添加rpm适配

This commit is contained in:
17146 2024-05-09 23:24:55 +08:00
parent 01d286abca
commit 43c2307698
4 changed files with 148 additions and 76 deletions

View file

@ -0,0 +1,139 @@
package net.mcreator.target.event;
import net.mcreator.target.init.TargetModAttributes;
import net.mcreator.target.init.TargetModTags;
import net.mcreator.target.procedures.BulletFireNormalProcedure;
import net.mcreator.target.tools.ItemNBTTool;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
import net.minecraftforge.event.TickEvent;
import net.minecraftforge.eventbus.api.SubscribeEvent;
import net.minecraftforge.fml.common.Mod;
@Mod.EventBusSubscriber
public class GunEventHandler {
@SubscribeEvent
public static void onPlayerTick(TickEvent.PlayerTickEvent event) {
Player player = event.player;
if (player == null) {
return;
}
if (event.phase == TickEvent.Phase.END) {
handleGunsDev(player);
handleGunFire(player);
}
}
private static void handleGunsDev(Player player) {
double[] recoilTimer = {0};
double totalTime = 20;
int sleepTime = 2;
double recoilDuration = totalTime / sleepTime;
Runnable recoilRunnable = () -> {
while (recoilTimer[0] < recoilDuration) {
if (player == null) {
return;
}
ItemStack stack = player.getMainHandItem();
double basic = stack.getOrCreateTag().getDouble("dev");
double sprint = player.isSprinting() ? 0.5 * basic : 0;
double sneaking = player.isShiftKeyDown() ? (-0.25) * basic : 0;
double prone = player.getPersistentData().getDouble("prone") > 0 ? (-0.5) * basic : 0;
double jump = player.onGround() ? 0 : 1.5 * basic;
double fire = stack.getOrCreateTag().getDouble("fireanim") > 0 ? 0.5 * basic : 0;
double ride = player.isPassenger() ? (-0.5) * basic : 0;
double walk;
if (player.getPersistentData().getDouble("qian") == 1 || player.getPersistentData().getDouble("tui") == 1 ||
player.getPersistentData().getDouble("mover") == 1 || player.getPersistentData().getDouble("movel") == 1) {
walk = 0.2 * basic;
} else {
walk = 0;
}
double zoom;
if (player.getPersistentData().getDouble("zoom_time") > 4) {
if (stack.is(TargetModTags.Items.SNIPER_RIFLE)) {
zoom = 0.0001;
} else if (stack.is(TargetModTags.Items.SHOTGUN)) {
zoom = 0.9;
} else {
zoom = 0.0001;
}
} else {
zoom = 1;
}
double index = zoom * (basic + walk + sprint + sneaking + prone + jump + fire + ride);
if (player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) < index) {
player.getAttribute(TargetModAttributes.SPREAD.get())
.setBaseValue(player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) + 0.0125 * Math.pow(index - player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()), 2));
} else {
player.getAttribute(TargetModAttributes.SPREAD.get())
.setBaseValue(player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) - 0.0125 * Math.pow(index - player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()), 2));
}
recoilTimer[0]++;
try {
Thread.sleep(sleepTime);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
};
Thread recoilThread = new Thread(recoilRunnable);
recoilThread.start();
}
private static void handleGunFire(Player player) {
ItemStack stack = player.getMainHandItem();
if (stack.is(TargetModTags.Items.NORMAL_MAG_GUN)
&& player.getPersistentData().getDouble("firing") == 1
&& stack.getOrCreateTag().getDouble("reloading") == 0
&& stack.getOrCreateTag().getDouble("ammo") > 0
&& !player.getCooldowns().isOnCooldown(stack.getItem())
&& stack.getOrCreateTag().getDouble("firemode") != 1) {
if (stack.getOrCreateTag().getDouble("firemode") == 0) {
player.getPersistentData().putDouble("firing", 0);
}
if (stack.getOrCreateTag().getDouble("animindex") == 1) {
stack.getOrCreateTag().putDouble("animindex", 0);
} else {
stack.getOrCreateTag().putDouble("animindex", 1);
}
if (stack.getOrCreateTag().getDouble("ammo") == 1) {
stack.getOrCreateTag().putDouble("gj", 1);
}
stack.getOrCreateTag().putDouble("ammo", (stack.getOrCreateTag().getDouble("ammo") - 1));
stack.getOrCreateTag().putDouble("firecooldown", 7);
stack.getOrCreateTag().putDouble("fireanim", 2);
stack.getOrCreateTag().putDouble("empty", 1);
// TODO 补齐rpm数据
int cooldown = (int) Math.ceil(20 * 60 / ItemNBTTool.getDouble(stack, "rpm", 60));
player.getCooldowns().addCooldown(stack.getItem(), cooldown);
for (int index0 = 0; index0 < (int) stack.getOrCreateTag().getDouble("projectileamount"); index0++) {
BulletFireNormalProcedure.execute(player);
}
}
}
}

View file

@ -1,6 +1,5 @@
package net.mcreator.target.event;
import net.mcreator.target.init.TargetModAttributes;
import net.mcreator.target.init.TargetModItems;
import net.mcreator.target.init.TargetModTags;
import net.mcreator.target.network.TargetModVariables;
@ -61,7 +60,6 @@ public class PlayerEventHandler {
handleSpecialWeaponAmmo(player);
handleChangeFireRate(player);
handleDistantRange(player);
handleGunsDev(player);
}
}
@ -317,72 +315,4 @@ public class PlayerEventHandler {
}
}
}
private static void handleGunsDev(Player player) {
double[] recoilTimer = {0};
double totalTime = 20;
int sleepTime = 2;
double recoilDuration = totalTime / sleepTime;
Runnable recoilRunnable = () -> {
while (recoilTimer[0] < recoilDuration) {
if (player == null) {
return;
}
ItemStack stack = player.getMainHandItem();
double basic = stack.getOrCreateTag().getDouble("dev");
double sprint = player.isSprinting() ? 0.5 * basic : 0;
double sneaking = player.isShiftKeyDown() ? (-0.25) * basic : 0;
double prone = player.getPersistentData().getDouble("prone") > 0 ? (-0.5) * basic : 0;
double jump = player.onGround() ? 0 : 1.5 * basic;
double fire = stack.getOrCreateTag().getDouble("fireanim") > 0 ? 0.5 * basic : 0;
double ride = player.isPassenger() ? (-0.5) * basic : 0;
double walk;
if (player.getPersistentData().getDouble("qian") == 1 || player.getPersistentData().getDouble("tui") == 1 ||
player.getPersistentData().getDouble("mover") == 1 || player.getPersistentData().getDouble("movel") == 1) {
walk = 0.2 * basic;
} else {
walk = 0;
}
double zoom;
if (player.getPersistentData().getDouble("zoom_time") > 4) {
if (stack.is(TargetModTags.Items.SNIPER_RIFLE)) {
zoom = 0.0001;
} else if (stack.is(TargetModTags.Items.SHOTGUN)) {
zoom = 0.9;
} else {
zoom = 0.0001;
}
} else {
zoom = 1;
}
double index = zoom * (basic + walk + sprint + sneaking + prone + jump + fire + ride);
if (player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) < index) {
player.getAttribute(TargetModAttributes.SPREAD.get())
.setBaseValue(player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) + 0.0125 * Math.pow(index - player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()), 2));
} else {
player.getAttribute(TargetModAttributes.SPREAD.get())
.setBaseValue(player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()) - 0.0125 * Math.pow(index - player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()), 2));
}
recoilTimer[0]++;
try {
Thread.sleep(sleepTime);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
};
Thread recoilThread = new Thread(recoilRunnable);
recoilThread.start();
}
}

View file

@ -60,11 +60,13 @@ public class NormalMagGunFire {
usehand.getOrCreateTag().putDouble("firecooldown", 7);
usehand.getOrCreateTag().putDouble("fireanim", 2);
usehand.getOrCreateTag().putDouble("empty", 1);
if (entity instanceof Player _player)
_player.getCooldowns().addCooldown(usehand.getItem(), 2);
for (int index0 = 0; index0 < (int) usehand.getOrCreateTag().getDouble("projectileamount"); index0++) {
BulletFireNormalProcedure.execute(entity);
}
// TODO 修改后面的音效播放方法使其成为通用方法
// if (entity instanceof Player _player)
// _player.getCooldowns().addCooldown(usehand.getItem(), 2);
// for (int index0 = 0; index0 < (int) usehand.getOrCreateTag().getDouble("projectileamount"); index0++) {
// BulletFireNormalProcedure.execute(entity);
// }
if (usehand.getItem() == TargetModItems.AK_47.get()) {
{
if (!entity.level().isClientSide() && entity.getServer() != null) {

View file

@ -8,5 +8,6 @@
"headshot": 2,
"velocity": 45,
"mag": 30,
"projectileamount": 1
"projectileamount": 1,
"rpm": 800
}