||||
"damage": 150,
|
"damage": 250,
|
||||||
"velocity": 4,
|
"velocity": 4,
|
||||||
"mag": 1,
|
"mag": 1,
|
||||||
"weight": 1,
|
"weight": 1,
|
||||||
|
|
Loading…
Add table
Reference in a new issue