创造模式不再消耗任何弹药
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@ -8,6 +8,7 @@ import com.atsuishio.superbwarfare.perk.AmmoPerk;
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import com.atsuishio.superbwarfare.perk.Perk;
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import com.atsuishio.superbwarfare.perk.Perk;
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import com.atsuishio.superbwarfare.tools.AmmoType;
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import com.atsuishio.superbwarfare.tools.AmmoType;
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import com.atsuishio.superbwarfare.tools.GunsTool;
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import com.atsuishio.superbwarfare.tools.GunsTool;
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import com.atsuishio.superbwarfare.tools.InventoryTool;
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import net.minecraft.core.component.DataComponents;
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import net.minecraft.core.component.DataComponents;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.resources.ResourceLocation;
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@ -304,6 +305,8 @@ public class GunData {
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}
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}
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public int countAmmo(Player player) {
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public int countAmmo(Player player) {
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if (player.isCreative() || InventoryTool.hasCreativeAmmoBox(player)) return Integer.MAX_VALUE;
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var info = ammoTypeInfo();
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var info = ammoTypeInfo();
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return switch (info.type()) {
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return switch (info.type()) {
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case PLAYER_AMMO -> {
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case PLAYER_AMMO -> {
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@ -327,6 +330,8 @@ public class GunData {
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}
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}
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public void consumeAmmo(Player player, int count) {
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public void consumeAmmo(Player player, int count) {
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if (player.isCreative() || InventoryTool.hasCreativeAmmoBox(player)) return;
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var info = ammoTypeInfo();
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var info = ammoTypeInfo();
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switch (info.type()) {
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switch (info.type()) {
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case PLAYER_AMMO -> {
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case PLAYER_AMMO -> {
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