修改发射器渲染
This commit is contained in:
parent
f9f02c3321
commit
99a3f7542f
7 changed files with 42 additions and 29 deletions
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@ -4,7 +4,6 @@ import com.atsuishio.superbwarfare.Mod;
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import com.atsuishio.superbwarfare.client.AnimationHelper;
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import com.atsuishio.superbwarfare.client.AnimationHelper;
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import com.atsuishio.superbwarfare.client.overlay.CrossHairOverlay;
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import com.atsuishio.superbwarfare.client.overlay.CrossHairOverlay;
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import com.atsuishio.superbwarfare.event.ClientEventHandler;
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import com.atsuishio.superbwarfare.event.ClientEventHandler;
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import com.atsuishio.superbwarfare.item.gun.GunItem;
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import com.atsuishio.superbwarfare.item.gun.launcher.M79Item;
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import com.atsuishio.superbwarfare.item.gun.launcher.M79Item;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.resources.ResourceLocation;
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@ -13,9 +12,8 @@ import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.ItemStack;
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import software.bernie.geckolib.animation.AnimationState;
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import software.bernie.geckolib.animation.AnimationState;
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import software.bernie.geckolib.cache.object.GeoBone;
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import software.bernie.geckolib.cache.object.GeoBone;
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import software.bernie.geckolib.model.GeoModel;
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public class M79ItemModel extends GeoModel<M79Item> {
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public class M79ItemModel extends CustomGunModel<M79Item> {
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@Override
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@Override
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public ResourceLocation getAnimationResource(M79Item animatable) {
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public ResourceLocation getAnimationResource(M79Item animatable) {
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@ -33,14 +31,14 @@ public class M79ItemModel extends GeoModel<M79Item> {
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}
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}
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@Override
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@Override
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public void setCustomAnimations(M79Item animatable, long instanceId, AnimationState animationState) {
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public void setCustomAnimations(M79Item animatable, long instanceId, AnimationState<M79Item> animationState) {
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GeoBone gun = getAnimationProcessor().getBone("bone");
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GeoBone shen = getAnimationProcessor().getBone("gun");
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Player player = Minecraft.getInstance().player;
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Player player = Minecraft.getInstance().player;
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if (player == null) return;
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if (player == null) return;
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ItemStack stack = player.getMainHandItem();
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ItemStack stack = player.getMainHandItem();
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if (!(stack.getItem() instanceof GunItem)) return;
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if (shouldCancelRender(stack, animationState)) return;
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GeoBone gun = getAnimationProcessor().getBone("bone");
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GeoBone shen = getAnimationProcessor().getBone("gun");
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float times = 0.6f * (float) Math.min(Minecraft.getInstance().getTimer().getRealtimeDeltaTicks(), 0.8);
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float times = 0.6f * (float) Math.min(Minecraft.getInstance().getTimer().getRealtimeDeltaTicks(), 0.8);
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double zt = ClientEventHandler.zoomTime;
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double zt = ClientEventHandler.zoomTime;
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@ -2,9 +2,8 @@ package com.atsuishio.superbwarfare.client.model.item;
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import com.atsuishio.superbwarfare.Mod;
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import com.atsuishio.superbwarfare.Mod;
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import com.atsuishio.superbwarfare.client.overlay.CrossHairOverlay;
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import com.atsuishio.superbwarfare.client.overlay.CrossHairOverlay;
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import com.atsuishio.superbwarfare.event.ClientEventHandler;
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import com.atsuishio.superbwarfare.item.gun.GunItem;
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import com.atsuishio.superbwarfare.data.gun.GunData;
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import com.atsuishio.superbwarfare.data.gun.GunData;
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import com.atsuishio.superbwarfare.event.ClientEventHandler;
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import com.atsuishio.superbwarfare.item.gun.launcher.SecondaryCataclysm;
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import com.atsuishio.superbwarfare.item.gun.launcher.SecondaryCataclysm;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.Minecraft;
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import net.minecraft.resources.ResourceLocation;
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import net.minecraft.resources.ResourceLocation;
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@ -13,9 +12,8 @@ import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.ItemStack;
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import software.bernie.geckolib.animation.AnimationState;
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import software.bernie.geckolib.animation.AnimationState;
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import software.bernie.geckolib.cache.object.GeoBone;
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import software.bernie.geckolib.cache.object.GeoBone;
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import software.bernie.geckolib.model.GeoModel;
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public class SecondaryCataclysmModel extends GeoModel<SecondaryCataclysm> {
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public class SecondaryCataclysmModel extends CustomGunModel<SecondaryCataclysm> {
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@Override
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@Override
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public ResourceLocation getAnimationResource(SecondaryCataclysm animatable) {
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public ResourceLocation getAnimationResource(SecondaryCataclysm animatable) {
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@ -33,14 +31,14 @@ public class SecondaryCataclysmModel extends GeoModel<SecondaryCataclysm> {
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}
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}
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@Override
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@Override
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public void setCustomAnimations(SecondaryCataclysm animatable, long instanceId, AnimationState animationState) {
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public void setCustomAnimations(SecondaryCataclysm animatable, long instanceId, AnimationState<SecondaryCataclysm> animationState) {
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GeoBone gun = getAnimationProcessor().getBone("bone");
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GeoBone shen = getAnimationProcessor().getBone("shen");
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Player player = Minecraft.getInstance().player;
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Player player = Minecraft.getInstance().player;
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if (player == null) return;
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if (player == null) return;
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ItemStack stack = player.getMainHandItem();
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ItemStack stack = player.getMainHandItem();
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if (!(stack.getItem() instanceof GunItem)) return;
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if (shouldCancelRender(stack, animationState)) return;
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GeoBone gun = getAnimationProcessor().getBone("bone");
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GeoBone shen = getAnimationProcessor().getBone("shen");
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float times = 0.6f * (float) Math.min(Minecraft.getInstance().getTimer().getRealtimeDeltaTicks(), 0.8);
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float times = 0.6f * (float) Math.min(Minecraft.getInstance().getTimer().getRealtimeDeltaTicks(), 0.8);
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double zt = ClientEventHandler.zoomTime;
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double zt = ClientEventHandler.zoomTime;
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@ -11,6 +11,7 @@ import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.ItemStack;
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import software.bernie.geckolib.animatable.GeoItem;
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import software.bernie.geckolib.cache.object.GeoBone;
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import software.bernie.geckolib.cache.object.GeoBone;
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public class M79ItemRenderer extends CustomGunRenderer<M79Item> {
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public class M79ItemRenderer extends CustomGunRenderer<M79Item> {
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@ -34,12 +35,12 @@ public class M79ItemRenderer extends CustomGunRenderer<M79Item> {
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var player = mc.player;
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var player = mc.player;
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if (player == null) return;
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if (player == null) return;
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ItemStack itemStack = player.getMainHandItem();
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ItemStack itemStack = player.getMainHandItem();
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if (!(itemStack.getItem() instanceof GunItem)) return;
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if (itemStack.getItem() instanceof GunItem && GeoItem.getId(itemStack) == this.getInstanceId(animatable)) {
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AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 0.59375, 0.6);
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AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 0.59375, 0.6);
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}
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if (renderingArms) {
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if (renderingArms) {
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AnimationHelper.renderArms(player, this.transformType, stack, name, bone, this.currentBuffer, type, packedLightIn, true);
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AnimationHelper.renderArms(player, this.renderPerspective, stack, name, bone, buffer, type, packedLightIn, true);
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}
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}
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super.renderRecursively(stack, animatable, bone, type, buffer, bufferIn, isReRender, partialTick, packedLightIn, packedOverlayIn, color);
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super.renderRecursively(stack, animatable, bone, type, buffer, bufferIn, isReRender, partialTick, packedLightIn, packedOverlayIn, color);
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}
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}
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@ -11,6 +11,7 @@ import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.MultiBufferSource;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.client.renderer.RenderType;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.ItemStack;
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import software.bernie.geckolib.animatable.GeoItem;
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import software.bernie.geckolib.cache.object.GeoBone;
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import software.bernie.geckolib.cache.object.GeoBone;
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public class SecondaryCataclysmRenderer extends CustomGunRenderer<SecondaryCataclysm> {
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public class SecondaryCataclysmRenderer extends CustomGunRenderer<SecondaryCataclysm> {
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@ -34,12 +35,12 @@ public class SecondaryCataclysmRenderer extends CustomGunRenderer<SecondaryCatac
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var player = mc.player;
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var player = mc.player;
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if (player == null) return;
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if (player == null) return;
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ItemStack itemStack = player.getMainHandItem();
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ItemStack itemStack = player.getMainHandItem();
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if (!(itemStack.getItem() instanceof GunItem)) return;
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if (itemStack.getItem() instanceof GunItem && GeoItem.getId(itemStack) == this.getInstanceId(animatable)) {
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AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 1.0375, 0.6);
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AnimationHelper.handleShootFlare(name, stack, itemStack, bone, buffer, packedLightIn, 0, 0, 1.0375, 0.6);
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}
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if (renderingArms) {
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if (renderingArms) {
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AnimationHelper.renderArms(player, this.transformType, stack, name, bone, this.currentBuffer, type, packedLightIn, false);
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AnimationHelper.renderArms(player, this.renderPerspective, stack, name, bone, buffer, type, packedLightIn, false);
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}
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}
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super.renderRecursively(stack, animatable, bone, type, buffer, bufferIn, isReRender, partialTick, packedLightIn, packedOverlayIn, color);
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super.renderRecursively(stack, animatable, bone, type, buffer, bufferIn, isReRender, partialTick, packedLightIn, packedOverlayIn, color);
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}
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}
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@ -17,10 +17,12 @@ import net.minecraft.sounds.SoundEvent;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.tooltip.TooltipComponent;
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import net.minecraft.world.inventory.tooltip.TooltipComponent;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemDisplayContext;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.Rarity;
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import net.minecraft.world.item.Rarity;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.NotNull;
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import software.bernie.geckolib.animation.*;
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import software.bernie.geckolib.animation.*;
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import software.bernie.geckolib.constant.DataTickets;
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import software.bernie.geckolib.renderer.GeoItemRenderer;
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import software.bernie.geckolib.renderer.GeoItemRenderer;
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import java.util.Optional;
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import java.util.Optional;
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@ -48,8 +50,10 @@ public class M79Item extends GunItem {
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if (player == null) return PlayState.STOP;
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if (player == null) return PlayState.STOP;
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ItemStack stack = player.getMainHandItem();
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ItemStack stack = player.getMainHandItem();
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if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
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if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
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var data = GunData.from(stack);
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if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
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return event.setAndContinue(RawAnimation.begin().thenLoop("animation.m_79.idle"));
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var data = GunData.from(stack);
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if (data.reload.empty()) {
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if (data.reload.empty()) {
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return event.setAndContinue(RawAnimation.begin().thenPlay("animation.m_79.reload"));
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return event.setAndContinue(RawAnimation.begin().thenPlay("animation.m_79.reload"));
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}
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}
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@ -27,12 +27,14 @@ import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.entity.player.Player;
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import net.minecraft.world.inventory.tooltip.TooltipComponent;
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import net.minecraft.world.inventory.tooltip.TooltipComponent;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemDisplayContext;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.TooltipFlag;
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import net.minecraft.world.item.TooltipFlag;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.Level;
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import net.neoforged.neoforge.capabilities.Capabilities;
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import net.neoforged.neoforge.capabilities.Capabilities;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.NotNull;
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import software.bernie.geckolib.animation.*;
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import software.bernie.geckolib.animation.*;
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import software.bernie.geckolib.constant.DataTickets;
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import software.bernie.geckolib.renderer.GeoItemRenderer;
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import software.bernie.geckolib.renderer.GeoItemRenderer;
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import javax.annotation.ParametersAreNonnullByDefault;
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import javax.annotation.ParametersAreNonnullByDefault;
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@ -84,6 +86,9 @@ public class SecondaryCataclysm extends GunItem implements EnergyStorageItem {
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if (player == null) return PlayState.STOP;
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if (player == null) return PlayState.STOP;
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ItemStack stack = player.getMainHandItem();
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ItemStack stack = player.getMainHandItem();
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if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
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if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
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if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
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return event.setAndContinue(RawAnimation.begin().thenLoop("animation.secondary_cataclysm.idle"));
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var data = GunData.from(stack);
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var data = GunData.from(stack);
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if (data.reload.stage() == 1 && data.reload.prepareLoadTimer.get() > 0) {
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if (data.reload.stage() == 1 && data.reload.prepareLoadTimer.get() > 0) {
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@ -110,6 +115,9 @@ public class SecondaryCataclysm extends GunItem implements EnergyStorageItem {
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if (player == null) return PlayState.STOP;
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if (player == null) return PlayState.STOP;
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ItemStack stack = player.getMainHandItem();
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ItemStack stack = player.getMainHandItem();
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if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
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if (!(stack.getItem() instanceof GunItem)) return PlayState.STOP;
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if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
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return event.setAndContinue(RawAnimation.begin().thenLoop("animation.secondary_cataclysm.idle"));
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var data = GunData.from(stack);
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var data = GunData.from(stack);
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if (player.isSprinting() && player.onGround()
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if (player.isSprinting() && player.onGround()
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}
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}
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private PlayState meleePredicate(AnimationState<SecondaryCataclysm> event) {
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private PlayState meleePredicate(AnimationState<SecondaryCataclysm> event) {
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if (event.getData(DataTickets.ITEM_RENDER_PERSPECTIVE) != ItemDisplayContext.FIRST_PERSON_RIGHT_HAND)
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return event.setAndContinue(RawAnimation.begin().thenLoop("animation.secondary_cataclysm.idle"));
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if (ClientEventHandler.gunMelee > 0) {
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if (ClientEventHandler.gunMelee > 0) {
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return event.setAndContinue(RawAnimation.begin().thenPlay("animation.secondary_cataclysm.hit"));
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return event.setAndContinue(RawAnimation.begin().thenPlay("animation.secondary_cataclysm.hit"));
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}
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}
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0
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0
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],
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],
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"scale": [
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"scale": [
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0,
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1,
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0,
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1,
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0
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1
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]
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]
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},
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},
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"gui": {
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"gui": {
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