修复野兽弹的音效问题

This commit is contained in:
17146 2024-08-10 02:14:57 +08:00
parent abb42ed4ca
commit 6aba0b4f15

View file

@ -304,6 +304,10 @@ public class GunEventHandler {
if (perk == ModPerks.BEAST_BULLET.get()) { if (perk == ModPerks.BEAST_BULLET.get()) {
player.playSound(ModSounds.HENG.get(), 5f, 1f); player.playSound(ModSounds.HENG.get(), 5f, 1f);
if (player instanceof ServerPlayer serverPlayer) {
SoundTool.playLocalSound(serverPlayer, ModSounds.HENG.get(), 5f, 1f);
}
} }
SoundEvent sound1p = ForgeRegistries.SOUND_EVENTS.getValue(new ResourceLocation(ModUtils.MODID, name + "_fire_1p")); SoundEvent sound1p = ForgeRegistries.SOUND_EVENTS.getValue(new ResourceLocation(ModUtils.MODID, name + "_fire_1p"));