修复暂停游戏时射爆bug
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@ -553,6 +553,7 @@ public class ClientEventHandler {
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if (notInGame()) {
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clientTimerVehicle.stop();
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holdFire = false;
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}
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if (player.getVehicle() instanceof IVehicleEntity iVehicle && iVehicle.isDriver(player) && iVehicle.canShoot(player)) {
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