修复了子弹的伤害来源
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454e741fbc
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2 changed files with 4 additions and 4 deletions
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@ -37,10 +37,10 @@ public class ProjectileHeadshotEntity {
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});
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});
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if ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == TargetModItems.BOCEK.get()) {
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if ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == TargetModItems.BOCEK.get()) {
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), immediatesourceentity),
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), sourceentity),
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(0.2f * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("speed"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("headshot")));
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(0.2f * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("speed"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("headshot")));
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} else {
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} else {
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), immediatesourceentity),
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), sourceentity),
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((float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("adddamage")) + (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damage"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("headshot")) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")));
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((float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("adddamage")) + (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damage"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("headshot")) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")));
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}
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}
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immediatesourceentity.discard();
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immediatesourceentity.discard();
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@ -33,10 +33,10 @@ public class ProjectileHitEntity {
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});
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});
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if ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == TargetModItems.BOCEK.get()) {
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if ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == TargetModItems.BOCEK.get()) {
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), immediatesourceentity),
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), sourceentity),
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(0.2f * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("speed"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")));
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(0.2f * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("speed"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")));
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} else {
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} else {
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), immediatesourceentity),
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), sourceentity),
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((float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("adddamage")) + (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damage"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")));
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((float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("adddamage")) + (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damage"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")));
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}
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}
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immediatesourceentity.discard();
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immediatesourceentity.discard();
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