调整载具在不开启破坏方块下也能撞掉莲叶,将冰添加到“坚硬方块”中
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ef45e840b4
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996cae06f3
3 changed files with 26 additions and 24 deletions
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@ -85,23 +85,37 @@ public class MobileVehicleEntity extends EnergyVehicleEntity {
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crushEntities(this.getDeltaMovement());
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this.setDeltaMovement(this.getDeltaMovement().add(0.0, -0.06, 0.0));
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this.move(MoverType.SELF, this.getDeltaMovement());
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collideLilyPadBlock();
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this.refreshDimensions();
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}
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public void collideLilyPadBlock() {
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if (level() instanceof ServerLevel) {
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AABB aabb = getBoundingBox().inflate(0.05).move(this.getDeltaMovement().scale(0.6));
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BlockPos.betweenClosedStream(aabb).forEach((pos) -> {
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BlockState blockstate = this.level().getBlockState(pos);
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if (blockstate.is(Blocks.LILY_PAD)) {
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this.level().destroyBlock(pos, true);
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}
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});
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}
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}
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public void collideBlock() {
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if (level() instanceof ServerLevel) {
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if (!VehicleConfig.COLLISION_DESTROY_BLOCKS.get()) return;
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AABB aabb = getBoundingBox().inflate(0.1).move(this.getDeltaMovement().scale(0.6));
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AABB aabb = getBoundingBox().move(this.getDeltaMovement().scale(0.6));
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BlockPos.betweenClosedStream(aabb).forEach((pos) -> {
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BlockState blockstate = this.level().getBlockState(pos);
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if (blockstate.is(Blocks.LILY_PAD) || blockstate.is(Blocks.CACTUS)
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if (blockstate.is(Blocks.CACTUS)
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|| blockstate.is(BlockTags.LEAVES) || blockstate.is(BlockTags.FENCES)
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|| blockstate.is(BlockTags.FENCE_GATES) || blockstate.is(BlockTags.DOORS)
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|| blockstate.is(BlockTags.TRAPDOORS) || blockstate.is(Blocks.BAMBOO)
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|| blockstate.is(Blocks.MELON) || blockstate.is(Blocks.PUMPKIN)
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|| blockstate.is(Blocks.HAY_BLOCK) || blockstate.is(Blocks.BELL)
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|| blockstate.is(BlockTags.WALLS) || blockstate.is(Blocks.CHAIN)) {
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|| blockstate.is(BlockTags.WALLS) || blockstate.is(Blocks.CHAIN)
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|| blockstate.is(Blocks.SNOW_BLOCK)) {
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this.level().destroyBlock(pos, true);
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this.setDeltaMovement(this.getDeltaMovement().scale(0.96));
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}
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@ -113,11 +127,13 @@ public class MobileVehicleEntity extends EnergyVehicleEntity {
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if (level() instanceof ServerLevel) {
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if (!VehicleConfig.COLLISION_DESTROY_HARD_BLOCKS.get()) return;
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AABB aabb = getBoundingBox().inflate(0.1).move(this.getDeltaMovement().scale(0.6));
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AABB aabb = getBoundingBox().move(this.getDeltaMovement().scale(0.6));
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BlockPos.betweenClosedStream(aabb).forEach((pos) -> {
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BlockState blockstate = this.level().getBlockState(pos);
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if (blockstate.is(BlockTags.LOGS) || blockstate.is(BlockTags.PLANKS)
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|| blockstate.is(Tags.Blocks.GLASS) || blockstate.is(Tags.Blocks.GLASS_PANES)) {
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|| blockstate.is(Tags.Blocks.GLASS) || blockstate.is(Tags.Blocks.GLASS_PANES)
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|| blockstate.is(Blocks.ICE) || blockstate.is(Blocks.FROSTED_ICE)
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|| blockstate.is(Blocks.PACKED_ICE) || blockstate.is(Blocks.BLUE_ICE)) {
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this.level().destroyBlock(pos, true);
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this.setDeltaMovement(this.getDeltaMovement().scale(0.6));
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}
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@ -12,7 +12,6 @@ import com.atsuishio.superbwarfare.tools.CustomExplosion;
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import com.atsuishio.superbwarfare.tools.EntityFindUtil;
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import com.atsuishio.superbwarfare.tools.ParticleTool;
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import com.atsuishio.superbwarfare.tools.SoundTool;
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import net.minecraft.core.BlockPos;
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import net.minecraft.core.particles.ParticleTypes;
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import net.minecraft.nbt.CompoundTag;
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import net.minecraft.network.protocol.Packet;
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@ -35,8 +34,6 @@ import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.Explosion;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.Blocks;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.phys.AABB;
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import net.minecraft.world.phys.Vec3;
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import net.minecraftforge.fluids.FluidType;
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@ -245,9 +242,12 @@ public class SpeedboatEntity extends ContainerMobileEntity implements GeoEntity,
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sendParticle(serverLevel, ParticleTypes.BUBBLE_COLUMN_UP, this.getX() - 4.5 * this.getLookAngle().x, this.getY() - 0.25, this.getZ() - 4.5 * this.getLookAngle().z, (int) (40 * Mth.abs(this.entityData.get(POWER))), 0.15, 0.15, 0.15, 0.02, true);
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}
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collideBoatBlock();
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gunnerAngle();
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lowHealthWarning();
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collideBlock();
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if (this.getDeltaMovement().length() > 0.15) {
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collideHardBlock();
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}
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this.refreshDimensions();
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}
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@ -304,20 +304,6 @@ public class SpeedboatEntity extends ContainerMobileEntity implements GeoEntity,
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this.getItemStacks().stream().filter(stack -> stack.is(ModItems.HEAVY_AMMO.get())).findFirst().ifPresent(stack -> stack.shrink(1));
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}
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/**
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* 撞掉莲叶和冰块
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*/
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public void collideBoatBlock() {
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AABB aabb = AABB.ofSize(new Vec3(this.getX(), this.getY() + this.getBbHeight() * 0.5, this.getZ()), 3.6, 2.6, 3.6);
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BlockPos.betweenClosedStream(aabb).forEach((pos) -> {
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BlockState blockstate = this.level().getBlockState(pos);
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if (blockstate.is(Blocks.LILY_PAD) || blockstate.is(Blocks.ICE) || blockstate.is(Blocks.FROSTED_ICE)) {
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this.level().destroyBlock(pos, true);
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}
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});
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}
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@Override
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public void travel() {
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Entity passenger0 = this.getPassengers().isEmpty() ? null : this.getPassengers().get(0);
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@ -159,7 +159,7 @@ public class VehicleEntity extends Entity {
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if (source.is(DamageTypes.WITHER_SKULL))
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return false;
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if (source.is(ModDamageTypes.VEHICLE_STRIKE)) {
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amount -= 20;
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amount -= 8;
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crash = true;
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} else {
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crash = false;
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