修改战术冲刺的逻辑
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parent
79743d316c
commit
45386b0fd8
1 changed files with 2 additions and 2 deletions
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@ -342,7 +342,7 @@ public class ClientEventHandler {
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exhaustion = false;
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exhaustion = false;
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}
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}
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if ((ModKeyMappings.BREATH.isDown() && zoom) || (tacticalSprint)) {
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if ((ModKeyMappings.BREATH.isDown() && zoom) || tacticalSprint) {
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switchTime = Math.min(switchTime + 0.65, 5);
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switchTime = Math.min(switchTime + 0.65, 5);
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} else if (switchTime > 0 && stamina == 0) {
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} else if (switchTime > 0 && stamina == 0) {
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switchTime = Math.max(switchTime - 0.15, 0);
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switchTime = Math.max(switchTime - 0.15, 0);
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@ -352,7 +352,7 @@ public class ClientEventHandler {
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tacticalSprint = false;
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tacticalSprint = false;
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}
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}
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if (tacticalSprint && player.onGround() || player.jumping) {
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if (tacticalSprint && (player.onGround() || player.jumping)) {
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PacketDistributor.sendToServer(new TacticalSprintMessage(true));
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PacketDistributor.sendToServer(new TacticalSprintMessage(true));
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} else {
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} else {
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PacketDistributor.sendToServer(new TacticalSprintMessage(false));
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PacketDistributor.sendToServer(new TacticalSprintMessage(false));
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