试图修改子弹rgb
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parent
eba3b630b6
commit
78ec337a85
6 changed files with 67 additions and 36 deletions
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@ -60,7 +60,9 @@ import java.util.function.Function;
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import java.util.function.Predicate;
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public class ProjectileEntity extends Entity implements IEntityAdditionalSpawnData, GeoEntity, AnimatedEntity {
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public static final EntityDataAccessor<Float> COLOR_R = SynchedEntityData.defineId(ProjectileEntity.class, EntityDataSerializers.FLOAT);
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public static final EntityDataAccessor<Float> COLOR_G = SynchedEntityData.defineId(ProjectileEntity.class, EntityDataSerializers.FLOAT);
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public static final EntityDataAccessor<Float> COLOR_B = SynchedEntityData.defineId(ProjectileEntity.class, EntityDataSerializers.FLOAT);
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public static final EntityDataAccessor<String> ANIMATION = SynchedEntityData.defineId(ProjectileEntity.class, EntityDataSerializers.STRING);
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private final AnimatableInstanceCache cache = GeckoLibUtil.createInstanceCache(this);
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@ -85,7 +87,7 @@ public class ProjectileEntity extends Entity implements IEntityAdditionalSpawnDa
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private float bypassArmorRate = 0.0f;
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private float undeadMultiple = 1.0f;
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public float[] rgb = {1, 222 / 255f, 39 / 255f};
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public float colorR = 1, colorG = 222 / 255f, colorB = 39 / 255f;
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public ProjectileEntity(EntityType<? extends ProjectileEntity> p_i50159_1_, Level p_i50159_2_) {
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super(p_i50159_1_, p_i50159_2_);
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@ -218,7 +220,9 @@ public class ProjectileEntity extends Entity implements IEntityAdditionalSpawnDa
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@Override
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protected void defineSynchedData() {
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this.entityData.define(COLOR_R, this.colorR);
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this.entityData.define(COLOR_G, this.colorG);
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this.entityData.define(COLOR_B, this.colorB);
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}
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@Override
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@ -280,13 +284,17 @@ public class ProjectileEntity extends Entity implements IEntityAdditionalSpawnDa
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}
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@Override
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protected void readAdditionalSaveData(CompoundTag p_20052_) {
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protected void readAdditionalSaveData(CompoundTag compoundTag) {
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this.colorR = compoundTag.getFloat("ColorR");
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this.colorG = compoundTag.getFloat("ColorG");
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this.colorB = compoundTag.getFloat("ColorB");
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}
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@Override
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protected void addAdditionalSaveData(CompoundTag p_20139_) {
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protected void addAdditionalSaveData(CompoundTag compoundTag) {
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compoundTag.putFloat("ColorR", this.colorR);
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compoundTag.putFloat("ColorG", this.colorG);
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compoundTag.putFloat("ColorB", this.colorB);
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}
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protected void onProjectileTick() {
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@ -303,7 +311,7 @@ public class ProjectileEntity extends Entity implements IEntityAdditionalSpawnDa
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this.level().playSound(null, result.getLocation().x, result.getLocation().y, result.getLocation().z, event, SoundSource.AMBIENT, 1.0F, 1.0F);
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Vec3 hitVec = result.getLocation();
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if(state.getBlock() instanceof BellBlock bell) {
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if (state.getBlock() instanceof BellBlock bell) {
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bell.attemptToRing(this.level(), resultPos, blockHitResult.getDirection());
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}
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@ -682,8 +690,9 @@ public class ProjectileEntity extends Entity implements IEntityAdditionalSpawnDa
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return this;
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}
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public ProjectileEntity rgb(float[] rgb) {
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this.rgb = rgb;
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return this;
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public void setRGB(float[] rgb) {
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this.colorR = rgb[0];
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this.colorG = rgb[1];
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this.colorB = rgb[2];
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}
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}
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@ -24,6 +24,6 @@ public class ProjectileEntityInsideLayer extends GeoRenderLayer<ProjectileEntity
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RenderType glowRenderType = RenderType.eyes(LAYER);
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getRenderer().reRender(getDefaultBakedModel(animatable), poseStack, bufferSource, animatable, glowRenderType, bufferSource.getBuffer(glowRenderType),
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partialTick, packedLight, OverlayTexture.NO_OVERLAY,
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animatable.rgb[0], animatable.rgb[1], animatable.rgb[2], 0.5f);
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1, 1, 1, 0.5f);
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}
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}
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@ -19,12 +19,15 @@ public class ProjectileEntityLayer extends GeoRenderLayer<ProjectileEntity> {
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super(entityRenderer);
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}
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// TODO 实现更合理的layer渲染
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// TODO 解决RGB颜色问题
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@Override
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public void render(PoseStack poseStack, ProjectileEntity animatable, BakedGeoModel bakedModel, RenderType renderType, MultiBufferSource bufferSource, VertexConsumer buffer, float partialTick, int packedLight, int packedOverlay) {
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RenderType glowRenderType = RenderType.eyes(LAYER);
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getRenderer().reRender(getDefaultBakedModel(animatable), poseStack, bufferSource, animatable, glowRenderType, bufferSource.getBuffer(glowRenderType),
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partialTick, packedLight, OverlayTexture.NO_OVERLAY,
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animatable.rgb[0], animatable.rgb[1], animatable.rgb[2], 0.8f);
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getRenderer().reRender(getDefaultBakedModel(animatable), poseStack, bufferSource, animatable, glowRenderType,
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bufferSource.getBuffer(glowRenderType), partialTick, packedLight, OverlayTexture.NO_OVERLAY,
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animatable.getEntityData().get(ProjectileEntity.COLOR_R),
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animatable.getEntityData().get(ProjectileEntity.COLOR_G),
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animatable.getEntityData().get(ProjectileEntity.COLOR_B),
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0.8f);
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}
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}
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@ -345,13 +345,6 @@ public class GunEventHandler {
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float headshot = (float) heldItem.getOrCreateTag().getDouble("headshot");
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int monsterMultiple = EnchantmentHelper.getTagEnchantmentLevel(ModEnchantments.MONSTER_HUNTER.get(), heldItem);
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float damage = (float) (heldItem.getOrCreateTag().getDouble("damage") + heldItem.getOrCreateTag().getDouble("sentinelChargeDamage")) * (float) heldItem.getOrCreateTag().getDouble("levelDamageMultiple");
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float bypassArmorRate = (float) heldItem.getOrCreateTag().getDouble("BypassesArmor");
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var perk = PerkHelper.getPerkByType(heldItem, Perk.Type.AMMO);
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if (perk instanceof AmmoPerk ammoPerk) {
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bypassArmorRate += ammoPerk.bypassArmorRate;
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}
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bypassArmorRate = Mth.clamp(bypassArmorRate, 0, 1);
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boolean zoom = player.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).orElse(new ModVariables.PlayerVariables()).zooming;
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double spread = heldItem.getOrCreateTag().getDouble("spread");
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@ -362,9 +355,18 @@ public class GunEventHandler {
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.damage(damage)
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.headShot(headshot)
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.zoom(zoom)
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.bypassArmorRate(bypassArmorRate)
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.monsterMultiple(monsterMultiple);
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float bypassArmorRate = (float) heldItem.getOrCreateTag().getDouble("BypassesArmor");
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var perk = PerkHelper.getPerkByType(heldItem, Perk.Type.AMMO);
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if (perk instanceof AmmoPerk ammoPerk) {
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bypassArmorRate += ammoPerk.bypassArmorRate;
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projectile.setRGB(ammoPerk.rgb);
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}
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bypassArmorRate = Mth.clamp(bypassArmorRate, 0, 1);
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projectile.bypassArmorRate(bypassArmorRate);
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if (heldItem.getOrCreateTag().getBoolean("beast")) {
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projectile.beast();
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}
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@ -21,7 +21,8 @@ public class ModPerks {
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public static final DeferredRegister<Perk> PERKS = DeferredRegister.create(new ResourceLocation(ModUtils.MODID, "perk"), ModUtils.MODID);
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public static final RegistryObject<AmmoPerk> SILVER_BULLET = PERKS.register("silver_bullet", () -> new AmmoPerk("silver_bullet", Perk.Type.AMMO, 0.1f));
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public static final RegistryObject<AmmoPerk> SILVER_BULLET = PERKS.register("silver_bullet",
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() -> new AmmoPerk(new AmmoPerk.Builder("silver_bullet", Perk.Type.AMMO).bypassArmorRate(0.1f).rgb(231, 251, 255)));
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public static final RegistryObject<Perk> FOURTH_TIMES_CHARM = PERKS.register("fourth_times_charm", () -> new Perk("fourth_times_charm", Perk.Type.FUNCTIONAL));
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public static final RegistryObject<Perk> HEAL_CLIP = PERKS.register("heal_clip", () -> new Perk("heal_clip", Perk.Type.FUNCTIONAL));
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@ -3,20 +3,36 @@ package net.mcreator.superbwarfare.perk;
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import net.minecraft.util.Mth;
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public class AmmoPerk extends Perk {
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public float bypassArmorRate = 0.0f;
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public float[] rgb = {1, 222 / 255f, 39 / 255f};
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public float bypassArmorRate;
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public float[] rgb;
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public AmmoPerk(String descriptionId, Type type) {
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super(descriptionId, type);
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public AmmoPerk(AmmoPerk.Builder builder) {
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super(builder.descriptionId, builder.type);
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this.bypassArmorRate = builder.bypassArmorRate;
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this.rgb = builder.rgb;
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}
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public AmmoPerk(String descriptionId, Type type, float bypassArmorRate) {
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super(descriptionId, type);
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public static class Builder {
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String descriptionId;
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Type type;
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float bypassArmorRate = 0.0f;
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float[] rgb = {1, 222 / 255f, 39 / 255f};
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public Builder(String descriptionId, Type type) {
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this.descriptionId = descriptionId;
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this.type = type;
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}
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public AmmoPerk.Builder bypassArmorRate(float bypassArmorRate) {
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this.bypassArmorRate = Mth.clamp(bypassArmorRate, -1, 1);
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}
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public AmmoPerk rgb(float[] rgb) {
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this.rgb = rgb;
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return this;
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}
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public AmmoPerk.Builder rgb(int r, int g, int b) {
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this.rgb[0] = r / 255f;
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this.rgb[1] = g / 255f;
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this.rgb[2] = b / 255f;
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return this;
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}
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}
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}
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