优化NBT#Headshot
This commit is contained in:
parent
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commit
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33 changed files with 44 additions and 43 deletions
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@ -1,14 +1,15 @@
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package com.atsuishio.superbwarfare.client.tooltip;
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package com.atsuishio.superbwarfare.client.tooltip;
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import com.atsuishio.superbwarfare.client.tooltip.component.GunImageComponent;
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import com.atsuishio.superbwarfare.init.ModKeyMappings;
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import com.atsuishio.superbwarfare.init.ModKeyMappings;
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import com.atsuishio.superbwarfare.init.ModPerks;
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import com.atsuishio.superbwarfare.init.ModPerks;
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import com.atsuishio.superbwarfare.init.ModTags;
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import com.atsuishio.superbwarfare.init.ModTags;
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import com.atsuishio.superbwarfare.perk.AmmoPerk;
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import com.atsuishio.superbwarfare.perk.AmmoPerk;
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import com.atsuishio.superbwarfare.perk.Perk;
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import com.atsuishio.superbwarfare.perk.Perk;
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import com.atsuishio.superbwarfare.perk.PerkHelper;
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import com.atsuishio.superbwarfare.perk.PerkHelper;
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import com.atsuishio.superbwarfare.tools.GunsTool;
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import com.atsuishio.superbwarfare.tools.ItemNBTTool;
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import com.atsuishio.superbwarfare.tools.ItemNBTTool;
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import com.atsuishio.superbwarfare.tools.TooltipTool;
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import com.atsuishio.superbwarfare.tools.TooltipTool;
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import com.atsuishio.superbwarfare.client.tooltip.component.GunImageComponent;
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import net.minecraft.ChatFormatting;
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import net.minecraft.ChatFormatting;
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import net.minecraft.client.gui.Font;
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import net.minecraft.client.gui.Font;
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import net.minecraft.client.gui.GuiGraphics;
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import net.minecraft.client.gui.GuiGraphics;
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@ -64,7 +65,7 @@ public class ClientGunImageTooltip implements ClientTooltipComponent {
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}
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}
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protected boolean shouldRenderBypassAndHeadshotTooltip() {
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protected boolean shouldRenderBypassAndHeadshotTooltip() {
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return ItemNBTTool.getDouble(stack, "BypassesArmor", 0) > 0 || ItemNBTTool.getDouble(stack, "headshot", 0) > 0;
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return ItemNBTTool.getDouble(stack, "BypassesArmor", 0) > 0 || GunsTool.getGunDoubleTag(stack, "Headshot", 0) > 0;
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}
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}
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protected boolean shouldRenderEditTooltip() {
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protected boolean shouldRenderEditTooltip() {
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@ -186,7 +187,7 @@ public class ClientGunImageTooltip implements ClientTooltipComponent {
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* 获取武器爆头倍率文本组件
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* 获取武器爆头倍率文本组件
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*/
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*/
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protected Component getHeadshotComponent() {
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protected Component getHeadshotComponent() {
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double headshot = ItemNBTTool.getDouble(stack, "headshot", 0);
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double headshot = GunsTool.getGunDoubleTag(stack, "Headshot", 0);
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return Component.translatable("des.superbwarfare.tips.headshot").withStyle(ChatFormatting.GRAY)
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return Component.translatable("des.superbwarfare.tips.headshot").withStyle(ChatFormatting.GRAY)
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.append(Component.literal("").withStyle(ChatFormatting.RESET))
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.append(Component.literal("").withStyle(ChatFormatting.RESET))
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.append(Component.literal(new DecimalFormat("##.#").format(headshot) + "x").withStyle(ChatFormatting.AQUA));
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.append(Component.literal(new DecimalFormat("##.#").format(headshot) + "x").withStyle(ChatFormatting.AQUA));
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@ -185,7 +185,7 @@ public class GunEventHandler {
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ItemStack heldItem = player.getMainHandItem();
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ItemStack heldItem = player.getMainHandItem();
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if (!player.level().isClientSide()) {
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if (!player.level().isClientSide()) {
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float headshot = (float) heldItem.getOrCreateTag().getDouble("headshot");
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float headshot = (float) GunsTool.getGunDoubleTag(heldItem, "Headshot", 0);
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float damage = (float) (heldItem.getOrCreateTag().getDouble("damage") + heldItem.getOrCreateTag().getDouble("sentinelChargeDamage")) * (float) perkDamage(heldItem);
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float damage = (float) (heldItem.getOrCreateTag().getDouble("damage") + heldItem.getOrCreateTag().getDouble("sentinelChargeDamage")) * (float) perkDamage(heldItem);
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float velocity = (float) ((heldItem.getOrCreateTag().getDouble("velocity") + heldItem.getOrCreateTag().getDouble("CustomVelocity")) * perkSpeed(heldItem));
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float velocity = (float) ((heldItem.getOrCreateTag().getDouble("velocity") + heldItem.getOrCreateTag().getDouble("CustomVelocity")) * perkSpeed(heldItem));
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int projectileAmount = GunsTool.getGunIntTag(heldItem, "ProjectileAmount", 1);
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int projectileAmount = GunsTool.getGunIntTag(heldItem, "ProjectileAmount", 1);
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@ -322,7 +322,7 @@ public class GunEventHandler {
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stack.getOrCreateTag().putBoolean("is_empty_reloading", true);
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stack.getOrCreateTag().putBoolean("is_empty_reloading", true);
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playGunEmptyReloadSounds(player);
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playGunEmptyReloadSounds(player);
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} else {
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} else {
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data.putInt("ReloadTime", GunsTool.getGunIntTag(stack, "NormalReloadTime") + 1);
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data.putInt("ReloadTime", data.getInt("NormalReloadTime") + 1);
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stack.getOrCreateTag().putBoolean("is_normal_reloading", true);
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stack.getOrCreateTag().putBoolean("is_normal_reloading", true);
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playGunNormalReloadSounds(player);
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playGunNormalReloadSounds(player);
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}
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}
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@ -1,19 +1,19 @@
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package com.atsuishio.superbwarfare.item.gun.handgun;
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package com.atsuishio.superbwarfare.item.gun.handgun;
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import com.atsuishio.superbwarfare.ModUtils;
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import com.atsuishio.superbwarfare.ModUtils;
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import com.atsuishio.superbwarfare.client.PoseTool;
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import com.atsuishio.superbwarfare.client.renderer.item.TracheliumItemRenderer;
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import com.atsuishio.superbwarfare.client.renderer.item.TracheliumItemRenderer;
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import com.atsuishio.superbwarfare.event.ClientEventHandler;
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import com.atsuishio.superbwarfare.event.ClientEventHandler;
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import com.atsuishio.superbwarfare.network.ModVariables;
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import com.atsuishio.superbwarfare.perk.Perk;
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import com.atsuishio.superbwarfare.perk.PerkHelper;
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import com.atsuishio.superbwarfare.tools.GunsTool;
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import com.atsuishio.superbwarfare.tools.TooltipTool;
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import com.atsuishio.superbwarfare.client.PoseTool;
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import com.atsuishio.superbwarfare.init.ModItems;
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import com.atsuishio.superbwarfare.init.ModItems;
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import com.atsuishio.superbwarfare.init.ModSounds;
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import com.atsuishio.superbwarfare.init.ModSounds;
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import com.atsuishio.superbwarfare.init.ModTags;
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import com.atsuishio.superbwarfare.init.ModTags;
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import com.atsuishio.superbwarfare.item.AnimatedItem;
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import com.atsuishio.superbwarfare.item.AnimatedItem;
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import com.atsuishio.superbwarfare.item.gun.GunItem;
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import com.atsuishio.superbwarfare.item.gun.GunItem;
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import com.atsuishio.superbwarfare.network.ModVariables;
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import com.atsuishio.superbwarfare.perk.Perk;
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import com.atsuishio.superbwarfare.perk.PerkHelper;
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import com.atsuishio.superbwarfare.tools.GunsTool;
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import com.atsuishio.superbwarfare.tools.TooltipTool;
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import net.minecraft.ChatFormatting;
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import net.minecraft.ChatFormatting;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.model.HumanoidModel;
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import net.minecraft.client.model.HumanoidModel;
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@ -278,12 +278,12 @@ public class Trachelium extends GunItem implements GeoItem, AnimatedItem {
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tag.putDouble("CustomVelocity", 15);
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tag.putDouble("CustomVelocity", 15);
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tag.putDouble("BypassesArmor", 0.4);
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tag.putDouble("BypassesArmor", 0.4);
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tag.putDouble("damage", 21);
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tag.putDouble("damage", 21);
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tag.putDouble("headshot", 2.5);
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GunsTool.setGunDoubleTag(stack, "Headshot", 2.5);
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} else {
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} else {
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tag.putDouble("CustomVelocity", 0);
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tag.putDouble("CustomVelocity", 0);
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tag.putDouble("BypassesArmor", 0.3);
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tag.putDouble("BypassesArmor", 0.3);
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tag.putDouble("damage", 19);
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tag.putDouble("damage", 19);
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tag.putDouble("headshot", 2);
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GunsTool.setGunDoubleTag(stack, "Headshot", 2);
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}
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}
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double customZoom = switch (scopeType) {
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double customZoom = switch (scopeType) {
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@ -238,7 +238,7 @@ public class FireMessage {
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CompoundTag tag = heldItem.getOrCreateTag();
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CompoundTag tag = heldItem.getOrCreateTag();
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var perk = PerkHelper.getPerkByType(heldItem, Perk.Type.AMMO);
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var perk = PerkHelper.getPerkByType(heldItem, Perk.Type.AMMO);
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float headshot = (float) tag.getDouble("headshot");
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float headshot = (float) GunsTool.getGunDoubleTag(heldItem, "Headshot", 0);
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float velocity = 2 * (float) tag.getDouble("speed") * (float) perkSpeed(heldItem);
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float velocity = 2 * (float) tag.getDouble("speed") * (float) perkSpeed(heldItem);
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float bypassArmorRate = (float) heldItem.getOrCreateTag().getDouble("BypassesArmor");
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float bypassArmorRate = (float) heldItem.getOrCreateTag().getDouble("BypassesArmor");
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double damage;
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double damage;
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@ -55,7 +55,7 @@ public class GunsTool {
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// TODO 临时使用,移植完毕后删除
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// TODO 临时使用,移植完毕后删除
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private static final Set<String> STRING_SET = Set.of("EmptyReloadTime", "FireMode", "Weight", "SoundRadius", "BurstSize", "ProjectileAmount",
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private static final Set<String> STRING_SET = Set.of("EmptyReloadTime", "FireMode", "Weight", "SoundRadius", "BurstSize", "ProjectileAmount",
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"Spread", "NormalReloadTime");
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"Spread", "NormalReloadTime", "Headshot");
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public static void initGun(Level level, ItemStack stack, String location) {
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public static void initGun(Level level, ItemStack stack, String location) {
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if (level.getServer() == null) return;
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if (level.getServer() == null) return;
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@ -3,7 +3,7 @@
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"recoil_x": 0.006,
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"recoil_x": 0.006,
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"recoil_y": 0.018,
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"recoil_y": 0.018,
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"damage": 2.5,
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"damage": 2.5,
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"headshot": 1.5,
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"Headshot": 1.5,
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"velocity": 17,
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"velocity": 17,
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"mag": 25,
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"mag": 25,
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"ProjectileAmount": 12,
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"ProjectileAmount": 12,
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"recoil_x": 0.005,
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"recoil_x": 0.005,
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"recoil_y": 0.026,
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"recoil_y": 0.026,
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"damage": 5,
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"damage": 5,
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"headshot": 1.5,
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"Headshot": 1.5,
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"velocity": 15,
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"velocity": 15,
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"mag": 2,
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"mag": 2,
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"ProjectileAmount": 12,
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"ProjectileAmount": 12,
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@ -5,7 +5,7 @@
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"recoil_x": 0.0015,
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"recoil_x": 0.0015,
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"recoil_y": 0.01,
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"recoil_y": 0.01,
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"damage": 7.7,
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"damage": 7.7,
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"headshot": 2,
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"Headshot": 2,
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"velocity": 44.5,
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"velocity": 44.5,
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"mag": 30,
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"mag": 30,
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"Weight": 4,
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"Weight": 4,
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@ -5,7 +5,7 @@
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"recoil_x": 0.002,
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"recoil_x": 0.002,
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"recoil_y": 0.012,
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"recoil_y": 0.012,
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"damage": 8.5,
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"damage": 8.5,
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"headshot": 2,
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"Headshot": 2,
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"velocity": 36,
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"velocity": 36,
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"mag": 30,
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"mag": 30,
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"Weight": 5,
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"Weight": 5,
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@ -1,7 +1,7 @@
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{
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{
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"CustomZoom": 0.75,
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"CustomZoom": 0.75,
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"Spread": 4,
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"Spread": 4,
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"headshot": 2.5,
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"Headshot": 2.5,
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"damage": 48,
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"damage": 48,
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"Weight": 3,
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"Weight": 3,
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"BypassesArmor": 0.25
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"BypassesArmor": 0.25
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@ -4,7 +4,7 @@
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"recoil_x": 0.0018,
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"recoil_x": 0.0018,
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"recoil_y": 0.01,
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"recoil_y": 0.01,
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"damage": 9.5,
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"damage": 9.5,
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"headshot": 2,
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"Headshot": 2,
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"velocity": 40,
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"velocity": 40,
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"mag": 55,
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"mag": 55,
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"Weight": 6,
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"Weight": 6,
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"recoil_x": 0.004,
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"recoil_x": 0.004,
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"recoil_y": 0.013,
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"recoil_y": 0.013,
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"damage": 5.5,
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"damage": 5.5,
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"headshot": 1.5,
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"Headshot": 1.5,
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"velocity": 17,
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"velocity": 17,
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"mag": 17,
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"mag": 17,
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"Weight": 1,
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"Weight": 1,
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"recoil_x": 0.004,
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"recoil_x": 0.004,
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"recoil_y": 0.013,
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"recoil_y": 0.013,
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"damage": 5.5,
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"damage": 5.5,
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"headshot": 1.5,
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"Headshot": 1.5,
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"velocity": 17,
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"velocity": 17,
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"mag": 17,
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"mag": 17,
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"Weight": 1,
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"Weight": 1,
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"recoil_x": 0.0016,
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"recoil_x": 0.0016,
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"recoil_y": 0.009,
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"recoil_y": 0.009,
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"damage": 7.5,
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"damage": 7.5,
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"headshot": 2,
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"Headshot": 2,
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"velocity": 44,
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"velocity": 44,
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"mag": 30,
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"mag": 30,
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"Weight": 4,
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"Weight": 4,
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"recoil_x": 0.004,
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"recoil_x": 0.004,
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"recoil_y": 0.04,
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"recoil_y": 0.04,
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"damage": 65,
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"damage": 65,
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"headshot": 3,
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"Headshot": 3,
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"velocity": 38,
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"velocity": 38,
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"mag": 1,
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"mag": 1,
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"Weight": 5,
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"Weight": 5,
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"recoil_x": 0.002,
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"recoil_x": 0.002,
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"recoil_y": 0.063,
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"recoil_y": 0.063,
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"damage": 35,
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"damage": 35,
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"headshot": 3,
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"Headshot": 3,
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"velocity": 37.75,
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"velocity": 37.75,
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"mag": 5,
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"mag": 5,
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"bolt_action_time": 22,
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"bolt_action_time": 22,
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"recoil_x": 0.006,
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"recoil_x": 0.006,
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"recoil_y": 0.018,
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"recoil_y": 0.018,
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"damage": 9.5,
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"damage": 9.5,
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"headshot": 1.5,
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"Headshot": 1.5,
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"velocity": 15,
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"velocity": 15,
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"mag": 7,
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"mag": 7,
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"Weight": 2,
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"Weight": 2,
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"recoil_x": 0.0015,
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"recoil_x": 0.0015,
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"recoil_y": 0.011,
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"recoil_y": 0.011,
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"damage": 7,
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"damage": 7,
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"headshot": 2,
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"Headshot": 2,
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"velocity": 44,
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"velocity": 44,
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"mag": 30,
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"mag": 30,
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"Weight": 4,
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"Weight": 4,
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"recoil_x": 0.004,
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"recoil_x": 0.004,
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"recoil_y": 0.014,
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"recoil_y": 0.014,
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"damage": 9,
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"damage": 9,
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"headshot": 2,
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"Headshot": 2,
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"velocity": 43,
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"velocity": 43,
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"mag": 100,
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"mag": 100,
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"Weight": 8,
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"Weight": 8,
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"recoil_x": 0.009,
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"recoil_x": 0.009,
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"recoil_y": 0.04,
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"recoil_y": 0.04,
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"damage": 3,
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"damage": 3,
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"headshot": 1.5,
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"Headshot": 1.5,
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"velocity": 17,
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"velocity": 17,
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"mag": 8,
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"mag": 8,
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"force_stop_reloading": 1,
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"force_stop_reloading": 1,
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@ -6,7 +6,7 @@
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"recoil_x": 0.007,
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"recoil_x": 0.007,
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"recoil_y": 0.013,
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"recoil_y": 0.013,
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"damage": 38,
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"damage": 38,
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"headshot": 3,
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"Headshot": 3,
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"velocity": 47.2,
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"velocity": 47.2,
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"mag": 5,
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"mag": 5,
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"bolt_action_time": 18,
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"bolt_action_time": 18,
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|
||||||
"recoil_x": 0.004,
|
"recoil_x": 0.004,
|
||||||
"recoil_y": 0.031,
|
"recoil_y": 0.031,
|
||||||
"damage": 16,
|
"damage": 16,
|
||||||
"headshot": 2.5,
|
"Headshot": 2.5,
|
||||||
"velocity": 38,
|
"velocity": 38,
|
||||||
"mag": 8,
|
"mag": 8,
|
||||||
"force_stop_reloading": 1,
|
"force_stop_reloading": 1,
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
"recoil_x": 0.003,
|
"recoil_x": 0.003,
|
||||||
"recoil_y": 0.02,
|
"recoil_y": 0.02,
|
||||||
"damage": 8,
|
"damage": 8,
|
||||||
"headshot": 2,
|
"Headshot": 2,
|
||||||
"velocity": 46,
|
"velocity": 46,
|
||||||
"Weight": 10,
|
"Weight": 10,
|
||||||
"FireMode": 2,
|
"FireMode": 2,
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
"recoil_x": 0.006,
|
"recoil_x": 0.006,
|
||||||
"recoil_y": 0.014,
|
"recoil_y": 0.014,
|
||||||
"damage": 12,
|
"damage": 12,
|
||||||
"headshot": 2.5,
|
"Headshot": 2.5,
|
||||||
"velocity": 42.5,
|
"velocity": 42.5,
|
||||||
"mag": 20,
|
"mag": 20,
|
||||||
"Weight": 5,
|
"Weight": 5,
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
"recoil_x": 0.002,
|
"recoil_x": 0.002,
|
||||||
"recoil_y": 0.063,
|
"recoil_y": 0.063,
|
||||||
"damage": 33,
|
"damage": 33,
|
||||||
"headshot": 3,
|
"Headshot": 3,
|
||||||
"velocity": 42,
|
"velocity": 42,
|
||||||
"mag": 5,
|
"mag": 5,
|
||||||
"bolt_action_time": 22,
|
"bolt_action_time": 22,
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
"recoil_x": 0.01,
|
"recoil_x": 0.01,
|
||||||
"recoil_y": 0.038,
|
"recoil_y": 0.038,
|
||||||
"damage": 140,
|
"damage": 140,
|
||||||
"headshot": 3,
|
"Headshot": 3,
|
||||||
"velocity": 36,
|
"velocity": 36,
|
||||||
"mag": 3,
|
"mag": 3,
|
||||||
"bolt_action_time": 37,
|
"bolt_action_time": 37,
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
"recoil_x": 0.0013,
|
"recoil_x": 0.0013,
|
||||||
"recoil_y": 0.009,
|
"recoil_y": 0.009,
|
||||||
"damage": 8.25,
|
"damage": 8.25,
|
||||||
"headshot": 2,
|
"Headshot": 2,
|
||||||
"velocity": 46,
|
"velocity": 46,
|
||||||
"mag": 30,
|
"mag": 30,
|
||||||
"Weight": 4,
|
"Weight": 4,
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
"recoil_x": 0.0018,
|
"recoil_x": 0.0018,
|
||||||
"recoil_y": 0.012,
|
"recoil_y": 0.012,
|
||||||
"damage": 8.75,
|
"damage": 8.75,
|
||||||
"headshot": 2,
|
"Headshot": 2,
|
||||||
"velocity": 38,
|
"velocity": 38,
|
||||||
"mag": 75,
|
"mag": 75,
|
||||||
"Weight": 6,
|
"Weight": 6,
|
||||||
|
|
|
@ -5,7 +5,7 @@
|
||||||
"recoil_y": 0.018,
|
"recoil_y": 0.018,
|
||||||
"damage": 35,
|
"damage": 35,
|
||||||
"mag": 5,
|
"mag": 5,
|
||||||
"headshot": 3,
|
"Headshot": 3,
|
||||||
"velocity": 70,
|
"velocity": 70,
|
||||||
"bolt_action_time": 22,
|
"bolt_action_time": 22,
|
||||||
"Weight": 7,
|
"Weight": 7,
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
"recoil_x": 0.004,
|
"recoil_x": 0.004,
|
||||||
"recoil_y": 0.015,
|
"recoil_y": 0.015,
|
||||||
"damage": 9.5,
|
"damage": 9.5,
|
||||||
"headshot": 2,
|
"Headshot": 2,
|
||||||
"velocity": 36,
|
"velocity": 36,
|
||||||
"mag": 20,
|
"mag": 20,
|
||||||
"Weight": 4,
|
"Weight": 4,
|
||||||
|
|
|
@ -4,7 +4,7 @@
|
||||||
"recoil_x": 0.004,
|
"recoil_x": 0.004,
|
||||||
"recoil_y": 0.009,
|
"recoil_y": 0.009,
|
||||||
"damage": 18,
|
"damage": 18,
|
||||||
"headshot": 2,
|
"Headshot": 2,
|
||||||
"velocity": 42,
|
"velocity": 42,
|
||||||
"mag": 10,
|
"mag": 10,
|
||||||
"Weight": 5,
|
"Weight": 5,
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
"recoil_x": 0.005,
|
"recoil_x": 0.005,
|
||||||
"recoil_y": 0.032,
|
"recoil_y": 0.032,
|
||||||
"damage": 19,
|
"damage": 19,
|
||||||
"headshot": 2,
|
"Headshot": 2,
|
||||||
"velocity": 24,
|
"velocity": 24,
|
||||||
"mag": 6,
|
"mag": 6,
|
||||||
"Weight": 2,
|
"Weight": 2,
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
"recoil_x": 0.002,
|
"recoil_x": 0.002,
|
||||||
"recoil_y": 0.007,
|
"recoil_y": 0.007,
|
||||||
"damage": 6,
|
"damage": 6,
|
||||||
"headshot": 1.5,
|
"Headshot": 1.5,
|
||||||
"velocity": 16,
|
"velocity": 16,
|
||||||
"mag": 13,
|
"mag": 13,
|
||||||
"Weight": 3,
|
"Weight": 3,
|
||||||
|
|
Loading…
Add table
Reference in a new issue