更改网格线的渲染模式
This commit is contained in:
parent
a09f8a7a19
commit
89b712d77b
1 changed files with 22 additions and 7 deletions
|
@ -49,7 +49,13 @@ public class FuMO25Screen extends AbstractContainerScreen<FuMO25Menu> {
|
||||||
renderScan(pGuiGraphics);
|
renderScan(pGuiGraphics);
|
||||||
|
|
||||||
// 网格线
|
// 网格线
|
||||||
pGuiGraphics.blit(TEXTURE, i + 8, j + 11, 0, 167, 147, 147, 358, 328);
|
renderXLine(pGuiGraphics, pPartialTick, i, j);
|
||||||
|
|
||||||
|
RenderSystem.disableDepthTest();
|
||||||
|
RenderSystem.depthMask(false);
|
||||||
|
RenderSystem.enableBlend();
|
||||||
|
RenderSystem.setShader(GameRenderer::getPositionTexShader);
|
||||||
|
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
|
||||||
|
|
||||||
// FE
|
// FE
|
||||||
long energy = FuMO25Screen.this.menu.getEnergy();
|
long energy = FuMO25Screen.this.menu.getEnergy();
|
||||||
|
@ -57,6 +63,21 @@ public class FuMO25Screen extends AbstractContainerScreen<FuMO25Menu> {
|
||||||
pGuiGraphics.blit(TEXTURE, i + 278, j + 39, 178, 167, (int) (54 * energyRate), 16, 358, 328);
|
pGuiGraphics.blit(TEXTURE, i + 278, j + 39, 178, 167, (int) (54 * energyRate), 16, 358, 328);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void renderXLine(GuiGraphics guiGraphics, float partialTick, int i, int j) {
|
||||||
|
var poseStack = guiGraphics.pose();
|
||||||
|
poseStack.pushPose();
|
||||||
|
|
||||||
|
RenderSystem.disableDepthTest();
|
||||||
|
RenderSystem.depthMask(false);
|
||||||
|
RenderSystem.enableBlend();
|
||||||
|
RenderSystem.setShader(GameRenderer::getPositionTexShader);
|
||||||
|
RenderSystem.blendFunc(GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ONE);
|
||||||
|
|
||||||
|
guiGraphics.blit(TEXTURE, i + 8, j + 11, 0, 167, 147, 147, 358, 328);
|
||||||
|
|
||||||
|
poseStack.popPose();
|
||||||
|
}
|
||||||
|
|
||||||
private void renderTargets(GuiGraphics guiGraphics) {
|
private void renderTargets(GuiGraphics guiGraphics) {
|
||||||
var entities = FuMO25ScreenHelper.entities;
|
var entities = FuMO25ScreenHelper.entities;
|
||||||
if (entities == null || entities.isEmpty()) return;
|
if (entities == null || entities.isEmpty()) return;
|
||||||
|
@ -92,12 +113,6 @@ public class FuMO25Screen extends AbstractContainerScreen<FuMO25Menu> {
|
||||||
var poseStack = guiGraphics.pose();
|
var poseStack = guiGraphics.pose();
|
||||||
poseStack.pushPose();
|
poseStack.pushPose();
|
||||||
|
|
||||||
RenderSystem.disableDepthTest();
|
|
||||||
RenderSystem.depthMask(false);
|
|
||||||
RenderSystem.enableBlend();
|
|
||||||
RenderSystem.setShader(GameRenderer::getPositionTexShader);
|
|
||||||
RenderSystem.blendFuncSeparate(GlStateManager.SourceFactor.SRC_ALPHA, GlStateManager.DestFactor.ONE_MINUS_SRC_ALPHA, GlStateManager.SourceFactor.ONE, GlStateManager.DestFactor.ZERO);
|
|
||||||
|
|
||||||
int i = (this.width - this.imageWidth) / 2;
|
int i = (this.width - this.imageWidth) / 2;
|
||||||
int j = (this.height - this.imageHeight) / 2;
|
int j = (this.height - this.imageHeight) / 2;
|
||||||
|
|
||||||
|
|
Loading…
Add table
Reference in a new issue