修复不能跑射的bug
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d585e9852d
commit
9540027c19
2 changed files with 13 additions and 9 deletions
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@ -224,6 +224,10 @@ public class ClickHandler {
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PacketDistributor.sendToServer(new EditModeMessage(0));
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PacketDistributor.sendToServer(new EditModeMessage(0));
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}
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}
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if (key == ModKeyMappings.BREATH.getKey().getValue() && !exhaustion && zoom) {
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breath = true;
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}
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if (player.getData(ModAttachments.PLAYER_VARIABLE).edit) {
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if (player.getData(ModAttachments.PLAYER_VARIABLE).edit) {
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if (!(stack.getItem() instanceof GunItem gunItem)) return;
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if (!(stack.getItem() instanceof GunItem gunItem)) return;
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if (ModKeyMappings.EDIT_GRIP.getKeyModifier().isActive(KeyConflictContext.IN_GAME)) {
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if (ModKeyMappings.EDIT_GRIP.getKeyModifier().isActive(KeyConflictContext.IN_GAME)) {
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@ -272,6 +276,12 @@ public class ClickHandler {
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handleWeaponZoomPress(player, stack);
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handleWeaponZoomPress(player, stack);
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switchZoom = !switchZoom;
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switchZoom = !switchZoom;
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}
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}
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if (event.getAction() == GLFW.GLFW_RELEASE) {
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if (key == ModKeyMappings.BREATH.getKey().getValue()) {
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breath = false;
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}
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}
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}
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}
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} else {
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} else {
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@ -317,7 +327,6 @@ public class ClickHandler {
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if (stack.getItem() instanceof GunItem gunItem && !(player.getVehicle() != null
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if (stack.getItem() instanceof GunItem gunItem && !(player.getVehicle() != null
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&& player.getVehicle() instanceof CannonEntity)
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&& player.getVehicle() instanceof CannonEntity)
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&& clientTimer.getProgress() == 0
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&& clientTimer.getProgress() == 0
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&& cantFireTime == 0
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&& !notInGame()
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&& !notInGame()
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) {
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) {
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var data = GunData.from(stack);
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var data = GunData.from(stack);
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@ -341,6 +350,7 @@ public class ClickHandler {
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}
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}
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} else {
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} else {
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ClientEventHandler.holdFire = true;
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ClientEventHandler.holdFire = true;
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player.setSprinting(false);
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}
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}
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}
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}
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}
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}
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@ -294,10 +294,6 @@ public class ClientEventHandler {
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return;
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return;
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}
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}
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if (!exhaustion && zoom) {
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breath = ModKeyMappings.BREATH.isDown();
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}
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tacticalSprint = !exhaustion && !zoom && isMoving() && player.isSprinting() && player.getVehicle() == null && player.onGround();
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tacticalSprint = !exhaustion && !zoom && isMoving() && player.isSprinting() && player.getVehicle() == null && player.onGround();
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ItemStack stack = player.getMainHandItem();
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ItemStack stack = player.getMainHandItem();
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@ -335,9 +331,7 @@ public class ClientEventHandler {
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switchTime = Math.max(switchTime - 0.15, 0);
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switchTime = Math.max(switchTime - 0.15, 0);
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}
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}
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if (!zoom) {
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if (zoom) {
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breath = false;
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} else {
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tacticalSprint = false;
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tacticalSprint = false;
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}
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}
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@ -526,7 +520,7 @@ public class ClientEventHandler {
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double weight = data.weight();
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double weight = data.weight();
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double speed = 1 - (0.04 * weight);
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double speed = 1 - (0.04 * weight);
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if (ClientEventHandler.cantSprint == 0 && player.isSprinting() && !zoom) {
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if (ClientEventHandler.cantSprint == 0 && player.isSprinting() && !zoom && !holdFire) {
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cantFireTime = Mth.clamp(cantFireTime + 3 * times, 0, 24);
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cantFireTime = Mth.clamp(cantFireTime + 3 * times, 0, 24);
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} else {
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} else {
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cantFireTime = Mth.clamp(cantFireTime - 6 * speed * times, 0, 40);
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cantFireTime = Mth.clamp(cantFireTime - 6 * speed * times, 0, 40);
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