修复密集摆放迫击炮时可能出现的炸膛事故

This commit is contained in:
Atsuihsio 2024-11-14 19:45:26 +08:00
parent 77fdc0c126
commit 8d494f6aee

View file

@ -94,14 +94,14 @@ public class MortarShellEntity extends ThrowableItemProjectile {
@Override
public void onHitEntity(EntityHitResult entityHitResult) {
Entity entity = entityHitResult.getEntity();
entity.hurt(ModDamageTypes.causeCannonFireDamage(this.level().registryAccess(), this, this.getOwner()), this.damage);
if (this.level() instanceof ServerLevel) {
ProjectileTool.causeCustomExplode(this, this.damage, this.radius);
if (this.tickCount > 1) {
Entity entity = entityHitResult.getEntity();
entity.hurt(ModDamageTypes.causeCannonFireDamage(this.level().registryAccess(), this, this.getOwner()), this.damage);
if (this.level() instanceof ServerLevel) {
ProjectileTool.causeCustomExplode(this, this.damage, this.radius);
}
this.discard();
}
this.discard();
}
@Override