修改taser

This commit is contained in:
17146 2024-05-19 20:15:44 +08:00
parent 411791cc43
commit 493c3df415
2 changed files with 51 additions and 66 deletions

View file

@ -7,15 +7,17 @@ import net.mcreator.target.client.renderer.item.TaserItemRenderer;
import net.mcreator.target.init.TargetModItems;
import net.mcreator.target.init.TargetModSounds;
import net.mcreator.target.item.AnimatedItem;
import net.mcreator.target.procedures.TasercooldownProcedure;
import net.mcreator.target.tools.GunsTool;
import net.mcreator.target.tools.TooltipTool;
import net.minecraft.client.Minecraft;
import net.minecraft.client.model.HumanoidModel;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
import net.minecraft.commands.CommandSource;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.ResourceLocation;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.sounds.SoundEvent;
import net.minecraft.world.InteractionHand;
import net.minecraft.world.entity.Entity;
@ -79,7 +81,7 @@ public class Taser extends GunItem implements GeoItem, AnimatedItem {
transformType = type;
}
private PlayState idlePredicate(AnimationState event) {
private PlayState idlePredicate(AnimationState<Taser> event) {
LocalPlayer player = Minecraft.getInstance().player;
ItemStack stack = player.getMainHandItem();
@ -106,7 +108,7 @@ public class Taser extends GunItem implements GeoItem, AnimatedItem {
return PlayState.STOP;
}
private PlayState procedurePredicate(AnimationState event) {
private PlayState procedurePredicate(AnimationState<Taser> event) {
if (transformType != null && transformType.firstPerson()) {
if (!(this.animationProcedure.equals("empty")) && event.getController().getAnimationState() == AnimationController.State.STOPPED) {
event.getController().setAnimation(RawAnimation.begin().thenPlay(this.animationProcedure));
@ -121,9 +123,9 @@ public class Taser extends GunItem implements GeoItem, AnimatedItem {
@Override
public void registerControllers(AnimatableManager.ControllerRegistrar data) {
AnimationController procedureController = new AnimationController(this, "procedureController", 0, this::procedurePredicate);
AnimationController<Taser> procedureController = new AnimationController<>(this, "procedureController", 0, this::procedurePredicate);
data.add(procedureController);
AnimationController idleController = new AnimationController(this, "idleController", 3, this::idlePredicate);
AnimationController<Taser> idleController = new AnimationController<>(this, "idleController", 3, this::idlePredicate);
data.add(idleController);
}
@ -171,12 +173,52 @@ public class Taser extends GunItem implements GeoItem, AnimatedItem {
}
@Override
public void inventoryTick(ItemStack itemstack, Level world, Entity entity, int slot, boolean selected) {
super.inventoryTick(itemstack, world, entity, slot, selected);
public void inventoryTick(ItemStack stack, Level world, Entity entity, int slot, boolean selected) {
super.inventoryTick(stack, world, entity, slot, selected);
if (entity instanceof Player player) {
itemstack.getOrCreateTag().putInt("max_ammo", getAmmoCount(player));
stack.getOrCreateTag().putInt("max_ammo", getAmmoCount(player));
ItemStack heldItem = player.getMainHandItem();
double id = stack.getOrCreateTag().getDouble("id");
if (heldItem.getOrCreateTag().getDouble("id") != stack.getOrCreateTag().getDouble("id")) {
stack.getOrCreateTag().putBoolean("empty_reload", false);
stack.getOrCreateTag().putBoolean("reloading", false);
stack.getOrCreateTag().putDouble("reload_time", 0);
}
if (stack.getOrCreateTag().getBoolean("reloading")) {
if (stack.getOrCreateTag().getDouble("reload_time") == 55) {
player.getPersistentData().putDouble("id", id);
// TODO 修改音效播放
if (!player.level().isClientSide() && player.getServer() != null) {
player.getServer().getCommands().performPrefixedCommand(new CommandSourceStack(CommandSource.NULL, player.position(), player.getRotationVector(), player.level() instanceof ServerLevel ? (ServerLevel) player.level() : null, 4,
player.getName().getString(), player.getDisplayName(), player.level().getServer(), player), "playsound target:taser_reload player @s ~ ~ ~ 100 1");
}
}
if (heldItem.getItem() == stack.getItem() && heldItem.getOrCreateTag().getDouble("id") == id) {
if (stack.getOrCreateTag().getDouble("reload_time") > 0) {
stack.getOrCreateTag().putDouble("reload_time", (stack.getOrCreateTag().getDouble("reload_time") - 1));
}
} else {
stack.getOrCreateTag().putBoolean("reloading", false);
stack.getOrCreateTag().putDouble("reload_time", 0);
stack.getOrCreateTag().putBoolean("empty_reload", false);
}
if (stack.getOrCreateTag().getDouble("reload_time") == 1 && heldItem.getOrCreateTag().getDouble("id") == id) {
if (stack.getOrCreateTag().getInt("max_ammo") >= 1) {
stack.getOrCreateTag().putInt("ammo", 1);
player.getInventory().clearOrCountMatchingItems(p -> p.getItem() == TargetModItems.TASER_ELECTRODE.get(), 1, player.inventoryMenu.getCraftSlots());
stack.getOrCreateTag().putBoolean("reloading", false);
stack.getOrCreateTag().putBoolean("empty_reload", false);
}
}
}
}
TasercooldownProcedure.execute(entity, itemstack);
}
protected static boolean check(ItemStack stack) {

View file

@ -1,57 +0,0 @@
package net.mcreator.target.procedures;
import net.mcreator.target.init.TargetModItems;
import net.minecraft.commands.CommandSource;
import net.minecraft.commands.CommandSourceStack;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.item.ItemStack;
public class TasercooldownProcedure {
public static void execute(Entity entity, ItemStack itemstack) {
if (entity == null)
return;
double id = 0;
id = itemstack.getOrCreateTag().getDouble("id");
if ((entity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("id") != itemstack.getOrCreateTag().getDouble("id")) {
itemstack.getOrCreateTag().putBoolean("empty_reload", false);
itemstack.getOrCreateTag().putBoolean("reloading", false);
itemstack.getOrCreateTag().putDouble("reload_time", 0);
}
if (itemstack.getOrCreateTag().getBoolean("reloading")) {
if (itemstack.getOrCreateTag().getDouble("reload_time") == 55) {
entity.getPersistentData().putDouble("id", id);
{
Entity _ent = entity;
if (!_ent.level().isClientSide() && _ent.getServer() != null) {
_ent.getServer().getCommands().performPrefixedCommand(new CommandSourceStack(CommandSource.NULL, _ent.position(), _ent.getRotationVector(), _ent.level() instanceof ServerLevel ? (ServerLevel) _ent.level() : null, 4,
_ent.getName().getString(), _ent.getDisplayName(), _ent.level().getServer(), _ent), "playsound target:taser_reload player @s ~ ~ ~ 100 1");
}
}
}
if ((entity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == itemstack.getItem()
&& (entity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("id") == id) {
if (itemstack.getOrCreateTag().getDouble("reload_time") > 0) {
itemstack.getOrCreateTag().putDouble("reload_time", (itemstack.getOrCreateTag().getDouble("reload_time") - 1));
}
} else {
itemstack.getOrCreateTag().putBoolean("reloading", false);
itemstack.getOrCreateTag().putDouble("reload_time", 0);
itemstack.getOrCreateTag().putBoolean("empty_reload", false);
}
if (itemstack.getOrCreateTag().getDouble("reload_time") == 1 && (entity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("id") == id) {
if (itemstack.getOrCreateTag().getInt("max_ammo") >= 1) {
itemstack.getOrCreateTag().putInt("ammo", 1);
if (entity instanceof Player _player) {
ItemStack _stktoremove = new ItemStack(TargetModItems.TASER_ELECTRODE.get());
_player.getInventory().clearOrCountMatchingItems(p -> _stktoremove.getItem() == p.getItem(), 1, _player.inventoryMenu.getCraftSlots());
}
itemstack.getOrCreateTag().putBoolean("reloading", false);
itemstack.getOrCreateTag().putBoolean("empty_reload", false);
}
}
}
}
}