进一步优化PlayerVariablesSyncMessage编码
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@ -18,7 +18,7 @@ public record PlayerVariablesSyncMessage(int target, Map<Byte, Integer> data) im
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public static final CustomPacketPayload.Type<PlayerVariablesSyncMessage> TYPE = new CustomPacketPayload.Type<>(Mod.loc("player_variable_sync"));
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public static final CustomPacketPayload.Type<PlayerVariablesSyncMessage> TYPE = new CustomPacketPayload.Type<>(Mod.loc("player_variable_sync"));
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public static final StreamCodec<ByteBuf, PlayerVariablesSyncMessage> STREAM_CODEC = StreamCodec.composite(
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public static final StreamCodec<ByteBuf, PlayerVariablesSyncMessage> STREAM_CODEC = StreamCodec.composite(
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ByteBufCodecs.INT,
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ByteBufCodecs.VAR_INT,
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PlayerVariablesSyncMessage::target,
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PlayerVariablesSyncMessage::target,
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ByteBufCodecs.map(
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ByteBufCodecs.map(
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HashMap::new,
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HashMap::new,
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