设置龙牙的AI路径,以及不可被活塞推动
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1 changed files with 8 additions and 1 deletions
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@ -1,19 +1,22 @@
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package net.mcreator.superbwarfare.block;
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import net.minecraft.core.BlockPos;
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import net.minecraft.world.entity.Mob;
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import net.minecraft.world.level.BlockGetter;
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import net.minecraft.world.level.block.Block;
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import net.minecraft.world.level.block.SoundType;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.block.state.properties.NoteBlockInstrument;
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import net.minecraft.world.level.material.PushReaction;
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import net.minecraft.world.level.pathfinder.BlockPathTypes;
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import net.minecraft.world.phys.shapes.CollisionContext;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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public class DragonTeethBlock extends Block {
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public DragonTeethBlock() {
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super(BlockBehaviour.Properties.of().instrument(NoteBlockInstrument.BASEDRUM).sound(SoundType.STONE).strength(25f, 500f).requiresCorrectToolForDrops().noOcclusion().isRedstoneConductor((bs, br, bp) -> false));
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super(BlockBehaviour.Properties.of().instrument(NoteBlockInstrument.BASEDRUM).sound(SoundType.STONE).strength(25f, 500f).requiresCorrectToolForDrops().pushReaction(PushReaction.BLOCK).noOcclusion().isRedstoneConductor((bs, br, bp) -> false));
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}
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@Override
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@ -36,5 +39,9 @@ public class DragonTeethBlock extends Block {
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return Shapes.or(box(2, 0, 2, 14, 24, 14));
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}
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@Override
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public BlockPathTypes getBlockPathType(BlockState state, BlockGetter world, BlockPos pos, Mob entity) {
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return BlockPathTypes.LAVA;
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}
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}
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