优化模型代码
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3 changed files with 38 additions and 37 deletions
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@ -1,4 +1,3 @@
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package net.mcreator.superbwarfare.client.model.entity;
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import com.mojang.blaze3d.vertex.PoseStack;
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@ -11,10 +10,12 @@ import net.minecraft.client.model.geom.PartPose;
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import net.minecraft.client.model.geom.builders.*;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.world.entity.Entity;
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@SuppressWarnings("unused")
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public class ModelHandGrenade<T extends Entity> extends EntityModel<T> {
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// This layer location should be baked with EntityRendererProvider.Context in the entity renderer and passed into this model's constructor
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public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(new ResourceLocation(ModUtils.MODID, "model_hand_grenade_Converted"), "main");
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private final ModelPart group;
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public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(new ResourceLocation(ModUtils.MODID, "model_hand_grenade"), "main");
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public final ModelPart group;
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public ModelHandGrenade(ModelPart root) {
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this.group = root.getChild("group");
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@ -1,7 +1,7 @@
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{
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"credit": "Made with Blockbench",
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"textures": {
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"1": "superbwarfare:item/handgrenade"
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"1": "superbwarfare:item/hand_grenade"
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},
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"elements": [
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{
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Before Width: | Height: | Size: 788 B After Width: | Height: | Size: 788 B |
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