重生时重置冲刺时间
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@ -65,6 +65,8 @@ public class PlayerEventHandler {
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player.getCapability(ModVariables.PLAYER_VARIABLES_CAPABILITY, null).ifPresent(capability -> {
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capability.zoom = false;
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capability.zooming = false;
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capability.tacticalSprintExhaustion = false;
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capability.tacticalSprintTime = 600;
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capability.syncPlayerVariables(player);
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});
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}
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