调整屏幕晃动
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@ -984,7 +984,7 @@ public class ClientEventHandler {
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cameraPitch = event.getPitch();
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cameraYaw = event.getYaw();
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cameraRoll = event.getRoll();
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cameraRoll *= 0.99f;
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if (player != null && player.getVehicle() instanceof ArmedVehicleEntity iArmedVehicle && iArmedVehicle.banHand(player)) {
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return;
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