调整子弹的空气阻力

This commit is contained in:
Atsuihsio 2024-06-06 17:24:52 +08:00
parent d9a71f6d2c
commit 763d707482

View file

@ -256,7 +256,7 @@ public class ProjectileEntity extends Entity implements IEntityAdditionalSpawnDa
double y = vec.y; double y = vec.y;
double z = vec.z; double z = vec.z;
this.setDeltaMovement(x - 0.02 * x, y - 0.05, z - 0.02 * z); this.setDeltaMovement(x - 0.02 * x, y - 0.02 * y - 0.05, z - 0.02 * z);
this.tickCount++; this.tickCount++;
if (this.tickCount > 30) { if (this.tickCount > 30) {