调整发射角度,武器数据

This commit is contained in:
Atsuihsio 2024-06-05 16:16:14 +08:00
parent 314797336e
commit 4dfcffc9bd
6 changed files with 6 additions and 6 deletions

View file

@ -341,8 +341,8 @@ public class GunEventHandler {
projectile.beast();
}
projectile.setPos(player.getX() - 0.1 * player.getLookAngle().x, player.getEyeY() - 0.07 - 0.1 * player.getLookAngle().y, player.getZ() + -0.1 * player.getLookAngle().z);
projectile.shoot(player.getLookAngle().x, player.getLookAngle().y + 0.003f , player.getLookAngle().z, 1 * (float) heldItem.getOrCreateTag().getDouble("velocity"),
projectile.setPos(player.getX() - 0.1 * player.getLookAngle().x, player.getEyeY() - 0.1 - 0.1 * player.getLookAngle().y, player.getZ() + -0.1 * player.getLookAngle().z);
projectile.shoot(player.getLookAngle().x, player.getLookAngle().y + 0.001f , player.getLookAngle().z, 1 * (float) heldItem.getOrCreateTag().getDouble("velocity"),
(float) player.getAttributeBaseValue(TargetModAttributes.SPREAD.get()));
player.level().addFreshEntity(projectile);
}

View file

@ -3,7 +3,7 @@
"zoom": 1.25,
"dev": 7,
"recoil_x": 0.004,
"recoil_y": 0.03,
"recoil_y": 0.04,
"damage": 65,
"headshot": 3,
"velocity": 38,

View file

@ -3,7 +3,7 @@
"zoom": 1.25,
"dev": 3,
"recoil_x": 0.009,
"recoil_y": 0.03,
"recoil_y": 0.04,
"damage": 3,
"headshot": 1.5,
"velocity": 16,

View file

@ -3,7 +3,7 @@
"zoom": 1.25,
"dev": 2,
"recoil_x": 0.004,
"recoil_y": 0.011,
"recoil_y": 0.031,
"damage": 16,
"headshot": 2.5,
"velocity": 38,

View file

@ -3,7 +3,7 @@
"zoom": 1.25,
"dev": 3,
"recoil_x": 0.005,
"recoil_y": 0.022,
"recoil_y": 0.032,
"damage": 18,
"headshot": 1.5,
"velocity": 18,