修复了子弹无法击中不具有爆头判定生物的bug
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parent
fdcfe8b935
commit
60e134bdd2
4 changed files with 9 additions and 9 deletions
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@ -5,8 +5,8 @@ plugins {
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}
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}
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version = '1.0'
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version = '1.0'
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group = 'com.yourname.modid'
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group = 'com.Atsushio.target'
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archivesBaseName = 'modid'
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archivesBaseName = 'target'
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java.toolchain.languageVersion = JavaLanguageVersion.of(17)
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java.toolchain.languageVersion = JavaLanguageVersion.of(17)
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@ -43,6 +43,8 @@ public class ProjectileEntity extends ThrowableItemProjectile {
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super(TargetCustomModEntities.PROJECTILE.get(), p_i1775_2_, p_i1775_4_, p_i1775_6_, p_i1775_1_);
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super(TargetCustomModEntities.PROJECTILE.get(), p_i1775_2_, p_i1775_4_, p_i1775_6_, p_i1775_1_);
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}
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}
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@Override
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@Override
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protected void onHitEntity(EntityHitResult pResult) {
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protected void onHitEntity(EntityHitResult pResult) {
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@ -79,13 +81,11 @@ public class ProjectileEntity extends ThrowableItemProjectile {
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}
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}
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if(headshot){
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if(headshot){
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ProjectileHeadshotEntity.execute(this.level(), pResult.getEntity(), this, this.getOwner());
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ProjectileHeadshotEntity.execute(this.level(), pResult.getEntity(), this, this.getOwner());
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} else {
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}
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}
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}
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}
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ProjectileHitEntity.execute(this.level(), pResult.getEntity(), this, this.getOwner());
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ProjectileHitEntity.execute(this.level(), pResult.getEntity(), this, this.getOwner());
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}
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}
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}
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}
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}
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}
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@Override
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@Override
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@ -37,10 +37,10 @@ public class ProjectileHeadshotEntity {
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});
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});
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if ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == TargetModItems.BOCEK.get()) {
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if ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == TargetModItems.BOCEK.get()) {
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), sourceentity),
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), immediatesourceentity),
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(0.2f * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("speed"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("headshot")));
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(0.2f * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("speed"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("headshot")));
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} else {
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} else {
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), sourceentity),
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), immediatesourceentity),
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((float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("adddamage")) + (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damage"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("headshot")) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")));
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((float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("adddamage")) + (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damage"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("headshot")) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")));
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}
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}
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immediatesourceentity.discard();
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immediatesourceentity.discard();
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@ -33,10 +33,10 @@ public class ProjectileHitEntity {
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});
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});
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if ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == TargetModItems.BOCEK.get()) {
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if ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getItem() == TargetModItems.BOCEK.get()) {
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), sourceentity),
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), immediatesourceentity),
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(0.2f * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("speed"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")));
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(0.2f * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("speed"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")));
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} else {
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} else {
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), sourceentity),
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entity.hurt(new DamageSource(world.registryAccess().registryOrThrow(Registries.DAMAGE_TYPE).getHolderOrThrow(ResourceKey.create(Registries.DAMAGE_TYPE, new ResourceLocation("target:gunfire"))), immediatesourceentity),
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((float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("adddamage")) + (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damage"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")));
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((float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("adddamage")) + (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damage"))) * (float) ((sourceentity instanceof LivingEntity _livEnt ? _livEnt.getMainHandItem() : ItemStack.EMPTY).getOrCreateTag().getDouble("damageadd")));
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}
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}
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immediatesourceentity.discard();
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immediatesourceentity.discard();
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