修改3把AR的渲染
This commit is contained in:
parent
d13dc18c61
commit
6680cbdfb4
10 changed files with 135 additions and 110 deletions
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@ -6,7 +6,6 @@ import com.atsuishio.superbwarfare.client.overlay.CrossHairOverlay;
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import com.atsuishio.superbwarfare.data.gun.GunData;
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import com.atsuishio.superbwarfare.data.gun.value.AttachmentType;
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import com.atsuishio.superbwarfare.event.ClientEventHandler;
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import com.atsuishio.superbwarfare.item.gun.GunItem;
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import com.atsuishio.superbwarfare.item.gun.rifle.AK47Item;
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import net.minecraft.client.Minecraft;
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import net.minecraft.resources.ResourceLocation;
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@ -15,11 +14,10 @@ import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import software.bernie.geckolib.animation.AnimationState;
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import software.bernie.geckolib.cache.object.GeoBone;
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import software.bernie.geckolib.model.GeoModel;
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import static com.atsuishio.superbwarfare.event.ClientEventHandler.isProne;
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public class AK47ItemModel extends GeoModel<AK47Item> {
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public class AK47ItemModel extends CustomGunModel<AK47Item> {
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public static float fireRotY = 0f;
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public static float fireRotZ = 0f;
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@ -41,18 +39,18 @@ public class AK47ItemModel extends GeoModel<AK47Item> {
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}
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@Override
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public void setCustomAnimations(AK47Item animatable, long instanceId, AnimationState animationState) {
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public void setCustomAnimations(AK47Item animatable, long instanceId, AnimationState<AK47Item> animationState) {
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Player player = Minecraft.getInstance().player;
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if (player == null) return;
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ItemStack stack = player.getMainHandItem();
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if (shouldCancelRender(stack, animationState)) return;
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GeoBone gun = getAnimationProcessor().getBone("bone");
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GeoBone scope = getAnimationProcessor().getBone("Scope1");
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GeoBone scope2 = getAnimationProcessor().getBone("Scope2");
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GeoBone scope3 = getAnimationProcessor().getBone("Scope3");
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GeoBone shuan = getAnimationProcessor().getBone("shuan");
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Player player = Minecraft.getInstance().player;
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if (player == null) return;
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ItemStack stack = player.getMainHandItem();
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if (!(stack.getItem() instanceof GunItem)) return;
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float times = 0.6f * (float) Math.min(Minecraft.getInstance().getTimer().getRealtimeDeltaTicks(), 0.8);
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double zt = ClientEventHandler.zoomTime;
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double zp = ClientEventHandler.zoomPos;
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@ -7,7 +7,6 @@ import com.atsuishio.superbwarfare.data.gun.FireMode;
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import com.atsuishio.superbwarfare.data.gun.GunData;
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import com.atsuishio.superbwarfare.data.gun.value.AttachmentType;
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import com.atsuishio.superbwarfare.event.ClientEventHandler;
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import com.atsuishio.superbwarfare.item.gun.GunItem;
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import com.atsuishio.superbwarfare.item.gun.rifle.Hk416Item;
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import net.minecraft.client.Minecraft;
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import net.minecraft.resources.ResourceLocation;
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@ -16,11 +15,10 @@ import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import software.bernie.geckolib.animation.AnimationState;
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import software.bernie.geckolib.cache.object.GeoBone;
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import software.bernie.geckolib.model.GeoModel;
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import static com.atsuishio.superbwarfare.event.ClientEventHandler.isProne;
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public class Hk416ItemModel extends GeoModel<Hk416Item> {
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public class Hk416ItemModel extends CustomGunModel<Hk416Item> {
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public static float fireRotY = 0f;
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public static float fireRotZ = 0f;
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@ -42,18 +40,18 @@ public class Hk416ItemModel extends GeoModel<Hk416Item> {
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}
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@Override
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public void setCustomAnimations(Hk416Item animatable, long instanceId, AnimationState animationState) {
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public void setCustomAnimations(Hk416Item animatable, long instanceId, AnimationState<Hk416Item> animationState) {
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Player player = Minecraft.getInstance().player;
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if (player == null) return;
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ItemStack stack = player.getMainHandItem();
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if (shouldCancelRender(stack, animationState)) return;
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GeoBone gun = getAnimationProcessor().getBone("bone");
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GeoBone scope = getAnimationProcessor().getBone("Scope1");
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GeoBone scope2 = getAnimationProcessor().getBone("Scope2");
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GeoBone scope3 = getAnimationProcessor().getBone("Scope3");
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GeoBone kuaimanji = getAnimationProcessor().getBone("kuaimanji");
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Player player = Minecraft.getInstance().player;
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if (player == null) return;
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ItemStack stack = player.getMainHandItem();
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if (!(stack.getItem() instanceof GunItem)) return;
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float times = 0.6f * (float) Math.min(Minecraft.getInstance().getTimer().getRealtimeDeltaTicks(), 0.8);
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double zt = ClientEventHandler.zoomTime;
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@ -6,7 +6,6 @@ import com.atsuishio.superbwarfare.client.overlay.CrossHairOverlay;
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import com.atsuishio.superbwarfare.data.gun.GunData;
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import com.atsuishio.superbwarfare.data.gun.value.AttachmentType;
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import com.atsuishio.superbwarfare.event.ClientEventHandler;
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import com.atsuishio.superbwarfare.item.gun.GunItem;
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import com.atsuishio.superbwarfare.item.gun.rifle.M4Item;
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import com.atsuishio.superbwarfare.tools.NBTTool;
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import net.minecraft.client.Minecraft;
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@ -16,11 +15,10 @@ import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import software.bernie.geckolib.animation.AnimationState;
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import software.bernie.geckolib.cache.object.GeoBone;
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import software.bernie.geckolib.model.GeoModel;
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import static com.atsuishio.superbwarfare.event.ClientEventHandler.isProne;
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public class M4ItemModel extends GeoModel<M4Item> {
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public class M4ItemModel extends CustomGunModel<M4Item> {
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public static float posYAlt = 0.5625f;
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public static float scaleZAlt = 0.88f;
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@ -46,7 +44,12 @@ public class M4ItemModel extends GeoModel<M4Item> {
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}
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@Override
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public void setCustomAnimations(M4Item animatable, long instanceId, AnimationState animationState) {
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public void setCustomAnimations(M4Item animatable, long instanceId, AnimationState<M4Item> animationState) {
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Player player = Minecraft.getInstance().player;
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if (player == null) return;
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ItemStack stack = player.getMainHandItem();
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if (shouldCancelRender(stack, animationState)) return;
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GeoBone gun = getAnimationProcessor().getBone("bone");
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GeoBone scope = getAnimationProcessor().getBone("Scope1");
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GeoBone scope2 = getAnimationProcessor().getBone("Scope2");
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@ -58,11 +61,6 @@ public class M4ItemModel extends GeoModel<M4Item> {
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GeoBone button6 = getAnimationProcessor().getBone("button6");
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GeoBone button7 = getAnimationProcessor().getBone("button7");
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Player player = Minecraft.getInstance().player;
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if (player == null) return;
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ItemStack stack = player.getMainHandItem();
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if (!(stack.getItem() instanceof GunItem)) return;
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float times = 0.6f * (float) Math.min(Minecraft.getInstance().getTimer().getRealtimeDeltaTicks(), 0.8);
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double zt = ClientEventHandler.zoomTime;
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double zp = ClientEventHandler.zoomPos;
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@ -14,7 +14,9 @@ import com.mojang.blaze3d.vertex.VertexConsumer;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.world.item.ItemDisplayContext;
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import net.minecraft.world.item.ItemStack;
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import software.bernie.geckolib.animatable.GeoItem;
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import software.bernie.geckolib.cache.object.GeoBone;
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public class AK47ItemRenderer extends CustomGunRenderer<AK47Item> {
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@ -35,27 +37,25 @@ public class AK47ItemRenderer extends CustomGunRenderer<AK47Item> {
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}
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var player = mc.player;
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if (player != null) {
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ItemStack itemStack = player.getMainHandItem();
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if (!(itemStack.getItem() instanceof GunItem)) return;
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if (name.equals("humu1")) {
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bone.setHidden(GunData.from(itemStack).attachment.get(AttachmentType.GRIP) != 0);
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}
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if (name.equals("humu2")) {
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bone.setHidden(GunData.from(itemStack).attachment.get(AttachmentType.GRIP) == 0);
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}
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if (GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 2
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&& (name.equals("Hidden") || name.equals("gun") || name.equals("Lefthand")) && ClientEventHandler.zoom && ClientEventHandler.zoomPos > 0.7) {
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bone.setHidden(true);
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renderingArms = false;
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}
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if (GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 3
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&& (name.equals("jing") || name.equals("Barrel") || name.equals("humu") || name.equals("qiangguan") || name.equals("houzhunxing"))) {
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bone.setHidden(ClientEventHandler.zoomPos > 0.7 && ClientEventHandler.zoom);
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if (player == null) return;
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ItemStack itemStack = player.getMainHandItem();
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if (itemStack.getItem() instanceof GunItem && GeoItem.getId(itemStack) == this.getInstanceId(animatable)) {
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if (this.renderPerspective == ItemDisplayContext.FIRST_PERSON_RIGHT_HAND) {
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if (name.equals("humu1")) {
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bone.setHidden(GunData.from(itemStack).attachment.get(AttachmentType.GRIP) != 0);
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}
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if (name.equals("humu2")) {
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bone.setHidden(GunData.from(itemStack).attachment.get(AttachmentType.GRIP) == 0);
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}
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if (GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 2
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&& (name.equals("Hidden") || name.equals("gun") || name.equals("Lefthand")) && ClientEventHandler.zoom && ClientEventHandler.zoomPos > 0.7) {
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bone.setHidden(true);
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renderingArms = false;
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}
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if (GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 3
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&& (name.equals("jing") || name.equals("Barrel") || name.equals("humu") || name.equals("qiangguan") || name.equals("houzhunxing"))) {
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bone.setHidden(ClientEventHandler.zoomPos > 0.7 && ClientEventHandler.zoom);
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}
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}
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int scopeType = GunData.from(itemStack).attachment.get(AttachmentType.SCOPE);
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@ -71,6 +71,11 @@ public class AK47ItemRenderer extends CustomGunRenderer<AK47Item> {
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AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 1.06875, 0.3);
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ItemModelHelper.handleGunAttachments(bone, itemStack, name);
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} else {
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ItemModelHelper.hideAllAttachments(bone, name);
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if (name.equals("humu2")) {
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bone.setHidden(true);
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}
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}
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if (renderingArms) {
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@ -14,7 +14,9 @@ import com.mojang.blaze3d.vertex.VertexConsumer;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.world.item.ItemDisplayContext;
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import net.minecraft.world.item.ItemStack;
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import software.bernie.geckolib.animatable.GeoItem;
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import software.bernie.geckolib.cache.object.GeoBone;
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public class Hk416ItemRenderer extends CustomGunRenderer<Hk416Item> {
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@ -38,35 +40,38 @@ public class Hk416ItemRenderer extends CustomGunRenderer<Hk416Item> {
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var player = mc.player;
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if (player == null) return;
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ItemStack itemStack = player.getMainHandItem();
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if (!(itemStack.getItem() instanceof GunItem)) return;
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if (GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 2
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&& (name.equals("hidden"))) {
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bone.setHidden(ClientEventHandler.zoomPos > 0.7 && ClientEventHandler.zoom);
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if (itemStack.getItem() instanceof GunItem && GeoItem.getId(itemStack) == this.getInstanceId(animatable)) {
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if (this.renderPerspective == ItemDisplayContext.FIRST_PERSON_RIGHT_HAND) {
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if (GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 2
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&& (name.equals("hidden"))) {
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bone.setHidden(ClientEventHandler.zoomPos > 0.7 && ClientEventHandler.zoom);
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}
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if (GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 3
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&& (name.equals("jing") || name.equals("Barrel") || name.equals("yugu") || name.equals("qiangguan"))) {
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bone.setHidden(ClientEventHandler.zoomPos > 0.7 && ClientEventHandler.zoom);
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}
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}
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int scopeType = GunData.from(itemStack).attachment.get(AttachmentType.SCOPE);
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switch (scopeType) {
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case 1 ->
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AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.25, 30, 1, 0, 255, 0, 255, "eotech", false);
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case 2 ->
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AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.313, 9, 1, 255, 0, 0, 255, "acog", true);
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case 3 ->
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AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.29, 65, (float) ClientEventHandler.customZoom, 255, 0, 0, 255, "lpvo", true);
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}
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AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 1.440625, 0.3);
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ItemModelHelper.handleGunAttachments(bone, itemStack, name);
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} else {
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ItemModelHelper.hideAllAttachments(bone, name);
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}
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if (GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 3
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&& (name.equals("jing") || name.equals("Barrel") || name.equals("yugu") || name.equals("qiangguan"))) {
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bone.setHidden(ClientEventHandler.zoomPos > 0.7 && ClientEventHandler.zoom);
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}
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int scopeType = GunData.from(itemStack).attachment.get(AttachmentType.SCOPE);
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switch (scopeType) {
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case 1 ->
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AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.25, 30, 1, 0, 255, 0, 255, "eotech", false);
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case 2 ->
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AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.313, 9, 1, 255, 0, 0, 255, "acog", true);
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case 3 ->
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AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.29, 65, (float) ClientEventHandler.customZoom, 255, 0, 0, 255, "lpvo", true);
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}
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AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 1.440625, 0.3);
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ItemModelHelper.handleGunAttachments(bone, itemStack, name);
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if (renderingArms) {
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AnimationHelper.renderArms(player, this.transformType, stack, name, bone, this.currentBuffer, type, packedLightIn, false);
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AnimationHelper.renderArms(player, this.renderPerspective, stack, name, bone, buffer, type, packedLightIn, false);
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}
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super.renderRecursively(stack, animatable, bone, type, buffer, bufferIn, isReRender, partialTick, packedLightIn, packedOverlayIn, color);
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}
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@ -15,7 +15,9 @@ import com.mojang.blaze3d.vertex.VertexConsumer;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.world.item.ItemDisplayContext;
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import net.minecraft.world.item.ItemStack;
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import software.bernie.geckolib.animatable.GeoItem;
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import software.bernie.geckolib.cache.object.GeoBone;
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public class M4ItemRenderer extends CustomGunRenderer<M4Item> {
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@ -39,43 +41,45 @@ public class M4ItemRenderer extends CustomGunRenderer<M4Item> {
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var player = mc.player;
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if (player == null) return;
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ItemStack itemStack = player.getMainHandItem();
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if (!(itemStack.getItem() instanceof GunItem)) return;
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if (GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 2 && !NBTTool.getTag(itemStack).getBoolean("ScopeAlt") && (name.equals("hidden"))) {
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bone.setHidden(ClientEventHandler.zoomPos > 0.7 && ClientEventHandler.zoom);
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}
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if (itemStack.getItem() instanceof GunItem && GeoItem.getId(itemStack) == this.getInstanceId(animatable)) {
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AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 1.353125, 0.3);
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ItemModelHelper.handleGunAttachments(bone, itemStack, name);
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if (GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 3
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&& (name.equals("hidden2") || name.equals("yugu") || name.equals("qiangguan") || name.equals("Barrel"))) {
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bone.setHidden(ClientEventHandler.zoomPos > 0.7 && ClientEventHandler.zoom);
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}
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int scopeType = GunData.from(itemStack).attachment.get(AttachmentType.SCOPE);
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switch (scopeType) {
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case 1 ->
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AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.32, 30, 1.2f, 255, 0, 0, 255, "dot", false);
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case 2 -> {
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if (NBTTool.getTag(itemStack).getBoolean("ScopeAlt")) {
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AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.34, 30, 0.25f, 255, 0, 0, 255, "delta", false);
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} else {
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AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.294, 13, 0.87f, 255, 0, 0, 255, "hamr", true);
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if (this.renderPerspective == ItemDisplayContext.FIRST_PERSON_RIGHT_HAND) {
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if (GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 2 && !NBTTool.getTag(itemStack).getBoolean("ScopeAlt") && (name.equals("hidden"))) {
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bone.setHidden(ClientEventHandler.zoomPos > 0.7 && ClientEventHandler.zoom);
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}
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if (GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 3
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&& (name.equals("hidden2") || name.equals("yugu") || name.equals("qiangguan") || name.equals("Barrel"))) {
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bone.setHidden(ClientEventHandler.zoomPos > 0.7 && ClientEventHandler.zoom);
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}
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if (name.equals("Sight")) {
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bone.setHidden(GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 3);
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}
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}
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case 3 ->
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AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.283, 27, 2f, 255, 0, 0, 255, "sniper", true);
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int scopeType = GunData.from(itemStack).attachment.get(AttachmentType.SCOPE);
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switch (scopeType) {
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case 1 ->
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AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.32, 30, 1.2f, 255, 0, 0, 255, "dot", false);
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case 2 -> {
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if (NBTTool.getTag(itemStack).getBoolean("ScopeAlt")) {
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AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.34, 30, 0.25f, 255, 0, 0, 255, "delta", false);
|
||||
} else {
|
||||
AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.294, 13, 0.87f, 255, 0, 0, 255, "hamr", true);
|
||||
}
|
||||
}
|
||||
case 3 ->
|
||||
AnimationHelper.handleZoomCrossHair(currentBuffer, renderType, name, stack, bone, buffer, 0, 0.283, 27, 2f, 255, 0, 0, 255, "sniper", true);
|
||||
}
|
||||
} else {
|
||||
ItemModelHelper.hideAllAttachments(bone, name);
|
||||
}
|
||||
|
||||
AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 1.353125, 0.3);
|
||||
|
||||
if (name.equals("Sight")) {
|
||||
bone.setHidden(GunData.from(itemStack).attachment.get(AttachmentType.SCOPE) == 3);
|
||||
}
|
||||
|
||||
ItemModelHelper.handleGunAttachments(bone, itemStack, name);
|
||||
|
||||
if (renderingArms) {
|
||||
AnimationHelper.renderArms(player, this.transformType, stack, name, bone, this.currentBuffer, type, packedLightIn, false);
|
||||
AnimationHelper.renderArms(player, this.renderPerspective, stack, name, bone, buffer, type, packedLightIn, false);
|
||||
}
|
||||
super.renderRecursively(stack, animatable, bone, type, buffer, bufferIn, isReRender, partialTick, packedLightIn, packedOverlayIn, color);
|
||||
}
|
||||
|
|
|
@ -15,9 +15,11 @@ import net.minecraft.client.player.LocalPlayer;
|
|||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemDisplayContext;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.Rarity;
|
||||
import software.bernie.geckolib.animation.*;
|
||||
import software.bernie.geckolib.constant.DataTickets;
|
||||
import software.bernie.geckolib.renderer.GeoItemRenderer;
|
||||
|
||||
import java.util.Set;
|
||||
|
@ -34,7 +36,6 @@ public class AK47Item extends GunItem {
|
|||
return Set.of(ModSounds.AK_47_RELOAD_EMPTY.get(), ModSounds.AK_47_RELOAD_NORMAL.get());
|
||||
}
|
||||
|
||||
@Override
|
||||
public Supplier<GeoItemRenderer<? extends Item>> getRenderer() {
|
||||
return AK47ItemRenderer::new;
|
||||
}
|
||||
|
@ -44,8 +45,10 @@ public class AK47Item extends GunItem {
|
|||
if (player == null) return PlayState.STOP;
|
||||
ItemStack stack = player.getMainHandItem();
|
||||
if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
|
||||
var data = GunData.from(stack);
|
||||
if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
|
||||
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.ak_47.idle"));
|
||||
|
||||
var data = GunData.from(stack);
|
||||
boolean drum = data.attachment.get(AttachmentType.MAGAZINE) == 2;
|
||||
boolean grip = data.attachment.get(AttachmentType.GRIP) == 1 || data.attachment.get(AttachmentType.GRIP) == 2;
|
||||
|
||||
|
@ -105,6 +108,8 @@ public class AK47Item extends GunItem {
|
|||
if (player == null) return PlayState.STOP;
|
||||
ItemStack stack = player.getMainHandItem();
|
||||
if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
|
||||
if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
|
||||
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.ak_47.idle"));
|
||||
|
||||
if (ClickHandler.isEditing) {
|
||||
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.ak_47.edit"));
|
||||
|
|
|
@ -15,9 +15,11 @@ import net.minecraft.client.player.LocalPlayer;
|
|||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemDisplayContext;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.Rarity;
|
||||
import software.bernie.geckolib.animation.*;
|
||||
import software.bernie.geckolib.constant.DataTickets;
|
||||
import software.bernie.geckolib.renderer.GeoItemRenderer;
|
||||
|
||||
import java.util.Set;
|
||||
|
@ -39,8 +41,10 @@ public class Hk416Item extends GunItem {
|
|||
if (player == null) return PlayState.STOP;
|
||||
ItemStack stack = player.getMainHandItem();
|
||||
if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
|
||||
var data = GunData.from(stack);
|
||||
if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
|
||||
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.m_4.idle"));
|
||||
|
||||
var data = GunData.from(stack);
|
||||
boolean drum = data.attachment.get(AttachmentType.MAGAZINE) == 2;
|
||||
boolean grip = data.attachment.get(AttachmentType.GRIP) == 1 || data.attachment.get(AttachmentType.GRIP) == 2;
|
||||
|
||||
|
@ -100,6 +104,8 @@ public class Hk416Item extends GunItem {
|
|||
if (player == null) return PlayState.STOP;
|
||||
ItemStack stack = player.getMainHandItem();
|
||||
if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
|
||||
if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
|
||||
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.m_4.idle"));
|
||||
|
||||
if (ClickHandler.isEditing) {
|
||||
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.m_4.edit"));
|
||||
|
|
|
@ -15,9 +15,11 @@ import net.minecraft.client.player.LocalPlayer;
|
|||
import net.minecraft.resources.ResourceLocation;
|
||||
import net.minecraft.sounds.SoundEvent;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemDisplayContext;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.Rarity;
|
||||
import software.bernie.geckolib.animation.*;
|
||||
import software.bernie.geckolib.constant.DataTickets;
|
||||
import software.bernie.geckolib.renderer.GeoItemRenderer;
|
||||
|
||||
import java.util.Set;
|
||||
|
@ -40,8 +42,10 @@ public class M4Item extends GunItem {
|
|||
|
||||
ItemStack stack = player.getMainHandItem();
|
||||
if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
|
||||
var data = GunData.from(stack);
|
||||
if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
|
||||
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.m_4.idle"));
|
||||
|
||||
var data = GunData.from(stack);
|
||||
boolean drum = data.attachment.get(AttachmentType.MAGAZINE) == 2;
|
||||
boolean grip = data.attachment.get(AttachmentType.GRIP) == 1 || data.attachment.get(AttachmentType.GRIP) == 2;
|
||||
|
||||
|
@ -101,6 +105,8 @@ public class M4Item extends GunItem {
|
|||
if (player == null) return PlayState.STOP;
|
||||
ItemStack stack = player.getMainHandItem();
|
||||
if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
|
||||
if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
|
||||
return event.setAndContinue(RawAnimation.begin().thenLoop("animation.m_4.idle"));
|
||||
|
||||
if (ClickHandler.isEditing) {
|
||||
return event.setAndContinue(RawAnimation.begin().thenPlay("animation.m_4.edit"));
|
||||
|
|
|
@ -66,9 +66,9 @@
|
|||
0
|
||||
],
|
||||
"scale": [
|
||||
0,
|
||||
0,
|
||||
0
|
||||
1,
|
||||
1,
|
||||
1
|
||||
]
|
||||
},
|
||||
"gui": {
|
||||
|
|
Loading…
Add table
Reference in a new issue