调整浮力
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1 changed files with 2 additions and 2 deletions
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@ -89,7 +89,7 @@ public class Lav150Entity extends ContainerMobileEntity implements GeoEntity, IC
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public Lav150Entity(EntityType<Lav150Entity> type, Level world) {
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public Lav150Entity(EntityType<Lav150Entity> type, Level world) {
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super(type, world);
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super(type, world);
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this.setMaxUpStep(1.5f);
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this.setMaxUpStep(1.99f);
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}
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}
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@Override
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@Override
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@ -185,7 +185,7 @@ public class Lav150Entity extends ContainerMobileEntity implements GeoEntity, IC
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}
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}
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double fluidFloat;
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double fluidFloat;
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fluidFloat = 0.045 * getSubmergedHeight(this);
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fluidFloat = 0.052 * getSubmergedHeight(this);
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this.setDeltaMovement(this.getDeltaMovement().add(0.0, fluidFloat, 0.0));
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this.setDeltaMovement(this.getDeltaMovement().add(0.0, fluidFloat, 0.0));
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if (this.onGround()) {
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if (this.onGround()) {
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