修改HUD渲染对齐方式
This commit is contained in:
parent
43607e3ef5
commit
626c046aaa
3 changed files with 35 additions and 13 deletions
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@ -41,7 +41,7 @@ public class AmmoBarOverlay {
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// 渲染图标
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event.getGuiGraphics().blit(gunItem.getGunIcon(),
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w / 2 + 95,
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w - 135,
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h - 40,
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0,
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0,
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@ -52,8 +52,8 @@ public class AmmoBarOverlay {
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// 渲染开火模式切换按键
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event.getGuiGraphics().blit(BUTTON,
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w / 2 + 118,
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h - 18,
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w - 115,
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h - 20,
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0,
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0,
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10,
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@ -64,8 +64,8 @@ public class AmmoBarOverlay {
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event.getGuiGraphics().drawString(
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Minecraft.getInstance().font,
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TargetModKeyMappings.FIREMODE.getKey().getDisplayName().getString(),
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w / 2 + 121,
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h - 18,
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w - 111.5f,
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h - 20,
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0x050505,
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false
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);
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@ -74,8 +74,8 @@ public class AmmoBarOverlay {
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ResourceLocation fireMode = getFireMode(stack);
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event.getGuiGraphics().blit(fireMode,
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w / 2 + 135,
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h - 17,
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w - 100,
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h - 19,
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0,
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0,
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8,
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@ -84,8 +84,8 @@ public class AmmoBarOverlay {
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8);
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event.getGuiGraphics().blit(LINE,
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w / 2 + 135,
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h - 12,
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w - 100,
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h - 14,
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0,
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0,
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8,
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@ -101,7 +101,7 @@ public class AmmoBarOverlay {
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event.getGuiGraphics().drawString(
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Minecraft.getInstance().font,
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getGunAmmoCount(player) + "",
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w / 3f + 112,
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w / 1.5f - 62 / 1.5f,
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h / 1.5f - 31,
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0xFFFFFF,
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true
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@ -112,7 +112,7 @@ public class AmmoBarOverlay {
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event.getGuiGraphics().drawString(
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Minecraft.getInstance().font,
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getPlayerAmmoCount(player),
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w / 2 + 170,
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w - 60,
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h - 35,
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0xCCCCCC,
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true
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@ -125,7 +125,7 @@ public class AmmoBarOverlay {
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event.getGuiGraphics().drawString(
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Minecraft.getInstance().font,
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centerString(gunItem.getGunDisplayName(), 20),
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w / 2 + 138,
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w / 0.9f - 128 / 0.9f,
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h - 34,
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0xFFFFFF,
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true
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@ -135,7 +135,7 @@ public class AmmoBarOverlay {
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event.getGuiGraphics().drawString(
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Minecraft.getInstance().font,
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centerString(getGunAmmoType(stack), 20),
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w / 2 + 138,
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w / 0.9f - 128 / 0.9f,
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h - 26,
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0xC8A679,
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true
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@ -15,6 +15,7 @@ import net.minecraft.client.model.HumanoidModel;
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import net.minecraft.client.player.LocalPlayer;
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import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
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import net.minecraft.network.chat.Component;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.world.InteractionHand;
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import net.minecraft.world.entity.Entity;
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@ -186,4 +187,14 @@ public class Hk416Item extends GunItem implements GeoItem, AnimatedItem {
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public void setAnimationProcedure(String procedure) {
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this.animationProcedure = procedure;
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}
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@Override
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public ResourceLocation getGunIcon() {
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return new ResourceLocation(TargetMod.MODID, "textures/gun_icon/hk416_icon.png");
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}
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@Override
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public String getGunDisplayName() {
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return "HK416";
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}
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}
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@ -18,6 +18,7 @@ import net.minecraft.client.renderer.BlockEntityWithoutLevelRenderer;
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import net.minecraft.commands.CommandSource;
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import net.minecraft.commands.CommandSourceStack;
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import net.minecraft.network.chat.Component;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.sounds.SoundEvent;
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import net.minecraft.world.InteractionHand;
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@ -209,4 +210,14 @@ public class HuntingRifle extends GunItem implements GeoItem, AnimatedItem {
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public void setAnimationProcedure(String procedure) {
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this.animationProcedure = procedure;
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}
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@Override
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public ResourceLocation getGunIcon() {
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return new ResourceLocation(TargetMod.MODID, "textures/gun_icon/hunting_rifle_icon.png");
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}
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@Override
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public String getGunDisplayName() {
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return "Hunting Rifle";
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}
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}
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