diff --git a/src/main/java/net/mcreator/superbwarfare/event/PlayerEventHandler.java b/src/main/java/net/mcreator/superbwarfare/event/PlayerEventHandler.java index 87a577f22..5a349c946 100644 --- a/src/main/java/net/mcreator/superbwarfare/event/PlayerEventHandler.java +++ b/src/main/java/net/mcreator/superbwarfare/event/PlayerEventHandler.java @@ -226,13 +226,6 @@ public class PlayerEventHandler { if (player.getPersistentData().getDouble("prone") > 0) { player.getPersistentData().putDouble("prone", (player.getPersistentData().getDouble("prone") - 1)); } - -// boolean flag = !(player.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new ModVariables.PlayerVariables())).refresh; -// -// player.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> { -// capability.refresh = flag; -// capability.syncPlayerVariables(player); -// }); } /** @@ -271,7 +264,7 @@ public class PlayerEventHandler { if (tag.getDouble("damagetotal") >= tag.getDouble("exp2")) { tag.putDouble("exp1", (tag.getDouble("exp2"))); tag.putInt("level", tag.getInt("level") + 1); - tag.putDouble("UpgradePoint", tag.getDouble("UpgradePoint") + 0.33334); + tag.putDouble("UpgradePoint", tag.getDouble("UpgradePoint") + 0.25); } tag.putDouble("damagenow", (tag.getDouble("damagetotal") - tag.getDouble("exp1"))); tag.putDouble("damageneed", (tag.getDouble("exp2") - tag.getDouble("exp1"))); diff --git a/src/main/java/net/mcreator/superbwarfare/tools/TooltipTool.java b/src/main/java/net/mcreator/superbwarfare/tools/TooltipTool.java index d5b9cd01a..6e5e748e4 100644 --- a/src/main/java/net/mcreator/superbwarfare/tools/TooltipTool.java +++ b/src/main/java/net/mcreator/superbwarfare/tools/TooltipTool.java @@ -62,13 +62,13 @@ public class TooltipTool { double rate = ItemNBTTool.getDouble(stack, "damagenow", 0) / ItemNBTTool.getDouble(stack, "damageneed", 1); ChatFormatting formatting; - if (level < 4) { + if (level < 10) { formatting = ChatFormatting.WHITE; - } else if (level < 6) { + } else if (level < 20) { formatting = ChatFormatting.AQUA; - } else if (level < 8) { + } else if (level < 30) { formatting = ChatFormatting.LIGHT_PURPLE; - } else if (level < 10) { + } else if (level < 40) { formatting = ChatFormatting.GOLD; } else { formatting = ChatFormatting.RED;