优化动画
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fdabea761e
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4f1de3b41c
2 changed files with 13 additions and 7 deletions
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@ -509,7 +509,7 @@ public class AnnihilatorEntity extends Entity implements GeoEntity, ICannonEntit
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}
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private PlayState movementPredicate(AnimationState<AnnihilatorEntity> event) {
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if (this.entityData.get(COOL_DOWN) > 80) {
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if (this.entityData.get(COOL_DOWN) > 85) {
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return event.setAndContinue(RawAnimation.begin().thenPlay("animation.annihilator.fire"));
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}
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return event.setAndContinue(RawAnimation.begin().thenLoop("animation.annihilator.idle"));
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@ -41,7 +41,8 @@
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"0.0": [0, 0, 0],
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"0.0083": [1, 1, 1],
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"0.1917": [1, 1, 1],
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"0.5": [0, 0, 0]
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"0.5": [0, 0, 0],
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"0.9917": [0, 0, 0]
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}
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},
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"light1": {
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@ -57,7 +58,8 @@
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"0.0": [0, 0, 0],
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"0.0083": [1, 1, 1],
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"0.1917": [1, 1, 1],
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"0.5": [0, 0, 0]
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"0.5": [0, 0, 0],
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"0.9917": [0, 0, 0]
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}
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},
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"light2": {
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@ -73,7 +75,8 @@
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"0.0": [0, 0, 0],
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"0.0083": [1, 1, 1],
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"0.1917": [1, 1, 1],
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"0.5": [0, 0, 0]
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"0.5": [0, 0, 0],
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"0.9917": [0, 0, 0]
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}
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},
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"light3": {
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@ -89,7 +92,8 @@
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"0.0": [0, 0, 1],
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"0.0083": [1, 1, 1],
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"0.1917": [1, 1, 1],
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"0.5": [0, 0, 1]
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"0.5": [0, 0, 1],
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"0.9917": [0, 0, 1]
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}
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},
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"laser2": {
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@ -97,7 +101,8 @@
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"0.0": [0, 0, 1],
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"0.0083": [1, 1, 1],
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"0.1917": [1, 1, 1],
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"0.5": [0, 0, 1]
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"0.5": [0, 0, 1],
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"0.9917": [0, 0, 1]
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}
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},
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"laser3": {
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@ -105,7 +110,8 @@
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"0.0": [0, 0, 1],
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"0.0083": [1, 1, 1],
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"0.1917": [1, 1, 1],
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"0.5": [0, 0, 1]
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"0.5": [0, 0, 1],
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"0.9917": [0, 0, 1]
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}
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}
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}
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