添加载具碰撞指令
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parent
280a25ad3f
commit
7650ea3874
3 changed files with 52 additions and 3 deletions
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@ -1,7 +1,7 @@
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package com.atsuishio.superbwarfare.command;
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import com.atsuishio.superbwarfare.config.server.ExplosionConfig;
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import com.atsuishio.superbwarfare.config.server.VehicleConfig;
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import com.mojang.brigadier.arguments.BoolArgumentType;
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import com.mojang.brigadier.builder.LiteralArgumentBuilder;
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import net.minecraft.commands.CommandSourceStack;
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@ -11,7 +11,6 @@ import net.minecraft.network.chat.Component;
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public class ConfigCommand {
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public static LiteralArgumentBuilder<CommandSourceStack> get() {
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return Commands.literal("config").requires(s -> s.hasPermission(0))
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.then(Commands.literal("explosionDestroy").requires(s -> s.hasPermission(2)).then(Commands.argument("value", BoolArgumentType.bool()).executes(context -> {
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var value = BoolArgumentType.getBool(context, "value");
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@ -20,6 +19,48 @@ public class ConfigCommand {
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context.getSource().sendSuccess(() -> Component.translatable(value ? "commands.config.explosion_destroy.enabled" : "commands.config.explosion_destroy.disabled"), true);
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return 0;
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})));
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})))
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.then(Commands.literal("collisionDestroy").requires(s -> s.hasPermission(2))
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.then(Commands.literal("none").executes(context -> {
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VehicleConfig.COLLISION_DESTROY_BLOCKS.set(false);
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VehicleConfig.COLLISION_DESTROY_HARD_BLOCKS.set(false);
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VehicleConfig.COLLISION_DESTROY_BLOCKS_BEASTLY.set(false);
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VehicleConfig.COLLISION_DESTROY_BLOCKS.save();
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context.getSource().sendSuccess(() -> Component.translatable("commands.config.collision_destroy.none"), true);
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return 0;
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}))
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.then(Commands.literal("soft").executes(context -> {
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VehicleConfig.COLLISION_DESTROY_BLOCKS.set(true);
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VehicleConfig.COLLISION_DESTROY_HARD_BLOCKS.set(false);
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VehicleConfig.COLLISION_DESTROY_BLOCKS_BEASTLY.set(false);
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VehicleConfig.COLLISION_DESTROY_BLOCKS.save();
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context.getSource().sendSuccess(() -> Component.translatable("commands.config.collision_destroy.soft"), true);
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return 0;
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}))
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.then(Commands.literal("hard").executes(context -> {
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VehicleConfig.COLLISION_DESTROY_BLOCKS.set(true);
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VehicleConfig.COLLISION_DESTROY_HARD_BLOCKS.set(true);
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VehicleConfig.COLLISION_DESTROY_BLOCKS_BEASTLY.set(false);
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VehicleConfig.COLLISION_DESTROY_BLOCKS.save();
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context.getSource().sendSuccess(() -> Component.translatable("commands.config.collision_destroy.hard"), true);
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return 0;
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}))
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.then(Commands.literal("beastly").executes(context -> {
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VehicleConfig.COLLISION_DESTROY_BLOCKS.set(true);
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VehicleConfig.COLLISION_DESTROY_HARD_BLOCKS.set(true);
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VehicleConfig.COLLISION_DESTROY_BLOCKS_BEASTLY.set(true);
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VehicleConfig.COLLISION_DESTROY_BLOCKS.save();
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context.getSource().sendSuccess(() -> Component.translatable("commands.config.collision_destroy.beastly"), true);
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return 0;
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}))
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);
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}
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}
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@ -488,6 +488,10 @@
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"commands.ammo.no_permission": "Permission denied",
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"commands.config.explosion_destroy.enabled": "Enabled explosion destroy blocks",
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"commands.config.explosion_destroy.disabled": "Disabled explosion destroy blocks",
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"commands.config.collision_destroy.none": "Disabled vehicle collision destroy blocks",
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"commands.config.collision_destroy.soft": "Enabled vehicle collision destroy blocks (Soft Mode)",
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"commands.config.collision_destroy.hard": "Enabled vehicle collision destroy blocks (Hard Mode)",
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"commands.config.collision_destroy.beastly": "Enabled vehicle collision destroy blocks (Beastly Mode)",
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"tips.superbwarfare.sensitivity": "Current Sensitivity of This Gun: %1$s",
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"tips.superbwarfare.monitor.linked": "Connect!",
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@ -486,6 +486,10 @@
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"commands.ammo.no_permission": "权限不足",
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"commands.config.explosion_destroy.enabled": "已开启爆炸破坏方块",
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"commands.config.explosion_destroy.disabled": "已关闭爆炸破坏方块",
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"commands.config.collision_destroy.none": "已关闭载具碰撞破坏方块",
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"commands.config.collision_destroy.soft": "已开启载具碰撞破坏方块(柔软模式)",
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"commands.config.collision_destroy.hard": "已开启载具碰撞破坏方块(坚固模式)",
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"commands.config.collision_destroy.beastly": "已开启载具碰撞破坏方块(野兽模式)",
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"tips.superbwarfare.sensitivity": "当前枪械的灵敏度为:%1$s",
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"tips.superbwarfare.monitor.linked": "连接成功!",
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